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Thread: Power Of The Duelist (POTD)

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    shriek's Avatar
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    Default Power Of The Duelist (POTD)

    wie immer is der name des nächsten sets jetzt schon bekannt

    POWER OF THE DUELIST
    Release Date: 18th May 2006

    4 Ultra Rare
    7 Super Rare
    14 Rare
    35 Normal




    POTD-JP001
    E-Hero Neos
    Light/Warrior/7/2500/2000
    Normal Monster


    POTD-JP002
    Sabersaurus
    Earth/Dinsaur/4/1900/600
    Normal Monster


    POTD-JP003
    N*Spacian Aqua Dolphin
    Water/Warrior/3/600/800
    Discard one card from your hand. Look the hand of your opponent and select one monster card in it. When the ATK of the selected card is lower than the ATK of one selected face-up monster on your side of the field, destroy that card and do 500 points of damage to your opponent's Life Points. If the ATK of the selected card is higher than the ATK of that selected monsters on your side of the field, you take 500 points of damage. This effect can only be used once per turn.
    Super Rare/Ultimate Rare
    Ultimate Rare


    POTD-JP004
    N*Spacian Flare Scarab
    Fire/Insect/3/500/500
    Increase this card's ATK by 400 for each Magic/Trap card on your opponent's side of the field.
    Super Rare/Ultimate Rare
    Ultimate Rare


    POTD-JP005
    N*Spacian Black Panther
    Dark/Beast/3/1000/500
    Choose one face up monster on your opponent's side of the field. As long as this card is face up on your side of the field, until the End Phase of that turn, this card's name is treated as the same as the selected monster and in addition this card's effect becomes the same effect as the selected monster's. This effect can only be used once per turn.
    Super Rare/Ultimate Rare
    Ultimate Rare


    POTD-JP006
    [C] (Cacoon) Dolphina
    Water/Fish/2/400/600
    When [Neospace] is one the field, you may sacrifice this card to special summon a [Neospacian Aqua Dolphin] from your hand or deck.


    POTD-JP007
    Stargazer Bird - Laris
    Wind/Bird/3/800/800
    When this card battles with a monster, increase this card's ATK by an amount equal to that monster's level x200. When this card battles, remove it from play at the end of the damage step and special summon it to your field during your next battle phase.


    POTD-JP008
    Submarineroid
    Water/Machine/4/800/1800
    This card can attack your opponent's Life Points directly. If it does, apply this card's original ATK during damage calculation. When this cards attacks, after damage calculation, you may change this card to Defense Position.
    Rare


    POTD-JP009
    Kyuukyuuroid
    Earth/Machine/3/300/1200
    When a Monster with [-roid] in its name is moved from the graveyard to the hand, you can special summon that monster.


    POTD-JP010
    Decoyroid
    Wind/Machine/2/300/500
    If this card is face up on the field, the opponent cannot choose another face up monster than this as attack target


    POTD-JP011
    Rescueroid
    Fire/Machine/6/1600/1800
    When this card is face-up on your side of the field, whenever one of your monsters with [-roid] in its name is destroyed in battle, when sending it to the graveyard, you can return it to your hand instead


    POTD-JP012
    D-Hero Double Guy
    Dark/Warrior/6/1000/1000
    This card cannot be special summoned. This card can attack two times during the same Battle Phase. If this card is destroyed, during your next Standby Phase, special summon 2 [Double Guy Token] (4/Dark/Warrior/1000/1000) to your side of the field.
    Ultimate Rare


    POTD-JP013
    D-Hero Defend Guy
    Dark/Warrior/4/100/2700
    If this card is face-up on the field during your opponent's Standby Phase, your opponent draws one card.


    POTD-JP014
    D-Hero Dogma Guy
    Dark/Warrior/8/3400/2400
    This card cannot be normal summoned. This card can only be special summoned by sacrificing 3 monsters with [D-Hero] in it's name from your side of the field. When this card is successfully special summoned, during your opponent's next Standby Phase, reduce your opponent's Life Points by half.
    Ultimate Rare

    POTD-JP015
    D-Hero Dagger Guy
    Dark/Warrior/3/300/600
    Discard this card from your hand. Raise the ATK of one of your monsters with [D-Hero] in its name by 800 till the End Phase of the turn. This effect can only be
    used in opponent's battle phase.


