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706 - Photon Shockwave
Release Date: 16th July 2011
- Includes lots of cards from the "Yu-Gi-Oh! Zexal" anime
- Includes a balanced mixture of anime cards and OCG-originals
- Cover Card is "Galaxy-Eyes Photon Dragon"
PHSW-JP001
Bunnila
EARTH/Beast/1/150/2050
Normal Monster
PHSW-JP002
Rabbi-Dragon
LIGHT/Dragon/8/2950/2900
Normal Monster
Rare
PHSW-JP003
Rai-Rider
LIGHT/Thunder - Effect/3/1200/1400
If this card battles with an opponent's monster, that monster cannot attack as long as it is face-up on the field.
PHSW-JP004
Needle Swordsman
WIND/Warrior - Effect/1/300/600
When this card inflicts Battle Damage to your opponent's Life Points, return all face-up cards in your opponent's Magic & Trap Cards Zone to their owner's hand.
PHSW-JP005
Shadow-Lizard
DARK/Reptile - Effect/4/1100/1500
This card cannot be Normal Summoned or Set.This card can only be Special Summoned when you successfully Normal Summon a Level 4 Monster. This card cannot be used as Synchro Material Monster.
Rare
PHSW-JP006
Kolobokkuli
EARTH/Plant - Effect/1/200/400
Activate only during your Main Phase. Send 1 "Matsubokkulu" from your hand to the Graveyard, and Special Summon this card from your hand.
PHSW-JP007
Matsubokkulu
EARTH/Plant - Effect/1/400/200
If this card is sent to the Graveyard by the effect of a "Kolobokkuli", you can Special Summon this card from the Graveyard.
PHSW-JP008
Killer Frilled Shark
WATER/Fish - Effect/3/700/1500
When a face-up Fish-, Sea-Serpent or Aqua-Type Monster you control is selected as attack target, activate by removing from play this card in your Graveyard. Negate the attack of that attacking monster, and until your next End Phase it loses 500 ATK. The effect of "Killer Frilled Shark" can only be used once per turn.
Rare
PHSW-JP009
Shark Sucker
WATER/Fish - Effect/3/200/1000
When you successfully Normal Summons or Special Summons a Fish-, Sea-Serpent- or Aqua-Type Monster, you can Special Summon this card from your hand. This card cannot be used as Synchro Material Monster.
PHSW-JP010
Stinger Sunfish
WATER/Fish - Effect/3/1500/100
When this card is sent to the Graveyard, activate by selecting 1 face-up monster your opponent controls. The selected monster loses 500 ATK.
PHSW-JP011
Galaxy-Eyes Photon Dragon
LIGHT/Dragon - Effect/8/3000/2500
This card can be Special Summoned (from your hand) by Releasing 2 Monster you control with 2000 ATK or more. During the Battle Step this card battles with an opponent's monster, you can remove from play this card and that 1 opponent's monster. The monsters removed from play by this effect are returned to the field at the end of the Battle Phase. If that removed monster was an Exceeds Monster, this card gains 500 ATK x the number of Exceeds Material Monsters under that opponent's monster when it was removed from play.
Ultra/Ultimate/Holographic Rare
PHSW-JP012
Daybreaker
LIGHT/Warrior - Effect/4/1700/0
When this card is successfully Special Summoned, you can Special Summon 1 "Daybreaker" from your hand.
Rare
PHSW-JP013
Light Serpent
LIGHT/Reptile - Effect/3/1200/800
If this card is sent from the hand to the Graveyard, you can Special Summon this card from the Graveyard. This card cannot be used as Synchro Material Monster.
Super Rare
PHSW-JP014
Plasma Ball
LIGHT/Thunder - Effect/3/900/900
This card can atack your opponent directly. When this card inflicts Damage to your opponnent's Life Points through this effect, it is destroyed.
PHSW-JP015
Photon Cerberos
LIGHT/Beast - Effect/3/1300/600
During the turn this card is successfully Normal Summoned, while this card is face-up on the field, neither player can activate Trap Cards.
Super Rare
PHSW-JP016
Evoldo Gephairos
FIRE/Reptile - Effect/1/200/400
When this card is destroyed by battle, you can Special Summon 1 "Evoldar" Monster from your Graveyard.
