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Force of the Breaker
Force of the Breaker
60 Karten
4 Ultra Rare
7 Super Rare
14 Rare
35 Common
Erscheint: 15. Februar 2007
Preis: 150 Yen pro Booster
- Enthält unter anderem Karten des neue GX Charakters Johan Andersen
http://i17.photobucket.com/albums/b9...aker/fotbs.jpg
Pack
FOTB-JP001
Gem Beast Ruby Carbuncle
LIGHT/Angel - Effect/3/300/300
When this card is Special Summoned, you can Special Summon as many "Gem Beast" monsters from your Magic & Trap Card Zones as possible. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.
http://i91.photobucket.com/albums/f3...OTB/th_001.jpg
FOTB-JP002
Gem Beast Amethyst Cat
EARTH/Beast - Effect/3/1200/400
This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.
http://i91.photobucket.com/albums/f3...OTB/th_002.jpg
FOTB-JP003
Gem Beast Emerald Turtle
WATER/Aqua - Effect/3/600/2000
Once per turn, you can change 1 monster on your side of the field that has attacked this turn to Defense Position. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.
http://i91.photobucket.com/albums/f3...OTB/th_003.jpg
FOTB-JP004
Gem Beast Topaz Tiger
EARTH/Beast - Effect/4/1600/1000
If this card attacks, this card gains 400 ATK during the Damage Step. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_004.jpg
FOTB-JP005
Gem Beast Amber Mammoth
Earth/Beast/4/1700/1600
When a monster that includes [Gem Beast] in its card name on your side of the field is targeted for an attack, you can change the attack target of that attack to this card. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.
http://i91.photobucket.com/albums/f3...OTB/th_005.jpg
FOTB-JP006
Gem Beast Cobalt Eagle
Wind/Bird/4/1400/800
Once per turn, you can return a card with [Gem Beast] in its name on your side of the field to the top of your deck. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.
http://i91.photobucket.com/albums/f3...OTB/th_006.jpg
FOTB-JP007
Gem Beast Sapphire Pegasus
WIND/Beast - Effect/4/1800/1200
When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Gem Beast" monster from your hand, Deck, or Graveyard face-up in 1 of your Magic & Trap Card Zones; it is treated as a Permanent Magic Card. If this card is destroyed while in the Monster Card Zone, instead of sending it to the Graveyard you can place it face-up treated as a Permanent Magic Card in your Magic & Trap Card Zone.
Ultra/Ultimate Rare
http://i91.photobucket.com/albums/f3...OTB/th_007.jpghttp://i91.photobucket.com/albums/f3...TB/th_007u.jpg
FOTB-JP008
Volcanic Devil
FIRE/Pyro - Effect/8/3000/1800
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 face-up "Blaze Cannon - Trident" on your side of the field to the Graveyard. While this card is face-up on the field, your opponent can only designate this card as an attack target and your opponent must attack with all of his/her monsters. When this card destroys a monster by battle and sends it to the Graveyard, destroy all monsters on your opponent's side of the field. Inflict 500 damage to your opponent for each monster destroyed by this effect.
Ultra/Ultimate Rare
http://i91.photobucket.com/albums/f3...OTB/th_008.jpghttp://i91.photobucket.com/albums/f3...TB/th_008u.jpg
FOTB-JP009
Volcanic Bullet
Fire/Fire/1/100/0
When this card is in your graveyard, pay 500 lifepoints to add 1 [Volcanic Bullet] from your deck to your hand. This effect can only be activated once per turn during your Main Phase.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_009.jpg
FOTB-JP010
Volcanic Buckshot
Fire/Pyro/2/500/0
When this card is sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points. By sending 2 [Volanic Buckshoot] from your Deck or Hand when this card is sent to the Graveyard by a card that includes [Blaze Cannon] in its card name, you can destroy all of your opponent's monsters.
http://i91.photobucket.com/albums/f3...OTB/th_010.jpg
FOTB-JP011
Volcanic Revolver
Fire/Pyro/3/1200/600
When this card is destroy as result of battle, you can choose a [Volcanic] monster from your deck and put it to the top of your deck.
http://i91.photobucket.com/albums/f3...OTB/th_011.jpg
FOTB-JP012
Volcanic Edge
FIRE/Pyro - Effect/4/1800/1200
Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_012.jpg
FOTB-JP013
Volcanic Hammer
Fire/Pyro/5/2400/1500
For each monster with [Volcanic] in its name in your Graveyard, inflict 200 points of damage to the opponent. This effect can only be activaed once per turn. If this effect was activated, this card cannot attack this turn.
http://i91.photobucket.com/albums/f3...OTB/th_013.jpg
FOTB-JP014
E-HERO Captain Gold
Light/Warrior - Effect/4/2100/800
By discarding this card from your hand to the Graveyard, add 1 "Skyscraper" from your Deck to your hand. If there is no "Skyscraper" on the field, this face-up card on the field is destroyed.
