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Thread: Force of the Breaker

  1. #1
    shriek's Avatar
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    Default Force of the Breaker

    Force of the Breaker

    60 Karten
    4 Ultra Rare
    7 Super Rare
    14 Rare
    35 Common

    Erscheint: 15. Februar 2007
    Preis: 150 Yen pro Booster

    - Enthält unter anderem Karten des neue GX Charakters Johan Andersen



    Pack

    FOTB-JP001
    Gem Beast Ruby Carbuncle
    LIGHT/Angel - Effect/3/300/300
    When this card is Special Summoned, you can Special Summon as many "Gem Beast" monsters from your Magic & Trap Card Zones as possible. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.


    FOTB-JP002
    Gem Beast Amethyst Cat
    EARTH/Beast - Effect/3/1200/400
    This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.


    FOTB-JP003
    Gem Beast Emerald Turtle
    WATER/Aqua - Effect/3/600/2000
    Once per turn, you can change 1 monster on your side of the field that has attacked this turn to Defense Position. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.


    FOTB-JP004
    Gem Beast Topaz Tiger
    EARTH/Beast - Effect/4/1600/1000
    If this card attacks, this card gains 400 ATK during the Damage Step. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.
    Rare


    FOTB-JP005
    Gem Beast Amber Mammoth
    Earth/Beast/4/1700/1600
    When a monster that includes [Gem Beast] in its card name on your side of the field is targeted for an attack, you can change the attack target of that attack to this card. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.


    FOTB-JP006
    Gem Beast Cobalt Eagle
    Wind/Bird/4/1400/800
    Once per turn, you can return a card with [Gem Beast] in its name on your side of the field to the top of your deck. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.


    FOTB-JP007
    Gem Beast Sapphire Pegasus
    WIND/Beast - Effect/4/1800/1200
    When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Gem Beast" monster from your hand, Deck, or Graveyard face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.
    Ultra/Ultimate Rare


    FOTB-JP008
    Volcanic Devil
    FIRE/Pyro - Effect/8/3000/1800
    This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 face-up "Blaze Cannon - Trident" on your side of the field to the Graveyard. While this card is face-up on the field, your opponent can only designate this card as an attack target and your opponent must attack with all of his/her monsters. When this card destroys a monster by battle and sends it to the Graveyard, destroy all monsters on your opponent's side of the field. Inflict 500 damage to your opponent for each monster destroyed by this effect.
    Ultra/Ultimate Rare


    FOTB-JP009
    Volcanic Bullet
    Fire/Fire/1/100/0
    When this card is in your graveyard, pay 500 lifepoints to add 1 [Volcanic Bullet] from your deck to your hand. This effect can only be activated once per turn during your Main Phase.
    Rare


    FOTB-JP010
    Volcanic Buckshot
    Fire/Pyro/2/500/0
    When this card is sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points. By sending 2 [Volanic Buckshoot] from your Deck or Hand when this card is sent to the Graveyard by a card that includes [Blaze Cannon] in its card name, you can destroy all of your opponent's monsters.


    FOTB-JP011
    Volcanic Revolver
    Fire/Pyro/3/1200/600
    When this card is destroy as result of battle, you can choose a [Volcanic] monster from your deck and put it to the top of your deck.


    FOTB-JP012
    Volcanic Edge
    FIRE/Pyro - Effect/4/1800/1200
    Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn.
    Rare


    FOTB-JP013
    Volcanic Hammer
    Fire/Pyro/5/2400/1500
    For each monster with [Volcanic] in its name in your Graveyard, inflict 200 points of damage to the opponent. This effect can only be activaed once per turn. If this effect was activated, this card cannot attack this turn.


    FOTB-JP014
    E-HERO Captain Gold
    Light/Warrior - Effect/4/2100/800
    By discarding this card from your hand to the Graveyard, add 1 "Skyscraper" from your Deck to your hand. If there is no "Skyscraper" on the field, this face-up card on the field is destroyed.
    Ultra Rare/Ultimate Rare


    FOTB-JP015
    Gravekeeper Commander
    Earth/Spellcaster/4/1600/1500
    By discarding this card from your hand to the Graveyard, add 1 [Necrovalley] card from your Deck to your hand.
    Rare