    POTD-JP016
    D-Hero Doomguy
    Dark/Warrior/4/1000/1000
    When this card is destroyed as a result of battle and sent to the Graveyard, during your next Standby Phase, Special Summon 1 monster with [D-Hero] in its card name from your Graveyard except [D-Hero Doom Guy].


    POTD-JP017
    D-Hero Dashguy
    Dark/Warrior/6/2100/1000
    Sacrifice a monster from your field, increase this card's attack strength by 1000 until end of the turn. This effect can only be used once per turn. When this card attack, switch it to defense mode at the end of damage step. When this card is in your Graveyard, you may only one time reveal a monster card that you draw at draw phase, and special summon it.
    Rare


    POTD-JP018
    Dark Ptera
    Wind/Dinosaur/3/100/500
    When this card is destroyed except by battle, when being send to the graveyard, it returns to the owner's hand instead


    POTD-JP019
    Dark Stegosaurus
    Earth/Dinosaur/4/1200/2000/
    When this card becomes the target of an attack, it is changed to Defense Position.


    POTD-JP020
    Ultimate Tyranno
    Earth/Dinosaur/8/3000/2200
    If this card in attack postion at the start of your Battle Phase, it must attack each of your opponent's monsters once.
    Ultimate Rare

    POTD-JP021
    Miracle Jurassic Egg
    Earth/Dinosaur/4/0/2000
    When this card is face-up on your side of the field, this card cannot be removed from game. In addition, whenever a Dinosaur-subtype monster is send to your graveyard, place two counters on this card. By sacrificing this face-up card, you can Special Summon one Dinosaur-subtype monster with a level lower than the number of counters placed on this card from your deck.


    POTD-JP022
    Baby Ceratosaurus
    Earth/Dinosaur/2/500/500
    If this card is destroyed by a card effect and send to the graveyard, select one Dinosaur-subtype monster with level 4 or less from your deck and special summon it to your side of the field.


    POTD-JP023
    Bytron
    Water/Reptile/6/2400/1000
    If this card battles with a monster in defense position and the attack strength exceeds the defense strength of that monster, inflict the difference as battle damage to your opponent's life points.


    POTD-JP024
    Alien Grey
    Light/Reptile/2/300/800
    Flip: Place an [Alien Counter] on one of your opponent's face up monster. If a monster with an [Alien Counter] placed on it battles with an monster with [Alien] in it's name, the attack and defense power of that monster is decreased by 300 points for each [Alien Counter] placed on it. Addionally, if this face-down card is destroyed in battle and send to the graveyard, draw 1 card from your deck.


    POTD-JP025
    Alien Skull
    Wind/Reptile/4/1600/1800
    By sacraficing one monster with level 3 or lower on your opponent's side of the field, you can special summon this card to the opponent's side of the field. If this card is special summoned in this way, you cannot normal summon during this turn, and an [Alien Counter] is placed on this card. If a monster with an [Alien Counter] placed on it battles with an monster with [Alien] in it's name, the attack and defense power of that monster is decreased by 300 points for each [Alien Counter] placed on it.


    POTD-JP026
    Alien Hunter
    Water/Reptile/4/1600/800
    If this card destroys a monster with [Alien Counter] placed on, it can attack only 1 more time.


    POTD-JP027
    Alien Warrior
    Earth/Reptile/4/1800/1000
    When this card is detroyed by battle and send to the graveyard, put two [Alien Counter] on the monster that destroyed this card. If a monster with an [Alien Counter] placed on it battles with an monster with [Alien] in it's name, the attack and defense power of that monster is decreased by 300 points for each [Alien Counter] placed on it.


    POTD-JP028
    Alien Mother
    Dark/Reptile/6/2300/1500
    When a monster with [Alien Counter] placed on it is destroyed by this card, and send
    to the graveyard, Special Summon the destroyed monster at the end of the battle phase to your side of the field. If this card leaves the field, all monster special summoned in this way are destroyed.


    POTD-JP029
    Space Beast Gangil
    Light/Reptile/7/2600/2000
    If you sacrifice an opponent's monster on your side of the field to sacrifice summon this card, you may only sacrifice 1 monster to summon this card. Once per turn, you can place 1 [Alien Counter] on one of your opponent's face up monster. If a monster with [Alien Counter(s)] placed on it battles with an monster with [Alien] in it's name, the attack and defense power of that monster is decreased by 300 points for each [Alien Counter] placed on it.