Ultra Rare/Ultimate Rare
http://i91.photobucket.com/albums/f3...OTB/th_014.jpghttp://i91.photobucket.com/albums/f3...TB/th_014u.jpg
FOTB-JP015
Gravekeeper Commander
Earth/Spellcaster/4/1600/1500
By discarding this card from your hand to the Graveyard, add 1 [Necrovalley] card from your Deck to your hand.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_015.jpg
FOTB-JP016
Warrior of Atlantis
Water/Aqua - Effect/4/1900/1200
By discarding this card from your hand to the Graveyard, add 1 "A Legendary Ocean" card from your Deck to your hand.
Rare
http://i91.photobucket.com/albums/f3...TB/th__016.jpg
FOTB-JP017
Killersaurus
Earth/Dinosaur/4/1800/1100
By discarding this card from your hand to the Graveyard, add 1 [Jurassic World] card from your Deck to your hand.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_017.jpg
FOTB-JP018
Envoy of Sky Zeradias
Light/Angel - Effect/4/2100/800
By discarding this card from your hand to the Graveyard, add 1 "The Sanctuary in the Sky" card from your Deck to your hand. If there is no "The Sanctuary in the Sky" on the field, this face-up card on the field is destroyed.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_018.jpg
FOTB-JP019
General Demon
Dark/Demon - Effect/4/2100/800
By discarding this card from your hand to the Graveyard, add 1 "Pandemonium" card from your Deck to your hand. If there is no "Pandemonium" on the field, this face-up card on the field is destroyed.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_019.jpg
FOTB-JP020
Harpie Queen
Wind/Winged-Beast/4/1900/1200
Discard this card from your hand. Add 1 [Harpy Hunting Grounds] from your deck into your hand. This card’s card name is treated as [Harpy Lady] as long as its on the field or in the Cemetery.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_020.jpg
FOTB-JP021
Demon God Enrise
LIGHT/Angel – Effect/8/2400/1500
This card cannot be Normal Summoned. This card can only be Special Summoned except by removing 3 LIGHT Angel-Type monsters and 1 DARK Demon-Type monster from your Graveyard from the game. You can remove a face-up monster on the field from play. If the effect is activated, this card cannot attack during this turn. This effect cam only be activated once per turn.
Super Rare/Ultimate Rare
http://i91.photobucket.com/albums/f3...OTB/th_021.jpghttp://i91.photobucket.com/albums/f3...TB/th_021u.jpg
FOTB-JP022
Demon God Nohreras
DARK/Demon – Effect/8/2400/1500
This card cannot be Normal Summoned. This card can only be Special Summoned except by removing 3 DARK Demon-Type monsters and 1 LIGHT Angel-Type monster from your Graveyard from the game. By paying 1000 Lifepoints send all cards in both players hands and on the field to the Graveyard, afterwards draw 1 card.
Super Rare/Ultimate Rare
http://i91.photobucket.com/albums/f3...OTB/th_022.jpghttp://i91.photobucket.com/albums/f3...TB/th_022u.jpg
FOTB-JP023
Demon God Invishil
EARTH/Angel – Effect/6/2200/1600
This card cannot be Special Summoned. When this card is Tribute Summoned, it receives it's effect according to the monster that was tributed:
- LIGHT Angel-Type: If this card is face-up on the field, the effects of Magic Cards are negated.
- DARK Demon-Type: If this card is face-up on the field, the effects of Trap Cards are negated.
Super Rare/Ultimate Rare
http://i91.photobucket.com/albums/f3...OTB/th_023.jpghttp://i91.photobucket.com/albums/f3...TB/th_023u.jpg
FOTB-JP024
Goegoe the Chivalrous Ninja Thief
Wind/Warrior/4/1500/1000
When your opponent has 5 card or more in his/her hand, when this card deal battle damage to your opponent's lifepoint, randomly discard 2 cards from your opponent's hand.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_024.jpg
FOTB-JP025
Barrier Art Master - Meikou
Light/Magician/4/1700/600
Offer this card as a Tribute. Destroy one face-up Premanent Magic or Trap Card on the field.
http://i91.photobucket.com/albums/f3...OTB/th_025.jpg
FOTB-JP026
Wind Emperor Raiser
WIND/Bird – Effect/6/2400/1000
When this card is successfully Tribute Summoned, return 1 card on the field to the top of the owner’s deck.
