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Thread: Structure Deck - Wave of Flashing Light (SD11)

  1. #1
    shriek's Avatar
    shriek is offline がうな
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    Default Structure Deck - Wave of Flashing Light (SD11)

    sd11 wird ein licht deck

    Erscheinungsdatum: 12/14/2006

    Price: 1050 Yen
    Enthält:
    Deck (40 Karten)
    Regelbuch
    Spielfeld
    Play Guide

    Enthält 8 neue Karten

    Licht Deck das sich auf "Draw"- und "Recovery"-Effekte konzentriert um erfolgreich zu sein.



    SD11-JP001
    Sky Hero - Neo Parshath
    Light/Fairy/7/2300/2000
    This card can be Special Summoned by Tributing 1 "Airknight Parshath" on your side of the field. When this card battles with a monster in Defense position with DEF lower than this card's ATK, inflict the difference as Battle Damage to the opponent's Lifepoints. When this card inflicts Battle Damage to your opponent's Lifepoints, draw 1 card from your Deck. While "The Sanctuary in the Sky" is on the field, and your Life Points are higher than your opponent's Lifepoints, this card gains ATK and DEF equal to the difference between your and your opponent's Lifepoints.


    SD11-J002
    Sky Saint Meltius
    Light/Fairy/4/1600/1200
    While this card is face-up on your side of the field, gain 1000 Life Points each time a Counter Trap is activated. Also, if "The Sanctuary in the Sky" is on the field, destroy 1 card on your opponent's side of the field.


    SD11-J003
    Wisdom Angel Harvest
    Light/Fairy/4/1800/1000
    When this card is sent to the Graveyard as a result of battle, you can add 1 Counter Trap from your Graveyard to your hand.


    SD11-J004
    Guide of Victory Freya
    Light/Fairy/1/100/100
    When there is a face-up Fairy-type monster except "Guide of Victory Freya" on your side of the field, this card cannot be selected as an attack target. While this card is face-up on your side of the field, face-up Fairy-type monsters on your side of the field gain 400 ATK and DEF.


    SD11-J005
    Calling Nova
    Light/Fairy/4/1400/800
    When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Light Fairy-type monster with an ATK of 1500 or less to your side of the field from your Deck. If there is "The Sanctuary in the Sky" on the field, you can Special Summon 1 "Airknight Parshath" instead.


    SD11-J006
    Holy Jeral
    Light/Fairy/4/1000/2000
    If there is "The Sanctuary in the Sky" on the field when this card is destroyed and sent to the Graveyard expect as a result of battle, gain 1000 Life Points.


    SD11-J007
    Geruen Duo
    Light/Fairy/4/1700/0
    This card cannot be destroyed as a result of battle. When damage is dealt to this card's controller, destroy this face-up card on the field. If you Tribute Summon a Light Fairy-type monster, you can treat this 1 monster as 2 Tribute monsters for the Tribute Summon.


    SD11-J008
    Dunames Dark Witch
    Light/Fairy/4/1800/1050
    Normal Monster

    SD11-J009
    Shining Angel 2x
    Light/Fairy/4/1400/800
    When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 LIGHT monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck.

    SD11-J010
    Soul of Purity and Light
    Light/Fairy/6/2000/1800
    This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during their Battle Phase.

    SD11-J011
    Airknight Parshath 2x
    Light/Fairy/5/1900/1400
    When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.


    SD11-J012
    Guardian Angel Joan
    Light/Fairy/7/2800/2000
    When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by an amount equal to the original ATK of the destroyed monster.

    SD11-J013
    Agent of Force - Mars
    Light/Fairy/3/0/0
    This card is unaffected by any Spell Cards. While "The Sanctuary in the Sky" is on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points.

    SD11-J014
    Absorbing Kid from the Sky
    Light/Fairy/4/1300/1000
    When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.

    SD11-J015
    Royal Knight
    Light/Fairy/3/1300/800
    When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the DEF of the destroyed monster.

    SD11-J016
    Bountiful Artemis
    Light/Fairy/4/1600/1700
    While this card is face-up on the field, draw 1 card from your Deck each time a Counter Trap Card is activated.

    SD11-J017
    Layard the Liberator
    Light/Fairy/4/1400/1500
    While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.

    SD11-J018
    Voltanis the Adjudicator
    Light/Fairy/8/2800/1400
    After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed.

    SD11-J019
    Mystical Space Typhoon
    Quick-Play Spell
    Destroy 1 Spell or Trap Card on the field.

    SD11-J020
    Nobleman of Crossout
    Normal Spell
    Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.

    SD11-J021
    Premature Burial
    Equip Spell
    Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.

    SD11-J022
    Swords of Revealing Light
    Normal Spell
    Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack.

    SD11-J023
    Heavy Storm
    Normal Spell
    Destroy all Spell and Trap Cards on the field.

    SD11-J024
    Terraforming
    Normal Spell
    Add 1 Field Spell Card from your Deck to your hand.

    SD11-J025
    Cestus of Dagla
    Equip Spell
    You can only equip this card to a Fairy-Type monster. Increase the ATK of a monster equipped with this card by 500 points. When the monster equipped with this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an equal amount.

    SD11-JP026
    The Sanctuary in the Sky 2x
    Field Spell
    Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0.

    SD11-J027?
    Lightning Vortex
    Normal Spell
    Discard 1 card from your hand. Destroy all face-up monsters on your opponent's side of the field.

    SD11-J028
    Magical Mallet
    Normal Spell
    Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck.