PHSW-JP017
Evoldo Vestro
FIRE/Reptile - Effect/3/700/1900
Flip: You can Special Summon 1 "Evoldar" Monster from your Deck
Rare
PHSW-JP018
Evoldo Odokeris
FIRE/Reptile - Effect/2/500/1200
When this card is successfully Normal Summoned, you can Special Summon1 "Evoldar" Monster from your hand.
PHSW-JP019
Evoldar Urukanodon
FIRE/Dinosaur - Effect/4/1200/1000
When this card is Special Summoned by the effect of a "Evoldo" Monster, you can select 1 "Evoldar" Monster in your Graveyard and Special Summon it. The monster Special Summoned by this effect cannot attack.
Rare
PHSW-JP020
Evoldar Cerato
FIRE/Dinosaur - Effect/4/1900/1400
When this card is Special Summoned by the Effect of an "Evoldo" Monster, this card gains 200 ATK. When this card destroys an opponent's monster by battle, you can add 1 "Evoldo" Monster from your Deck to your hand.
Super Rare
PHSW-JP021
Evoldar Diplodocus
FIRE/Dinosaur - Effect/4/1600/800
When this card is Special Summoned by the effect of an "Evoldo" Monster, destroy 1 Magic or Trap Card your opponent controls.
PHSW-JP022
Mainspring Warrior
EARTH/Warrior - Effect/4/(1200/1800
Activate only by selecting 1 face-up "Mainspring" monster you control. Until the End Phase the Level of the selected monster is increased by 1, and it gains 600 ATK. This effect can only be used once while this card is face-up on the field.
PHSW-JP023
Mainspring Knight
LIGHT/Warrior - Effect/4/1800/1200
When a face-up "Mainspring" monster you control is selected as attack target, you can negate that attack. This effect can only be used once while this card is face-up on the field.
PHSW-JP024
Mainspring Hunter
DARK/Beast-Warrior - Effect/3/1600/500
You can activate this effect during your Main Phase by Releasing 1 face-up "Mainspring" monster you control other than a "Mainspring Hunter". Your opponent sends 1 random card from their hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
Super Rare
PHSW-JP025
Mainspring Bat
WIND/Machine - Effect/1/300/350
Activate only during your Main Phase. Change this face-up Attack Position Card to face-up Defense Position, and select 1 "Mainspring" monster in your Graveyard and add it to your hand. This effect can only be used once while this card is face-up on the field.
PHSW-JP026
Mainspring Kitty Cat
EARTH/Beast - Effect/2/800/500
Activate during your Main Phase. Select 1 monster your opponent controls and return it to its owner's hand. This effect can only be used once while this card is face-up on the field.
Rare
PHSW-JP027
Telepon D.D.
EARTH/Psychic - Effect/2/500/1800
If this face-up card you control is removed from play, you can remove 1 Psychic-Type monster with 1500 or less ATK in your deck from play. During your next Standby Phase, Special Summon the monster that was removed from play by this effect.
PHSW-JP028
Elec King Cobra
LIGHT/Thunder - Effect/4/1000/500
This card can attack your opponent directly. Wenn this card inflicts Battle Damage to your opponent's Life Points by attacking directly, add 1 "Elec" Monster from your Deck to your hand.
PHSW-JP029
Natural Maron
EARTH/Plant - Effect/3/1200/700
When this card is successfully Normal Summoned, you can send 1 "Natural" monster from your deck to the Graveyard. Also once per turn, by selecting 2 "Natural" monster in your Graveyard and shuffling them back to your deck, you can draw 1 card.
PHSW-JP030
Evangelist of the Ice Boundary
WATER/Aqua - Effect/2/1000/400
If you control a face-up "Ice Boundary" monster, you can Special Summon this card from your hand. During the turn you Special Summoned with this effect, you cannot Special Summon Level 5 or higher monster(s). Also, you can Release this card to select and Special Summon 1 "Ice Boundary" monster in your Graveyard other than " Evangelist of the Ice Boundary".
PHSW-JP031
Silver Ninja
EARTH/Warrior - Effect/6/2300/2200
When this card is flipped face-up, Special Summon any number of "Ninja" Monster other than "Silver Ninja" from your hand or Graveyard into face-down Defense Position. You can only control 1 face-up "Silver Ninja".