    POTD-JP030
    Disk Musuki
    Light/Machine/5/1000/2000
    When this card is in face-up attack mode on your side of the field, instead of drawing one card in your own Draw Phase, you can move 1 card with [Alien] in it's name from your deck to your hand.


    POTD-JP031
    E-Hero Aqua Neos
    Water/Warrior - Fusion/7/2500/2000
    [E-Hero Neos] + [N*Spacian Aqua Dolphin]
    This card can only be special summoned by returning the above mentioned monsters from your side of the field to your deck (The card [Fusion] is not needed). By discarding one card from your hand, you can randomly discard one card from the opponent's hand. This effect can only be used once per turn. This card returns to the fusion deck at the end phase.
    Ultra Rare
    Ultimate Rare


    POTD-JP032
    E-Hero Flare Neos
    Fire/Warrior - Fusion/7/2500/2000
    [E-Hero Neos] + [N* Spacian Flare Scarab]
    This card can only be special summoned by returning the above mentioned monsters from your side of the field to your deck (The card [Fusion] is not needed). Increase the ATK by 400 for every Magic/Trap card on the field. This card returns to the fusion deck at the end phase.
    Ultimate Rare


    POTD-JP033
    E-Hero Black Neos
    Darkness/Warrior - Fusion/7/2500/2000
    [E-Hero Neos] + [N* Spacian Black Panther]
    This card can only be special summoned by returning the above mentioned monsters from your side of the field to your deck (The card [Fusion] is not needed). Select 1 Effect monster face-up in attack position on the field. If this card is in face-up attack position on your side of the field, the effect of the chosen face-up monster is nullified until it leaves the field. (Only one monster can be selected with this effect). This card returns to the fusion deck at the end phase.
    Ultimate Rare


    POTD-JP034
    Chimeratech Over Dragon
    Dark/Machine - Fusion/9/?/?
    [Cyber Dragon] + [1 or more Machine-subtype monster]
    This card cannot be Special Summoned except by Fusion Summon. When this card is successfully Fusion Summoned, send all cards except this card from your field to your Graveyard. This card's original attack and defense strength would become the number of Fusion material monsters used * 800. This card can attack opponent's monster equal to the number of monsters used as Fusion material for this card.
    Ultra Rare/Ultimate Rare
    Ultimate Rare


    POTD-JP035
    Reskyuukyuuroid
    Fire/Machine/6/2300/1800
    [Resueroid] + [Kyuukyuuroid]
    This card cannot be Special Summoned except by Fusion Summon. When a monster on your field is destroy as result of battle and send to Graveyard, you may special summon that monster to your field in defense mode. This effect can only be used once per turn.


    POTD-JP036
    Super Vehicroid - Jumbo Drill
    Earth/Machine - Fusion/8/3000/2000
    [Steamroid] + [Drillroid] + [Submarineroid]
    Fusion Summon of this card can only be conducted by the above mentioned cards. If this card attacks monster in defense position and the attack power exceeds the defense power of that monster, inflict the difference as damage to your opponent's life points.
    Ultimate Rare


    POTD-JP037
    Contact
    Normal Spell
    Send all Monsters with [C] in their name from your side of the field to the graveyard, Specialsummon the Monster that are mentioned on these cards.


    POTD-JP038
    Fake Hero
    Normal Magic
    Special Summon one Monster with [E-Hero] in it's name from your hand. The monster cannot attack and returns to your hand at the end phase of this turn.


    POTD-JP039
    Calling Magic
    Normal Spell
    When this set card is destroyed and sent to the graveyard by an opponent's card effect, select 1 Quick-Play Spell from your deck and set it on your field.


    POTD-JP040
    Super Vehicoid Connection Zone
    Normal Magic
    Send the Fusion material monster from your field and/or hand to special summon a Machine sub-type Fusion monster with [Roid] in its name. If so, the monster special summon by this effect cannot be destroy by opponent's Magic, Trap, and/or monster's effect, nor it can have its effect negated.


    POTD-JP041
    D - Spirit
    Normal Magic
    When there is no face-up monster with [D-Hero] in it's name on your side of the field, you can special summon 1 level 4 or lower monster with [D-Hero] in it's name.


    POTD-JP042
    Overload Fusion
    Normal Spell
    Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dark Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
    Rare


    POTD-JP043
    Cyclone Blade
    Equipment Magic
    This card can only be equipped on a monster with [D-Hero] in its name. When the equipped monster attacks destroy a Magic/Trap card on the field at the end of Damage Step.