    FOTB-JP016
    Warrior of Atlantis
    Water/Aqua - Effect/4/1900/1200
    By discarding this card from your hand to the Graveyard, add 1 "A Legendary Ocean" card from your Deck to your hand.
    Rare


    FOTB-JP017
    Killersaurus
    Earth/Dinosaur/4/1800/1100
    By discarding this card from your hand to the Graveyard, add 1 [Jurassic World] card from your Deck to your hand.
    Rare


    FOTB-JP018
    Envoy of Sky Zeradias
    Light/Angel - Effect/4/2100/800
    By discarding this card from your hand to the Graveyard, add 1 "The Sanctuary in the Sky" card from your Deck to your hand. If there is no "The Sanctuary in the Sky" on the field, this face-up card on the field is destroyed.
    Rare


    FOTB-JP019
    General Demon
    Dark/Demon - Effect/4/2100/800
    By discarding this card from your hand to the Graveyard, add 1 "Pandemonium" card from your Deck to your hand. If there is no "Pandemonium" on the field, this face-up card on the field is destroyed.
    Rare


    FOTB-JP020
    Harpie Queen
    Wind/Winged-Beast/4/1900/1200
    Discard this card from your hand. Add 1 [Harpy Hunting Grounds] from your deck into your hand. This card’s card name is treated as [Harpy Lady] as long as its on the field or in the Cemetery.
    Rare


    FOTB-JP021
    Demon God Enrise
    LIGHT/Angel – Effect/8/2400/1500
    This card cannot be Normal Summoned. This card can only be Special Summoned except by removing 3 LIGHT Angel-Type monsters and 1 DARK Demon-Type monster from your Graveyard from the game. You can remove a face-up monster on the field from play. If the effect is activated, this card cannot attack during this turn. This effect cam only be activated once per turn.
    Super Rare/Ultimate Rare


    FOTB-JP022
    Demon God Nohreras
    DARK/Demon – Effect/8/2400/1500
    This card cannot be Normal Summoned. This card can only be Special Summoned except by removing 3 DARK Demon-Type monsters and 1 LIGHT Angel-Type monster from your Graveyard from the game. By paying 1000 Lifepoints send all cards in both players hands and on the field to the Graveyard, afterwards draw 1 card.
    Super Rare/Ultimate Rare


    FOTB-JP023
    Demon God Invishil
    EARTH/Angel – Effect/6/2200/1600
    This card cannot be Special Summoned. When this card is Tribute Summoned, it receives it's effect according to the monster that was tributed:
    - LIGHT Angel-Type: If this card is face-up on the field, the effects of Magic Cards are negated.
    - DARK Demon-Type: If this card is face-up on the field, the effects of Trap Cards are negated.
    Super Rare/Ultimate Rare


    FOTB-JP024
    Goegoe the Chivalrous Ninja Thief
    Wind/Warrior/4/1500/1000
    When your opponent has 5 card or more in his/her hand, when this card deal battle damage to your opponent's lifepoint, randomly discard 2 cards from your opponent's hand.
    Rare


    FOTB-JP025
    Barrier Art Master - Meikou
    Light/Magician/4/1700/600
    Offer this card as a Tribute. Destroy one face-up Premanent Magic or Trap Card on the field.


    FOTB-JP026
    Wind Emperor Raiser
    WIND/Bird – Effect/6/2400/1000
    When this card is successfully Tribute Summoned, return 1 card on the field to the top of the owner’s deck.
    Ultimate Rare/Super Rare


    FOTB-JP027
    Plate Crusher
    Earth/Rock/3/1400/300
    Send 1 Face-Up Continuous Magic or Continuous Trap card from your field to Graveyard. Deal 500 damages to opponent. This effect can be use up to 2 times per turn.


    FOTB-JP028
    Dweller in the Leyline
    Earth/Dragon/3/1500/700
    For each face-up Continuous Magic Card on your Magic and Trap Card Zone, increase this card's ATK strength by 300 points.


    FOTB-JP029
    Magna Slash Dragon
    Light/Dragon/6/2400/1200
    Send 1 face-up Continuous Magic Card from your field to the Graveyard. Destroy 1 Magic or Trap card on your opponent's field.


    FOTB-JP030
    Gravi Crush Dragon
    Dark/Dragon/6/2400/1200
    Send 1 face-up Continuous Magic Card from your field to the Graveyard. Destroy 1 monster on your opponent's field.