PHSW-JP032
Acorn Squirrel
EARTH/Beast - Effect/1/100/100
Each time your opponent Special Summons a monster, place 1 Acorn Counter on this card. By removing 1 Acorn Counter from this card, destroy 1 monster your opponent controls.
Normal Rare
PHSW-JP033
Houou
FIRE/Bird - Spirit - Effect/6/2100/1800
This card cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up it is returned to the owner's hand. When this card is Normal Summoned or flipped face-up, destroy all set Magic and Trap Cards your opponent controls.
PHSW-JP034
Tribe-Shocking Virus
WATER/Thunder - Effect/4/1700/0
Once per turn, you can activate this effect by removing from play 1 Monster in your hand. Destroy all face-up Monster on the field with the same Type as the Type of the monster removed from play for the activation of this effect.
Rare
PHSW-JP035
Goblin Hole-Filling Force
EARTH/Warrior - Effect/4/1500/400
When this card is successfully Normal Summoned, Trap Cards cannot be activated in response. Also, While this card is face-up on the field, when a Monster is Normal Summoned, Flip Summoned or Special Summoned, "Trap Hole" Trap Cards cannot be activated.
Normal Rare
PHSW-JP036
Death Bunny
EARTH/Beast - Effect/3/1000/1900
Flip: Inflict 1000 Damage to your opponent's Life Points for each face-up Non-Token Normal Monster you control.
PHSW-JP037
Rescue Rabbit
EARTH/Beast - Effect/4/300/100
This card cannot be Special Summoned from the Deck. Activate by removing from play this face-up card you control. Special Summon 2 Level 4 or lower Normal Monster with the same name from your Deck. Monsters Special Summoned by this effect are destroyed during the End Phase. The effect of "Rescue Rabbit" can only be activated once per turn.
Rare
PHSW-JP038
Baby Tragon
EARTH/Dragon - Exceeds - Effect/Rank 1/900/900
3x Level 1 Monsters
You can activate this effect by removing 1 of this card's Exceeds Material Monsters during your Main Phase 1 and selecting 1 face-up Level 1 monster you control. The selected monster can attack your opponent directly.
Super Rare
PHSW-JP039
No. 83 Galaxy Queen
DARK/Spellcaster - Exceeds/Rank 1/500/500
3x Level 1 Monster
Once per turn, you can activate this effect by removing 1 of this card's Exceeds Material Monster. Until your opponent's next End Phase, face-up monster(s) you control cannot be destroyed by battle, and when one of them attacks a monster in Defense Position, and its ATK exceeds that monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points.
Super Rare
PHSW-JP040
Black Ray Lancer
DARK/Beast-Warrior - Exceeds -Effect/Rank 3/2100/600
2x Level 3 WATER Monster
Once per turn, you can remove 1 of this card's Exceeds Material Monster to select 1 face-up Monster on the field. That selected monster has its effect(s) negated until the End Phase.
Super Rare
PHSW-JP041
No.10 Illuminator the White Knight
LIGHT/Warrior - Exceeds/Rank 4/2400/2400
3x Level 4 Monster
Once per turn, you can activate this effect by removing 1 of this card's Exceeds Material Monster. Send 1 Card from your hand to the Graveyard, and draw 1 card.
Ultra/Ultimate Rare
PHSW-JP042
No.20 Brilli-Ant the Gig-Ant
LIGHT/Insect - Exceeds/Rank 3/1800/1800
2x Level 3 Monster
Once per turn, you can activate this effect by removing 1 of this card's Exceeds Material Monster. All face-up Monster you control gain 300 ATK.
Ultra/Ultimate Rare
PHSW-JP043
Evolkaiser Ragia
FIRE/Dragon - Exceeds - Effect/Rank 4/2400/2000
2x Level 4 Dinosaur-Type Monster
Activate by removing 2 of this card's Exceeds Material Monster. Negate the activation of a Magic or Trap Card, OR the Normal Summon or Special Summon of a Monster and destroy it.
Ultra/Ultimate Rare
PHSW-JP044
Thunder-End Dragon
LIGHT/Dragon - Exceeds - Effect/Rank 8/3000/2000
2x Level 8 Normal Monster
Once per turn, you can activate this effect by removing 1 of this card's Exceeds Material Monster from play. Destroy all other monsters on the field.
