Tibutmonster
2x Charge Batterie man LODT
2x Superelektromagnetischer Voltec Drache
1x Batterie man Industrial Type LODT
1x Zaborg
non Tibut
3x Batteriemann AA
3x Battereimann D
2x Elektischer Virus
3x Battereimann Button Cell LODT
3x Donner Nyan Nyan
1x Sangan
1x Jäger im Hinterhalt
Zauber
1x Quick Charger LODT
3x Leakage LODT
1x Batterieaufladegerät
2x Blitzeinschlag
2x Schrink
1x MST
2x Topf der Trägheit
1x Wiedergeburt
1x Schwerer Sturm
Fallen
2x Travel Type Batterie
2x Saku
1x Dust
1x TT
Side Deck
3x Freed der Tapfere Wanderer
2x Rückkehr aus einer anderen Dimension
3x Chaos Ende
2x Magischer Händler
3x Seelenübernahme
2x Gran Maju de Eiza
LODT-JP030
Charge Battery Man
LIGHT/Thunder - Effect/5/1800/1200
When this card is successfully Normal Summoned, you can Special Summon 1 "Battery Man" monster from your deck except a "Charge Battery Man". The ATK and DEF of this card is increased by 300 points for each face-up Thunder-Type monster you control.
LODT-JP031
Battery Man - Industrial Type
LIGHT/Thunder Effect/8/2600/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Battery Man" monster in your Graveyard. By removing from play 1 Thunder-Type monster in your Graveyard, destroy 1 Monster and 1 Magic or Trap card on the field. This effect can only be used once per turn.
LODT-JP032
Battery Man - Button Cell
LIGHT/Thunder - Effect/1/500/100
Flip: Special Summon 1 Level 4 or less "Battery Man" from your deck, Graveyard or that is removed from play. Also, if this flipped face-up card is destroyed by battle and sent to the Graveyard, draw 1 card.
LODT-JP055
Quick Charger
Quick-Play Magic
Add 2 Level 4 or less “Battery Man” monster in your Graveyard to your hand.
LODT-JP056
Leakage
Normal Magic
Activate when you control 3 or more face-up “Battery Man” monster. Destroy all cards your opponent controls.
LODT-JP074
Travel-Type Battery
Continuous Trap
Select 2 “Battery Man” monster in your Graveyard and Special Summon them in Attack Position. If this card is removed from the field, destroy all those monsters. If those monster(s) is removed from the field, destroy this card.