sd11 wird ein licht deck
Erscheinungsdatum: 12/14/2006
Price: 1050 Yen
Enthält:
Deck (40 Karten)
Regelbuch
Spielfeld
Play Guide
Enthält 8 neue Karten
Licht Deck das sich auf "Draw"- und "Recovery"-Effekte konzentriert um erfolgreich zu sein.
SD11-JP001
Sky Hero - Neo Parshath
Light/Fairy/7/2300/2000
This card can be Special Summoned by Tributing 1 "Airknight Parshath" on your side of the field. When this card battles with a monster in Defense position with DEF lower than this card's ATK, inflict the difference as Battle Damage to the opponent's Lifepoints. When this card inflicts Battle Damage to your opponent's Lifepoints, draw 1 card from your Deck. While "The Sanctuary in the Sky" is on the field, and your Life Points are higher than your opponent's Lifepoints, this card gains ATK and DEF equal to the difference between your and your opponent's Lifepoints.
SD11-J002
Sky Saint Meltius
Light/Fairy/4/1600/1200
While this card is face-up on your side of the field, gain 1000 Life Points each time a Counter Trap is activated. Also, if "The Sanctuary in the Sky" is on the field, destroy 1 card on your opponent's side of the field.
SD11-J003
Wisdom Angel Harvest
Light/Fairy/4/1800/1000
When this card is sent to the Graveyard as a result of battle, you can add 1 Counter Trap from your Graveyard to your hand.
SD11-J004
Guide of Victory Freya
Light/Fairy/1/100/100
When there is a face-up Fairy-type monster except "Guide of Victory Freya" on your side of the field, this card cannot be selected as an attack target. While this card is face-up on your side of the field, face-up Fairy-type monsters on your side of the field gain 400 ATK and DEF.
SD11-J005
Calling Nova
Light/Fairy/4/1400/800
When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Light Fairy-type monster with an ATK of 1500 or less to your side of the field from your Deck. If there is "The Sanctuary in the Sky" on the field, you can Special Summon 1 "Airknight Parshath" instead.
SD11-J006
Holy Jeral
Light/Fairy/4/1000/2000
If there is "The Sanctuary in the Sky" on the field when this card is destroyed and sent to the Graveyard expect as a result of battle, gain 1000 Life Points.
SD11-J007
Geruen Duo
Light/Fairy/4/1700/0
This card cannot be destroyed as a result of battle. When damage is dealt to this card's controller, destroy this face-up card on the field. If you Tribute Summon a Light Fairy-type monster, you can treat this 1 monster as 2 Tribute monsters for the Tribute Summon.
SD11-J008
Dunames Dark Witch
Light/Fairy/4/1800/1050
Normal Monster
SD11-J009
Shining Angel 2x
Light/Fairy/4/1400/800
When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 LIGHT monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck.
SD11-J010
Soul of Purity and Light
Light/Fairy/6/2000/1800
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during their Battle Phase.
SD11-J011
Airknight Parshath 2x
Light/Fairy/5/1900/1400
When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.
SD11-J012
Guardian Angel Joan
Light/Fairy/7/2800/2000
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by an amount equal to the original ATK of the destroyed monster.
SD11-J013
Agent of Force - Mars
Light/Fairy/3/0/0
This card is unaffected by any Spell Cards. While "The Sanctuary in the Sky" is on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points.
SD11-J014
Absorbing Kid from the Sky
Light/Fairy/4/1300/1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
SD11-J015
Royal Knight
Light/Fairy/3/1300/800
When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the DEF of the destroyed monster.
SD11-J016
Bountiful Artemis
Light/Fairy/4/1600/1700
While this card is face-up on the field, draw 1 card from your Deck each time a Counter Trap Card is activated.
SD11-J017
Layard the Liberator
Light/Fairy/4/1400/1500
While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.
SD11-J018
Voltanis the Adjudicator
Light/Fairy/8/2800/1400
After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed.
SD11-J019
Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
SD11-J020
Nobleman of Crossout
Normal Spell
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.
SD11-J021
Premature Burial
Equip Spell
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
SD11-J022
Swords of Revealing Light
Normal Spell
Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack.
SD11-J023
Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
SD11-J024
Terraforming
Normal Spell
Add 1 Field Spell Card from your Deck to your hand.
SD11-J025
Cestus of Dagla
Equip Spell
You can only equip this card to a Fairy-Type monster. Increase the ATK of a monster equipped with this card by 500 points. When the monster equipped with this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an equal amount.
SD11-JP026
The Sanctuary in the Sky 2x
Field Spell
Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0.
SD11-J027?
Lightning Vortex
Normal Spell
Discard 1 card from your hand. Destroy all face-up monsters on your opponent's side of the field.
SD11-J028
Magical Mallet
Normal Spell
Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck.
SD11-J029
Divine Protection of Goddess
Continuous Trap
Gain 3000 Life Points. When this face-up card is removed from the field, take 3000 damage.
SD11-JP030
Widespread Ruin
Normal Trap
You can only activate this card when your opponent declares an attack. Destroy 1 monster with the highest ATK among your opponent's Attack Position monsters.
SD11-J031
Negate Attack 2x
Counter Trap
Activate only when your opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase.
SD11-JP032
Solemn Judgment
Counter Trap
Pay half your Life Points. Negate the activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.
SD11-J033
Magic Jammer
Counter Trap
Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it.
SD11-J034
Seven Tools of the Bandit
Counter Trap
Pay 1000 of your Life Points. Negate the activation of a Trap Card and destroy it.
SD11-J035
Beckoning Light
Normal Trap
Discard all the cards in your hand to the Graveyard, then select a number of LIGHT monsters from your Graveyard equal to the number of cards you discarded, and add them to your hand.
SD11-J036
Divine Wrath
Counter Trap
Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy it.
STRUCTURE DECK - Wave of Flashing Light Special Set
Release Date: 14 December 2006
Price: 2100 Yen (tax included)
Content:
1x Structure Deck SD11
4x Booster Packs
60x Card Sleeves
1x Structure Deck Cover Card (UMR)