    FOTB-JP031
    Fire Soul
    Normal Magic Card
    Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Then, inflict damage to your opponent equal to half that monster's original ATK. Your monsters cannot attack this turn.
    Super/ Ultimate Rare


    FOTB-JP032
    Gem Guidance
    Magic - Normal
    When there's 2 or more [Gem Beast] cards in your Magic & Trap card zone, special summon a [Gem Beast] monster from your deck.


    FOTB-JP033
    Rare Value
    Normal Magic Card
    Activate only if there are at least 2 "Gem Beast" monsters in your Magic & Trap Card Zones. Your opponent selects 1 "Gem Beast" monster from your Magic & Trap Card Zones. Send the selected monster to the Graveyard, and draw 2 cards.
    Ultra/Ultimate Rare


    FOTB-JP034
    Gem Blessing
    Normal Magic Card
    Select up to 2 "Gem Beast" monster in your Graveyard. Treat the selected cards as Permanent Magic Cards and place them in your Magic & Trap Cards zone.


    FOTB-JP035
    Gem Abundance
    Magic - Normal
    Send 4 [Gem Beast] from your Magic & Trap Card zones to your Graveyard to activate this card's effect. Send all cards on the field to the Graveyard. Afterwards, equal to the amount of cards sent from the opponent's field to the Graveyard, Special Summon that amount of monster with [Gem Beast] from your Graveyard onto your field.


    FOTB-JP036
    Gem Contract
    Magic - Normal
    Special Summon 1 monster card from your Magic & Trap Card Zone that includes [Gem Beast] in its name.


    FOTB-JP037
    Steel Axe of Luck
    Magic - Equipment
    Increase the equipped monster's ATK strength by 500. When this card is destroyed by your opponent's card effect when this card is face-up and is send to the Graveyard, draw 1 card from your own deck.
    Rare


    FOTB-JP038
    Tornado
    Magic - Quickplay
    This card can only be activated when there are 3 or more cards in your opponent's Magic & Trap Card Zone. Destroy 1 card on your opponent's Magic & Trap Card Zone.


    FOTB-JP039
    Crazy Fire
    Instant Magic Card
    Pay 500 Life Points. Destroy 1 "Blaze Cannon" card on the field, and then destroy all monsters on the field. Then, Special Summon 1 "Crazy Fire Token" (Pyro-Type/FIRE/Level 3/ATK 1000/DEF 1000) in Attack Position. Your monsters cannot attack this turn.


    FOTB-JP040
    Blaze Cannon
    Permanent Magic Card
    Send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster on your opponent's side of the field. Your monsters cannot attack this turn if you activate this effect.


    FOTB-JP041
    Blaze Cannon - Trident
    Permanent Magic Card
    Send 1 face-up "Blaze Cannon" from your side of the field to the Graveyard to activate this card. Send 1 Pyro-Type monster from your hand to the Graveyard to destroy 1 monster on your opponent's side of the field, and inflict 500 damage to your opponent. Your monsters cannot attack this turn if you activate this effect.
    Super/Ultimate Rare


    FOTB-JP042
    Field Barrier
    Magic - Continuous
    Field Magic Card that is on the field cannot be destroyed. Field Magic Card cannot be activated. There can only be one of this card to be activated on the field.


    FOTB-JP043
    A - Cell Multiplication Device
    Permanent Magic Card
    During your Stand-by Phase, place one A-Counter on one face-up monster on your opponent's field.


    FOTB-JP044
    Different Realm Space – A-Zone
    When a monster on your opponent's field battles with a monster on your field with [Alien] in its name, decrease the ATK and DEf strength of your opponent's monster by 300 during damage step.


    FOTB-JP045
    Ancient Rainbow City - Rainbow Ruin
    Field Magic Card
    This card accumulates effects according to the number of "Gem Beast" cards in your Magic & Trap Card Zones. At least 1: This card cannot be destroyed by effects that destroy Magic Cards. At least 2: Once per turn, you can halve the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters. At least 3: Send 1 "Gem Beast" monster from your side of the field to the Graveyard to negate the activation and the effect of a Magic or Trap Card and destroy it. At least 4: Once per turn, during your Main Phase, you can draw 1 card. 5: Once per turn, during your Main Phase, you can Special Summon 1 "Gem Beast" monster from your Magic & Trap Card Zones.
    Rare


    FOTB-JP046
    Induced Summon
    Normal Trap Card
    Activate only when a monster is Special Summoned to your opponent's side of the field. Both players can Special Summon 1 Level 4 or lower monster from their respective hands.
    Rare


    FOTB-JP047
    Last Resort
    Normal Trap Card
    Activate only when your opponent declares an attack. Activate 1 "Ancient Rainbow City - Rainbow Ruin" from your Deck. At that time, if there is a face-up Field Magic Card on your opponent's side of the field, your opponent draws 1 card.