    POTD-JP044
    Future Fusion
    Permanent Magic
    Choose Fusion materials from your deck for a Fusion monsters and send them to Graveyard, and choose a Fusion monster from your Fusion deck. At the 2nd of your Standby Phase after this card is activate special summon that Fusion monster onto your field (this special summon is treated as Fusion Summon). When this card is not on the field, destroy that monster. When that monster is destroy, destroy this card.


    POTD-JP045
    Soul Share - Common Soul
    Permanent Magic
    You can activate this card, if there is 1 other face-up monster on the field.
    Special Summon 1 monster with [N* Spacian] in it's name to the side of the field of that monster's controller. The attack and defense power of that other monster are increased by the stats of the monster with [N*Spacian] in it's name. If this card leaves the field, the moster with [N* Spacian] is returned to your hand by this card's effect.


    POTD-JP046
    Neo Space
    Field Magic
    Increase the attack power of [E-Hero Neos] or a Fusion monster, which has [E-Hero Neos] as Fusion Material by 500 points. A Fusion monster, which includes [E-Hero Neos] as Fusion Material, is not returned to the Fusion Deck in the end phase by it's own effect.


    POTD-JP047
    The Mausoleum of the Deceased Emperor
    Field Magic
    By paying multiples of 1000 Lifepoints equal to the sacrafices a monster would need for a sacrafice summon, it can be Normal Summoned by the turn player without sacrafices.


    POTD-JP048
    Dark City
    Field Magic
    When monsters with [D-Hero] in its name attack and the attack strength of the attacking monster is less than the attack strength of the attacking target monster, the attack strength of the attacking monster is increase by 1000 during Damage Calculation.
    Rare


    POTD-JP049
    Destiny Mirage
    Normal Trap
    This card can be activate when a monster with [D-Hero] in its name is destroy. Special summon that [D-Hero] at End Phase.


    POTD-JP050
    D - Chain
    Normal Trap
    This card would become an equipment card with effect of increase the ATK by 500, and equipped on a monster with [D-Hero] in its name on your field. When the eqiupped monster destroy an opponent's monster as result of battle, do 500 damage to opponent.
    Rare


    POTD-JP051
    Mystery Circle
    Normal Trap
    You can activate this card, by sending a optional amount of face-up monsters from your side of the field top the graveyard. Select one monster with [Alien] in it's name from your deck, which is equal to the total level of monsters send to the graveyard, and special summon it. When the Special Summon fails, your opponent receives 2000 points of damage.


    POTD-JP052
    Road of Destiny
    Normal Trap
    Both player flip a coin, when its head increase the lifepoint by 2000, when its tail decrease the lifepoint by 2000.


    POTD-JP053
    Attack from beyond Atmosphere
    Normal Trap
    Send a monster with [Alien] in its name from your side of the field to Graveyard. Destroy a Magic/Trap card on the field.


    POTD-JP054
    Royal Heavy Tax
    Normal Trap
    This card can be activated during opponent's Standby Phase. Randomly choose a card in opponent's hand. Until the end phase of your turn, if opponent didn't activate or summon that card, he/she loses 1000 lifepoints. If he/she had activated or summoned, you lose 1000 lifepoints.


    POTD-JP055
    Wonder Garage
    Normal Trap
    When this card is destroy and send to Graveyard while set, you may special summon a monster with [Roid] in its name with level 4 or less from hand.


    POTD-JP056
    Super Charge
    Normal Trap
    When there's only Machine sub-type monsters with [Roid] in its name on your field, this card can be
    activate when opponent's monster declare attack. Draw 2 cards from your deck.
    Rare


    POTD-JP057
    Cyber Summon Blaster
    Permanent Trap
    Each time a Machine-subtype monster is special summoned, inflicts 300 points of damage to your opponent.