Ultimate Rare/Super Rare
http://i91.photobucket.com/albums/f3...OTB/th_026.jpghttp://i91.photobucket.com/albums/f3...TB/th_026u.jpg
FOTB-JP027
Plate Crusher
Earth/Rock/3/1400/300
Send 1 Face-Up Continuous Magic or Continuous Trap card from your field to Graveyard. Deal 500 damages to opponent. This effect can be use up to 2 times per turn.
http://i91.photobucket.com/albums/f3...OTB/th_027.jpg
FOTB-JP028
Dweller in the Leyline
Earth/Dragon/3/1500/700
For each face-up Continuous Magic Card on your Magic and Trap Card Zone, increase this card's ATK strength by 300 points.
http://i91.photobucket.com/albums/f3...TB/th__028.jpg
FOTB-JP029
Magna Slash Dragon
Light/Dragon/6/2400/1200
Send 1 face-up Continuous Magic Card from your field to the Graveyard. Destroy 1 Magic or Trap card on your opponent's field.
http://i91.photobucket.com/albums/f3...OTB/th_029.jpg
FOTB-JP030
Gravi Crush Dragon
Dark/Dragon/6/2400/1200
Send 1 face-up Continuous Magic Card from your field to the Graveyard. Destroy 1 monster on your opponent's field.
http://i91.photobucket.com/albums/f3...OTB/th_030.jpg
FOTB-JP031
Fire Soul
Normal Magic Card
Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Then, inflict damage to your opponent equal to half that monster's original ATK. Your monsters cannot attack this turn.
Super/ Ultimate Rare
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FOTB-JP032
Gem Guidance
Magic - Normal
When there's 2 or more [Gem Beast] cards in your Magic & Trap card zone, special summon a [Gem Beast] monster from your deck.
http://i91.photobucket.com/albums/f3...OTB/th_032.jpg
FOTB-JP033
Rare Value
Normal Magic Card
Activate only if there are at least 2 "Gem Beast" monsters in your Magic & Trap Card Zones. Your opponent selects 1 "Gem Beast" monster from your Magic & Trap Card Zones. Send the selected monster to the Graveyard, and draw 2 cards.
Ultra/Ultimate Rare
http://i91.photobucket.com/albums/f3...OTB/th_033.jpghttp://i91.photobucket.com/albums/f3...TB/th_033u.jpg
FOTB-JP034
Gem Blessing
Normal Magic Card
Select up to 2 "Gem Beast" monster in your Graveyard. Treat the selected cards as Permanent Magic Cards and place them in your Magic & Trap Cards zone.
http://i91.photobucket.com/albums/f3...OTB/th_034.jpg
FOTB-JP035
Gem Abundance
Magic - Normal
Send 4 [Gem Beast] from your Magic & Trap Card zones to your Graveyard to activate this card's effect. Send all cards on the field to the Graveyard. Afterwards, equal to the amount of cards sent from the opponent's field to the Graveyard, Special Summon that amount of monster with [Gem Beast] from your Graveyard onto your field.
http://i91.photobucket.com/albums/f3...OTB/th_035.jpg
FOTB-JP036
Gem Contract
Magic - Normal
Special Summon 1 monster card from your Magic & Trap Card Zone that includes [Gem Beast] in its name.
http://i91.photobucket.com/albums/f3...OTB/th_036.jpg
FOTB-JP037
Steel Axe of Luck
Magic - Equipment
Increase the equipped monster's ATK strength by 500. When this card is destroyed by your opponent's card effect when this card is face-up and is send to the Graveyard, draw 1 card from your own deck.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_037.jpg
FOTB-JP038
Tornado
Magic - Quickplay
This card can only be activated when there are 3 or more cards in your opponent's Magic & Trap Card Zone. Destroy 1 card on your opponent's Magic & Trap Card Zone.
http://i91.photobucket.com/albums/f3...OTB/th_038.jpg
FOTB-JP039
Crazy Fire
Instant Magic Card
Pay 500 Life Points. Destroy 1 "Blaze Cannon" card on the field, and then destroy all monsters on the field. Then, Special Summon 1 "Crazy Fire Token" (Pyro-Type/FIRE/Level 3/ATK 1000/DEF 1000) in Attack Position. Your monsters cannot attack this turn.