Ultra/Ultimate Rare
PHSW-JP045
Attack Regulation
Continuous Magic Card
If your opponent controls 3 or more monsters, your opponent cannot declare an attack.
PHSW-JP046
Big Vanity Silhouette
Quick-Play Magic Card
When a monster declares an attack, you can activate this card by selecting 1 face-up monster on the field. The selected monster gains 1000 ATK until the End of the Battle Phase.
PHSW-JP047
Monster Slot
Normal Magic Card
Select 1 face-up monster you control, and remove from play 1 monster in your Graveyard with the same Level as the selected monster. Afterwards, draw 1 card. Reveal that card, and if it has the same Level as the selected monster, Special Summon it.
Rare
PHSW-JP048
Cross Attack
Normal Magic Card
Activate by selecting 2 face-up Attack Position monster with the same ATK. During this turn, 1 of the selected monster can attack your opponent directly and the other selected monster cannot attack.
PHSW-JP049
Exceeds Gift
Normal Magic Card
Activate only if you control 2 or more face-up Exceeds Monster. Remove 2 Exceeds Material Monster from your side of the field, and draw 2 cards.
Rare
PHSW-JP050
Photon Veil
Normal Magic Card
Return 3 LIGHT Monster in your hand to your Deck, and add up to 3 Level 4 or lower LIGHT Monster from your deck to your hand. If you add 2 or more Monsters to the hand, they must have the same name.
PHSW-JP051
Photon Lead
Quick-Play Magic Card
Special Summon 1 Level 4 or lower LIGHT Monsterfrom your hand into face-up Attack Position.
Rare
PHSW-JP052
Photon Booster
Normal Magic Card
Activate by selecting 1 face-up Level 4 or lower LIGHT Non-Token Monster. The ATK of the selected monster and face-up monster(s) with the same name becomes 2000 until the End Phase.
Rare
PHSW-JP053
Fate of Evolution
Continuous Magic Card
When a Monster is successfully Special Summoned by the Effect of an "Evoldo" Monster, your opponent cannot activate the effects of Magic, Trap or Effect Monster Cards.
PHSW-JP054
Miracle of Evolution
Quick-Play Magic Card
Activate by selecting 1 Monster Special Summoned by the Effect of a "Evoldo" Monster. During this turn, the selected monster cannot be destroyed by battle or card effects.
PHSW-JP055
Overwound Spring
Normal Magic Card
Activate by selecting 1 "Mainspring" Monster in your Graveyard. Special Summon the selected monster in face-up Defense Position. The monster Special Summoned by this effect has its effects negated, and cannot be Released nor be used as Synchro Material Monster.
PHSW-JP056
Extra-Gate
Quick-Play Magic Card
Activate by declaring a number from 1 to 12. Your opponent remove from play 1 Monster with the same Level as the declared number from their Extra Deck. If their is no Monster with the same Level as the declared number in your opponent's Extra Deck, discard 1 card from your hand.
Super Rare
PHSW-JP057
Fragment of Greed
Continuous Magic Card
During each of your Draw Phases when you conduct your Normal Draw, put 1 Greed Counter on this card. Send this card with 2 or more Greed Counter to the Graveyard to draw 2 cards from your deck.
Rare
PHSW-JP058
Forest's Rustle
Normal Magic Card
Select 1 face-up Monster your opponent controls and change it to face-down Defense Position. Afterwards, you can return 1 Field Magic Card on the field to its owner's hand.
PHSW-JP059
Triwight Zone
Normal Magic Card
Activate by selecting 3 Level 2 or lower Normal Monster in your Graveard. Special Summon the selected monster from the Graveyard.
Normal Rare
PHSW-JP060
Temporary Truce
Normal Magic Card
Both players draw 1 card. Until the end of your opponent's next turn, all Damage any player takes becomes 0.
PHSW-JP061
Space Cyclone
Quick-Play Magic Card
Remove 1 Exceeds Material Monster on the field.
PHSW-JP062
Deadly Poisonous Wind
Continuous Magic Card
While this card is on the field, neither player can Special Summon WIND monster. Also, all face-up WIND monster on the field loses 500 ATK.