    SD11-J029
    Divine Protection of Goddess
    Continuous Trap
    Gain 3000 Life Points. When this face-up card is removed from the field, take 3000 damage.


    SD11-JP030
    Widespread Ruin
    Normal Trap
    You can only activate this card when your opponent declares an attack. Destroy 1 monster with the highest ATK among your opponent's Attack Position monsters.

    SD11-J031
    Negate Attack 2x
    Counter Trap
    Activate only when your opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase.

    SD11-JP032
    Solemn Judgment
    Counter Trap
    Pay half your Life Points. Negate the activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.


    SD11-J033
    Magic Jammer
    Counter Trap
    Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it.

    SD11-J034
    Seven Tools of the Bandit
    Counter Trap
    Pay 1000 of your Life Points. Negate the activation of a Trap Card and destroy it.

    SD11-J035
    Beckoning Light
    Normal Trap
    Discard all the cards in your hand to the Graveyard, then select a number of LIGHT monsters from your Graveyard equal to the number of cards you discarded, and add them to your hand.

    SD11-J036
    Divine Wrath
    Counter Trap
    Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy it.







    STRUCTURE DECK - Wave of Flashing Light Special Set
    Release Date: 14 December 2006
    Price: 2100 Yen (tax included)

    Content:
    1x Structure Deck SD11
    4x Booster Packs
    60x Card Sleeves
    1x Structure Deck Cover Card (UMR)
    Last edited by shriek; 08.02.2007 at 22:57.
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  2. #2
    Kilik's Avatar
    Kilik is offline Teriyaki Zock on!
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    Default AW: Structure Deck - Wave of Shining Light (SD11)

    uuuh weiss man schon auf welche taktitk es basiert?
    ich denke mal auf fee monster

    Kilik
    1 and only MoFo


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    Deal or NoDeal

  3. #3
    TuR0K is offline Bewaffneter Turok LV10
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    Default AW: Structure Deck - Wave of Shining Light (SD11)

    das wird ja mal echt lustig! die ganzen neuen decks... hehe, YGO wird doch noch spaß machen aber etwas verstärkung für drachen und zombie fehlt...

  4. #4
    Kilik's Avatar
    Kilik is offline Teriyaki Zock on!
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    Default AW: Structure Deck - Wave of Shining Light (SD11)

    ich finde die grabwächter und archfiends könnten mal ne verstärkung bekommen da diese decks sehr beliebt waren-sind und mann sie nichtmehr richtig verbessern kann
    n fee deck wäre ne coole sache

    Kilik
    1 and only MoFo


    G42
    SHONEN JUMP ZURICH
    Deal or NoDeal

  5. #5
    00 Schneider's Avatar
    00 Schneider is offline Der Kommissar Schneider ist gut.
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    Default AW: Structure Deck - Wave of Shining Light (SD11)

    Pure!

    Ich schätze, dass es ein Angel-Deck wird. Recovery ist schließlich ihre nahliegenste Eigenschaft.

  6. #6
    Lord of the Ocean's Avatar
    Lord of the Ocean is offline Living for kicks
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    Default AW: Structure Deck - Wave of Shining Light (SD11)

    Ein Lichtdeck.
    Dann wird SD-12 bestimmt ein Finsternisdeck,
    weil immer gegenteilige Decks rauskammen:
    Fury from the Deep-Blazing Destruction
    (Wasserdeck) (Feuerdeck)
    Warrior's Triumpf-Spellcaster's Judgment
    (Kriegerdeck) (Hexerdeck)
    Invincible Fortress-Lord of the Storm
    (Erddeck) (Winddeck)
    Dinosaur's Rage-Rebbelion of the Machines
    (Dinodeck) (Maschinendeck)

    Living for kicks
    by DVS Shoes

  7. #7
    Cyber is offline ;)
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    Default AW: Structure Deck - Wave of Shining Light (SD11)

    Ja Licht Decks gehören echt mal versterkt,ich freue mich drauf auch wenn ich denke,dass es nicht so stark sein wird
    -

  8. #8
    Rei Kibou is offline .........................
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    Default AW: Structure Deck - Wave of Shining Light (SD11)

    Du hast Drache und Zombie vergessen, wobei ich dort keinen Gegensatz sehe.
    Dino und Mashine könnte man mit Vergangenheit und Zukunft assoziieren.
    Krieger und Hexer haben absolut nix miteinander zu tun, meiner Meinung nach.
    Finsternis würd ich nicht sagen, da es durch Zombie und Hexer schon viele Finsternis gibt.
    Ich wünsche mir unbedingt ein 2. Drachendeck. Es gibt keine Drachen mehr in den neueren Boostern und die alten habens nicht mehr so drauf seit den ganzen neuen Effekten.
    Außerdem wäre ein Beast-Type Deck nicht schlecht.
    ...........................

  9. #9
    Sean's Avatar
    Sean is offline EX-Administrator
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    Default AW: Structure Deck - Wave of Shining Light (SD11)

    ich wünsche mir unbedingt ein unterweltlerdeck
    und zwar schnell.
    aber ein licht-structure ist auch mal nicht schlecht, da ich es ziemlich ausgefallen finde.

  10. #10
    Fox CN's Avatar
    Fox CN is offline Guardian
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    Default AW: Structure Deck - Wave of Shining Light (SD11)

    Licht, ahh schön. Ich schätze dann mal, das die holokarte eine fee ist, und das da drine auch ein zaborg erhalten sein wird. ^^
    Hoffentlch kommt danach finsternis.


    YGO - Havez and Wantz
    itraders



    Vom 31.7. - 14.8.2010 im Urlaub!

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