http://i91.photobucket.com/albums/f3...OTB/th_039.jpg
FOTB-JP040
Blaze Cannon
Permanent Magic Card
Send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster on your opponent's side of the field. Your monsters cannot attack this turn if you activate this effect.
http://i91.photobucket.com/albums/f3...OTB/th_040.jpg
FOTB-JP041
Blaze Cannon - Trident
Permanent Magic Card
Send 1 face-up "Blaze Cannon" from your side of the field to the Graveyard to activate this card. Send 1 Pyro-Type monster from your hand to the Graveyard to destroy 1 monster on your opponent's side of the field, and inflict 500 damage to your opponent. Your monsters cannot attack this turn if you activate this effect.
Super/Ultimate Rare
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FOTB-JP042
Field Barrier
Magic - Continuous
Field Magic Card that is on the field cannot be destroyed. Field Magic Card cannot be activated. There can only be one of this card to be activated on the field.
http://i91.photobucket.com/albums/f3...OTB/th_042.jpg
FOTB-JP043
A - Cell Multiplication Device
Permanent Magic Card
During your Stand-by Phase, place one A-Counter on one face-up monster on your opponent's field.
http://i91.photobucket.com/albums/f3...OTB/th_043.jpg
FOTB-JP044
Different Realm Space – A-Zone
When a monster on your opponent's field battles with a monster on your field with [Alien] in its name, decrease the ATK and DEf strength of your opponent's monster by 300 during damage step.
http://i91.photobucket.com/albums/f3...OTB/th_044.jpg
FOTB-JP045
Ancient Rainbow City - Rainbow Ruin
Field Magic Card
This card accumulates effects according to the number of "Gem Beast" cards in your Magic & Trap Card Zones. At least 1: This card cannot be destroyed by effects that destroy Magic Cards. At least 2: Once per turn, you can halve the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters. At least 3: Send 1 "Gem Beast" monster from your side of the field to the Graveyard to negate the activation and the effect of a Magic or Trap Card and destroy it. At least 4: Once per turn, during your Main Phase, you can draw 1 card. 5: Once per turn, during your Main Phase, you can Special Summon 1 "Gem Beast" monster from your Magic & Trap Card Zones.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_045.jpg
FOTB-JP046
Induced Summon
Normal Trap Card
Activate only when a monster is Special Summoned to your opponent's side of the field. Both players can Special Summon 1 Level 4 or lower monster from their respective hands.
Rare
http://i91.photobucket.com/albums/f3...OTB/th_046.jpg
FOTB-JP047
Last Resort
Normal Trap Card
Activate only when your opponent declares an attack. Activate 1 "Ancient Rainbow City - Rainbow Ruin" from your Deck. At that time, if there is a face-up Field Magic Card on your opponent's side of the field, your opponent draws 1 card.
http://i91.photobucket.com/albums/f3...OTB/th_047.jpg
FOTB-JP048
Gem Prayer
Normal Trap
This card can only be activated by sending a "Gem Beast" in your Magic & Trap Card Zone to the Graveyard. Destroy 1 card on your opponent's side of the field.
http://i91.photobucket.com/albums/f3...OTB/th_048.jpg
FOTB-JP049
Volcanic Charge
Trap - Normal
Return 3 monster cards with [Volcanic] in its name from your Graveyard to your Deck.
http://i91.photobucket.com/albums/f3...OTB/th_049.jpg
FOTB-JP050
Demon Transaction
Normal Trap Card
You can only activate this card when your opponent activates a Magic Card and by paying 1000 Life Points. Your opponent randomly discards one card from his hand.
http://i91.photobucket.com/albums/f3...OTB/th_050.jpg
FOTB-JP051
Central Breakthrough
Normal Trap
When this card is activated, select 1 face-up monster with [The Six-Warmasters] in its name on your field. During the battle phase when this card is activated, when the selected monster destroys an opponent's monster as a result of battle, monster on your field with the name [Great Shogun Shien] and [The Six-Warmasters] can attack your opponent's lifepoint directly.
http://i91.photobucket.com/albums/f3...OTB/th_051.jpg
FOTB-JP052
Ultimate Last Stand
Normal Trap Card
You can only activate this card by paying Life Points until your Life Points are 100. Special Summon as much as possible monster with [The Six-Warmasters] in their name from your graveyard to your side of the field (monster with the same name up to one time only). Also, you cannot summon monster with the same name as already existing monster on the field.