PHSW-JP063
Regretful Complaint
Normal Trap Card
Activate only if you take Battle Damage from an opponent's monster attacking directly. Gain control over the face-up opponent's monster with the highest DEF until your next End Phase. The monster you gained control over by this effect has its effect(s) negated and cannot attack.
PHSW-JP064
Burning Fighting Spirit
Normal Trap Card
After activation this card is treated as Equip Card and equipped to 1 face-up monster you control. If your opponent controls a monster with higher ATK than its original ATK, double the original ATK of the equipped monster during the Damage Step only.
PHSW-JP065
Damage Diet
Normal Trap Card
During this turn all Damage you take is halved. Also, you can remove from play this card in your Graveyard to halve all Effect Damage you take during that turn.
PHSW-JP066
Copyknight
Continuous Trap Card
Activate only when you successfully Normal Summon a Level 4 or lower Warrior-Type monster to your field. After activation, this card is treated as Normal Monster Card (Warrior-Type/LIGHT/ATK 0/DEF 0) with the same Level as that summoned monster, and Special Summoned to the Monster Card Zone. This card is also treated as Trap Card.
Rare
PHSW-JP067
Holy Armor - Mirror Mail
Normal Trap Card
Activate only when a face-up monster you control is selected as attack target. The ATK of the that monster becomes the ATK of the attacking monster.
Rare
PHSW-JP068
Fish Rain
Normal Trap Card
Activate only when a face-up Fish-, Sea-Serpent- or Aqua-Type monster you control is removed from play. Special Summon 1 Level 3 or lower Fish-, Sea-Serpent-, or Aqua-Type monster from your hand.
PHSW-JP069
Hate Crevasse
Normal Trap Card
Activate when 1 monster you control is destroyed by an opponent's card effect and sent to the Graveyard. Select 1 monster your opponent controls and sent it to the Graveyard, and inflict damage to your opponent's Life Points equal to that opponent monster's original ATK.
PHSW-JP070
Photonize
Normal Trap Card
Activate only when your opponent declares an attack with a monster. Negate that monster's attack, and until your next End Phase, 1 face-up LIGHT Monster gains ATK equal to that opponent monster's ATK.
PHSW-JP071
Mediation towards Evolution
Normal Trap Card
Activate only when a monster you control is selected as attack target. Special Summon 1 "Evoldo" Monster from your Graveyard, and change the target of the attack to that monster.
PHSW-JP072
Spring Rewinding
Normal Trap Card
Select 1 face-up Level 4 or lower "Mainspring" monster you control and return it to the hand, and Special Summon 1 "Mainspring" monster with the same Level as the returned Monster from your hand.
PHSW-JP073
Elec Cancel
Counter Trap Card
Activate by discarding 1 "Elec" Monster from your hand. Negate the Normal Summon or Special Summon of an opponent's monster and destroy it.
PHSW-JP074
Ruler's Penetrating Gaze
Counter Trap Card
Activate only if you control a face-up Level 7 or higher Normal Monster. Negate the activation of a Magic or Trap Card, OR the Normal Summon, Flip Summon, or Special Summon of a monster and destroy it.
PHSW-JP076
Tyrant's Desperation
Continuous Trap Card
Activate by Releasing 2 Non-Token Normal Monster you control. While this card is on the field. neither player can Normal Summon or Special Summon monster.
Rare
PHSW-JP077
Withdrawal Command
Normal Trap Card
Return all monster you control to their owner's hand.
Normal Rare
PHSW-JP078
Deep Dark Trap Hole
Normal Trap Card
Activate only when a Level 5 or higher Effect Monster(s) is successfully Special Summoned. Remove from play that Level 5 or higher Effect Monster(s).
Rare
PHSW-JP079
Eisbahn
Continuous Trap Card
When a Non-Water Monster is Normal Summoned or Special Summoned successfully, and you control a face-up WATER Monster, that Non-WATER Monster is changed to Defense Position.
PHSW-JP080
Water-Releasing Seal Art
Continuous Trap Card
Once per turn, you can send 1 WATER Monster from your hand to the Graveyard to select 1 card in your opponent's Graveyard and remove it from play.