    FOTB-JP048
    Gem Prayer
    Normal Trap
    This card can only be activated by sending a "Gem Beast" in your Magic & Trap Card Zone to the Graveyard. Destroy 1 card on your opponent's side of the field.


    FOTB-JP049
    Volcanic Charge
    Trap - Normal
    Return 3 monster cards with [Volcanic] in its name from your Graveyard to your Deck.


    FOTB-JP050
    Demon Transaction
    Normal Trap Card
    You can only activate this card when your opponent activates a Magic Card and by paying 1000 Life Points. Your opponent randomly discards one card from his hand.


    FOTB-JP051
    Central Breakthrough
    Normal Trap
    When this card is activated, select 1 face-up monster with [The Six-Warmasters] in its name on your field. During the battle phase when this card is activated, when the selected monster destroys an opponent's monster as a result of battle, monster on your field with the name [Great Shogun Shien] and [The Six-Warmasters] can attack your opponent's lifepoint directly.


    FOTB-JP052
    Ultimate Last Stand
    Normal Trap Card
    You can only activate this card by paying Life Points until your Life Points are 100. Special Summon as much as possible monster with [The Six-Warmasters] in their name from your graveyard to your side of the field (monster with the same name up to one time only). Also, you cannot summon monster with the same name as already existing monster on the field.


    FOTB-JP053
    Primer of the Chivalrous Thief
    Normal Trap Card
    You can only activate this card when your opponent has 5 or more cards in his hand. Your opponent randomly discards one card from his/her hand.


    FOTB-JP054
    Secrets of the Chivalrous Thief
    Trap - Normal
    Choose a face-up Normal Monster to activate this card. When the chosen card inflicts battle damage to your opponent during this turn, your opponent randomly discard 2 cards from his/her hand.


    FOTB-JP055
    Flashing Barrier - Shining Force
    This card can only be activated when there are 3 or more cards on your opponent's field that is in Face-Up Attack Position, and when an opponent's monster attacks. Destroy all your opponent's monsters in Attack Position.
    Ultimate Rare/Super Rare


    FOTB-JP056
    Hard-Seller Goblin
    Trap - Continuous
    When a monster on your side of the field deal battle damage to your opponent's lifepoint, return 1 card from your opponent's Magic & Trap Card Zone to the owner's hand.


    FOTB-JP057
    Hard-Seller Zombie
    Trap - Continuous
    When a monster on your side of the field deal battle damage to your opponent's lifepoint, send 1 card from your opponent's Graveyard to the bottom of your opponent's deck.


    FOTB-JP058
    Group Hypnotism
    Trap - Continuous
    Can be activated when a monster with [Alien] in its name is on your side of the field. Choose up to 3 monsters on your opponent's side of the field with A-Counters on them and gain control of them. This card is destroyed at the End Phase of the activated turn.


    FOTB-JP059
    Gem Flash Energy
    Trap - Continuous
    During each of your Standby Phases, inflict damage to your opponent's Life Points equal to the number off face-up Permanent Magic cards on the field x300.
    Bild

    FOTB-JP060
    Fire Wall
    Trap - Continuous
    By removing 1 FIRE-Type monster from your Graveyard when an opponent's monster attacks the player directly, that monster's attack is negated. Pay 500 Life Points during your Standby Phase. You must pay or this card is destroyed.
    Rare
    Bild


    Force of the Breaker 2 Pack Set

    After Cyberdark Impact and Strike of Neos the third 2 Pack Set with the next Token card.