http://i91.photobucket.com/albums/f3...OTB/th_052.jpg
FOTB-JP053
Primer of the Chivalrous Thief
Normal Trap Card
You can only activate this card when your opponent has 5 or more cards in his hand. Your opponent randomly discards one card from his/her hand.
http://i91.photobucket.com/albums/f3...OTB/th_053.jpg
FOTB-JP054
Secrets of the Chivalrous Thief
Trap - Normal
Choose a face-up Normal Monster to activate this card. When the chosen card inflicts battle damage to your opponent during this turn, your opponent randomly discard 2 cards from his/her hand.
http://i91.photobucket.com/albums/f3...OTB/th_054.jpg
FOTB-JP055
Flashing Barrier - Shining Force
This card can only be activated when there are 3 or more cards on your opponent's field that is in Face-Up Attack Position, and when an opponent's monster attacks. Destroy all your opponent's monsters in Attack Position.
Ultimate Rare/Super Rare
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FOTB-JP056
Hard-Seller Goblin
Trap - Continuous
When a monster on your side of the field deal battle damage to your opponent's lifepoint, return 1 card from your opponent's Magic & Trap Card Zone to the owner's hand.
http://i91.photobucket.com/albums/f3...OTB/th_056.jpg
FOTB-JP057
Hard-Seller Zombie
Trap - Continuous
When a monster on your side of the field deal battle damage to your opponent's lifepoint, send 1 card from your opponent's Graveyard to the bottom of your opponent's deck.
http://i91.photobucket.com/albums/f3...OTB/th_057.jpg
FOTB-JP058
Group Hypnotism
Trap - Continuous
Can be activated when a monster with [Alien] in its name is on your side of the field. Choose up to 3 monsters on your opponent's side of the field with A-Counters on them and gain control of them. This card is destroyed at the End Phase of the activated turn.
http://i91.photobucket.com/albums/f3...OTB/th_058.jpg
FOTB-JP059
Gem Flash Energy
Trap - Continuous
During each of your Standby Phases, inflict damage to your opponent's Life Points equal to the number off face-up Permanent Magic cards on the field x300.
Bild
FOTB-JP060
Fire Wall
Trap - Continuous
By removing 1 FIRE-Type monster from your Graveyard when an opponent's monster attacks the player directly, that monster's attack is negated. Pay 500 Life Points during your Standby Phase. You must pay or this card is destroyed.
Rare
Bild
Force of the Breaker 2 Pack Set
After Cyberdark Impact and Strike of Neos the third 2 Pack Set with the next Token card.
Release: 26th April 2007
Price: 300 Yen (incl. taxes)
Content:
2x Booster Force of the Breaker
1x Sheep Token (Orange) (Parallel Rare)
Force of the Breaker - Special Edition
Release: 12 June 2007
Includes: 1 of 2 Super Rare Promo Cards
2x Packs of Force of the Breaker
1x Pack of Invasion of Chaos
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FOTB-ENSE1
Phantom Beast Rock Lizard
DARK/Beast-Warrior - Effect/7/2200/2000
If you're Tributing a "Phantom Beast" monster or "Gazelle the King of Mythical Beasts" this card can be Normal Summoned with 1 Tribute. When this card destroys a monster by battle, inflict 500 damage to your opponent. When this card is destroyed and sent to the Graveyard by your opponent's card effect, inflict 2000 damage to your opponent.
Super Rare
http://i17.photobucket.com/albums/b9...fotb-dese1.jpg
FOTB-ENSE2
Winged Rhynos
WIND/Beast - Effect/4/1800/500
When a Trap Card is activated, you can return this face-up card from the field to its owner's hand.
Super Rare
http://i17.photobucket.com/albums/b9...fotb-dese2.jpg
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AW: Force of the Breaker - Thread
Hm, Johan Andersen? Spielt der Magier?