    POTD-JP058
    Fossile Excavation
    Permanent Trap
    Discard one card from your hand. Special summon one Dinosaur-subtype monster from your graveyard. The effect of the special summoned monster is nullified by this card. If this card leaves the field, the monster is destroyed. If the monster is destroyed, this card is destroyed


    POTD-JP059
    Synthetic Angel
    Permanent Trap
    Each time you activate a counter trap, special summon 1 [Synthetic Angel Token] (1/Fairy/Light/300/300)


    POTD-JP060
    Brainwashing Ray
    Take control of one of your opponent's monster with an [Alien Counter] placed on it. At every of your end phases, remove one [Alien Counter] from that monster. If either all [Alien Counter] are removed, or the selected monster is destroyed, destroy this card.
    Last edited by shriek; 01.07.2006 at 00:00.
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  2. #2
    Schwarzmagier_Vivi's Avatar
    Schwarzmagier_Vivi is offline Zielerreicht:ZitateThread
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    Default AW: Power Of The Duelist - Thread

    dankeschön

    hast du vielleicht schon ein Bild wie die Verpackung aussieht?
    man kann ja mal fragen?
    V.D.S.Z.B.Z.
    Wenn der Klügere nachgibt wird die Welt bald von DUMMEN regiert

  3. #3
    shriek's Avatar
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    Default AW: Power Of The Duelist - Thread

    nein, gibt keine bilder oder sonst was
    wird auch noch ne zeit lang so bleiben
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  4. #4
    Mahagon Coral Gast

    Default AW: Power Of The Duelist - Thread

    Quote Originally Posted by shriek
    wie immer is der name des nächsten sets jetzt schon bekannt

    POWER OF THE DUELIST(temporärer name)
    Release Date: 18th May 2006

    4 Ultras
    7 Supers
    14 Rares
    35 Normals

    enthält unter anderem e-hero neos und neos fusionen
    Wieder Heros.. was soll das?
    Neos?

  5. #5
    shriek's Avatar
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    Default AW: Power Of The Duelist - Thread

    neos -.-

    hier ein paar BEISPIELE



    Last edited by shriek; 11.06.2006 at 02:09.
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  6. #6
    Mahagon Coral Gast

    Default AW: Power Of The Duelist - Thread

    Quote Originally Posted by shriek
    neos -.-

    hier ein paar BEISPIELE



    Heros Heros.. ich will mal was andres..nunja ich denk die Heros bekommen die Macht..haben derzeit zu wenig Cards um zu bestehen..

  7. #7
    Schwarzmagier_Vivi's Avatar
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    Default AW: Power Of The Duelist - Thread

    die 2 untersten sehn cool aus
    kannst mir mal die Daten von den Schreiben?
    V.D.S.Z.B.Z.
    Wenn der Klügere nachgibt wird die Welt bald von DUMMEN regiert

  8. #8
    shriek's Avatar
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    Default AW: Power Of The Duelist - Thread

    aber wehe das sieht hier einer als teil vom spoiler -.-

    Aqua Neos
    Water/7/Warrior - Effect - Fusion/2500/2000
    [E-Hero Neos] + [N-Aqua Dolphin]
    Return the above cards on your Field into your deck in order to Special Summon this Monster without the use of a [Fusion] Magic card. Discard 1 card from your hand, destroy 2 cards in your opponent's hand at random. This Monster is returned back to the Fusion Deck during the End Phase.


    E-Hero Flare Neos
    Fire/Warrior - Effect - Fusion/7/2500/2000
    [E-HERO Neos] + [N-Flame Scarab]
    Return the above cards on your Field into your deck in order to Special Summon this Monster without the use of a [Fusion] Magic card. This card's attack strength is increased by 400 for each Magic or Trap card on the Field. This Monster is returned back to the Fusion Deck during the End Phase.
    Last edited by shriek; 29.03.2006 at 22:30.
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  9. #9
    Cid
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    Default AW: Power Of The Duelist - Thread

    Höa, nur 45 Karten. Bitte, "kürzt" die Packs doch nicht schon wieder. Gehen den Typen die Ideen aus? Ich will wieder ein angekündigtes IOC mit über 100Karten. Und wieder E-Heros? Ach komm, langsam reicht mir der Support. Wie wär's mal wieder mit was Neuem, revolutionären? Wenn das so weitergeht, tritt das Spiel auf der Stelle. Seit der letzten, "neuen" Banned-List hat sich nichts mehr getan. :-/

  10. #10
    shriek's Avatar
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    Default AW: Power Of The Duelist - Thread

    das sind 45 commons, gibt aber immernoch rares, ultra rares und super rares
    sind also trotzdem noch 60 karten

    außerdem war die sache mit den 100 karten von ude eingeführt da sie so immer zwei sets zu einem gemacht haben
    in japan sind sets eigentlich länger(immer?) nur 60 karten
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