    Release: 26th April 2007
    Price: 300 Yen (incl. taxes)

    Content:
    2x Booster Force of the Breaker
    1x Sheep Token (Orange) (Parallel Rare)

    Force of the Breaker - Special Edition

    Release: 12 June 2007
    Includes: 1 of 2 Super Rare Promo Cards
    2x Packs of Force of the Breaker
    1x Pack of Invasion of Chaos



    FOTB-ENSE1
    Phantom Beast Rock Lizard
    DARK/Beast-Warrior - Effect/7/2200/2000
    If you're Tributing a "Phantom Beast" monster or "Gazelle the King of Mythical Beasts" this card can be Normal Summoned with 1 Tribute. When this card destroys a monster by battle, inflict 500 damage to your opponent. When this card is destroyed and sent to the Graveyard by your opponent's card effect, inflict 2000 damage to your opponent.
    Super Rare


    FOTB-ENSE2
    Winged Rhynos
    WIND/Beast - Effect/4/1800/500
    When a Trap Card is activated, you can return this face-up card from the field to its owner's hand.
    Super Rare
    Last edited by shriek; 09.06.2007 at 14:28.
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  2. #2
    Baku's Avatar
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    Default AW: Force of the Breaker - Thread

    Hm, Johan Andersen? Spielt der Magier?

  3. #3
    00 Schneider's Avatar
    00 Schneider is offline Der Kommissar Schneider ist gut.
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    Default AW: Force of the Breaker - Thread

    Es ist nurnoch eine Frage der Zeit, bis jamand nach Breaker the magical Warrior fragt. xD

  4. #4
    shriek's Avatar
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    Default AW: Force of the Breaker - Thread

    Quote Originally Posted by Domo-Kun
    Hm, Johan Andersen? Spielt der Magier?
    nein, er spielt jewel beasts =P
    Meine Beiträge sind mein geistiges Eigentum. Nicht erlaubtes Kopieren in irgendeiner Form ist explizit VERBOTEN


  5. #5
    halim's Avatar
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    Default AW: Force of the Breaker - Thread

    kannst du mir die seite sagen wo ich des nachschauen kann??

    wird jewell bests auch so ne komische art wie schicksalshelden oder e.heros

  6. #6
    Baku's Avatar
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    Default AW: Force of the Breaker - Thread

    Quote Originally Posted by shriek
    nein, er spielt jewel beasts =P
    Oh, Breaker hat sich halt so angehört nach.. Magier. Macht irgendwie keinen Sinn, aber wayne xD

    Freu mich schon.

  7. #7
    Cyber is offline ;)
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    Default AW: Force of the Breaker - Thread

    Falls es Magier sind,würde ich mich sehr freuen,da solche Decks bisher nicht schlagkräftig genug sind.

    Aber Ungeheuer sind auch nicht schlecht
    -

  8. #8
    Lord of the Ocean's Avatar
    Lord of the Ocean is offline Living for kicks
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    Default AW: Force of the Breaker - Thread

    Quote Originally Posted by halim
    kannst du mir die seite sagen wo ich des nachschauen kann??

    wird jewell bests auch so ne komische art wie schicksalshelden oder e.heros
    Wie mans sehen will,
    hier mal die Animeeffekte der bekannten jewel beasts

    Jewel Beast Emerald Turtle
    3/????/2000/Water/Aqua
    When this card is destroyd, instead of sending it to the gravayard, you can place it face-up in your Spell or trap card zone. When this card is in your Spell or trap card zone it is treated as a continuos spell card

    Jewel Beast Cobalt Eaggle
    4/????/800/Wind/Winget Beast
    When this card is destroyd, instead of sending it to the gravayard, you can place it face-up in your Spell or trap card zone. When this card is in your Spell or trap card zone it is treated as a continuos spell card.

    Jewel Beast Ruby Carbuncle
    3/300/????/????
    ????

    Living for kicks
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  9. #9
    Cyberdark is offline Gesperrt
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    Default AW: Force of the Breaker - Thread

    Wer ist denn Johann Anderson?Kommt der in der dritten Staffel von GX vor oder in der zweiten?Wird es überhaupt eine dritte Staffel geben?

  10. #10
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    Default AW: Force of the Breaker - Thread

    Quote Originally Posted by Cyberdark
    Wer ist denn Johann Anderson?Kommt der in der dritten Staffel von GX vor oder in der zweiten?Wird es überhaupt eine dritte Staffel geben?
    Ein Hauptcharacter der dritten Staffel
    Die letzte Frage beantwordet sich von selbst

    Living for kicks
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