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AW: Force of the Breaker - Thread
Es ist nurnoch eine Frage der Zeit, bis jamand nach Breaker the magical Warrior fragt. xD
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AW: Force of the Breaker - Thread
Quote:
Originally Posted by Domo-Kun
Hm, Johan Andersen? Spielt der Magier?
nein, er spielt jewel beasts =P
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AW: Force of the Breaker - Thread
kannst du mir die seite sagen wo ich des nachschauen kann??
wird jewell bests auch so ne komische art wie schicksalshelden oder e.heros
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AW: Force of the Breaker - Thread
Quote:
Originally Posted by shriek
nein, er spielt jewel beasts =P
Oh, Breaker hat sich halt so angehört nach.. Magier. Macht irgendwie keinen Sinn, aber wayne xD
Freu mich schon. :drop:
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AW: Force of the Breaker - Thread
Falls es Magier sind,würde ich mich sehr freuen,da solche Decks bisher nicht schlagkräftig genug sind.
Aber Ungeheuer sind auch nicht schlecht
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AW: Force of the Breaker - Thread
Quote:
Originally Posted by halim
kannst du mir die seite sagen wo ich des nachschauen kann??
wird jewell bests auch so ne komische art wie schicksalshelden oder e.heros
Wie mans sehen will,
hier mal die Animeeffekte der bekannten jewel beasts
Jewel Beast Emerald Turtle
3/????/2000/Water/Aqua
When this card is destroyd, instead of sending it to the gravayard, you can place it face-up in your Spell or trap card zone. When this card is in your Spell or trap card zone it is treated as a continuos spell card
Jewel Beast Cobalt Eaggle
4/????/800/Wind/Winget Beast
When this card is destroyd, instead of sending it to the gravayard, you can place it face-up in your Spell or trap card zone. When this card is in your Spell or trap card zone it is treated as a continuos spell card.
Jewel Beast Ruby Carbuncle
3/300/????/????
????
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AW: Force of the Breaker - Thread
Wer ist denn Johann Anderson?Kommt der in der dritten Staffel von GX vor oder in der zweiten?Wird es überhaupt eine dritte Staffel geben?
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AW: Force of the Breaker - Thread
Quote:
Originally Posted by Cyberdark
Wer ist denn Johann Anderson?Kommt der in der dritten Staffel von GX vor oder in der zweiten?Wird es überhaupt eine dritte Staffel geben?
Ein Hauptcharacter der dritten Staffel
Die letzte Frage beantwordet sich von selbst
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AW: Force of the Breaker - Thread
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AW: Force of the Breaker - Thread
Also giebt es eine dritte Staffel .Bin ich erleichtert
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AW: Force of the Breaker - Thread
die ersten drei karten des boosters sind bekannt und wie zu erwarten karten von johan anderson
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AW: Force of the Breaker - Thread
Also, die Jewel beasts sind interessant, soll das Covermonster Volcanic Devil sein?
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AW: Force of the Breaker - Thread
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AW: Force of the Breaker - Thread
Falls erlaubt, hier habe ich noch was auf dmcomet.org gefunden:
FOTB-JP001
Crystal Beast - Ruby Carbuncle
Light/Angel/3/300/300
When this card is successfully special summoned, you can special summon all [Crystal Beast] monsters in your Magic/Trap zone into your field. When this card is destroy while in monster zone, instead of sending it to Graveyard you can put it into your Magic/Trap card zone as a face-up Continuous Magic card.
FOTB-JP002
Crystal Beast - Amehyst Cat
Earth/Beast/3/1200/400
THis card can attack opponent directly. If so, the battle damages done by this card to opponent is halved. When this card is destroy while in monster zone, instead of sending it to Graveyard you can put it into your Magic/Trap card zone as a face-up Continuous Magic card.
FOTB-JP003
Crystal Beast - Emerald Turtle
Water/Aqua/3/600/2000
You can put a monster on your field that had attacked this turn to defense mode. This effect can only be activate once per turn. When this card is destroy while in monster zone, instead of sending it to Graveyard you can put it into your Magic/Trap card zone as a face-up Continuous Magic card
FOTB-JP00?
Crystal Beast - Topaz Tiger
Earth/Beast/4/1600/1000
When this card attacks opponent's monster, increase this card attack strength by 400 during damage step. When this card is destroy while in monster zone, instead of sending it to Graveyard you can put it into your Magic/Trap card zone as a face-up Continuous Magic card.
Rare
FOTB-JP007
Crystal Beast - Sapphire Pegasus
Wind/Beast/4/1800/1200
When this card is successfully Summoned, Reversed Summoned, or Special Summoned, you can place a [Crystal Beast] monster from your hand, deck, or Graveyard as a Continuous Magic card face-up to your Magic/Trap card zone. When this card is destroy while in monster zone, instead of sending it to Graveyard you can put it into your Magic/Trap card zone as a face-up Continuous Magic card.
Ultra/Ultimate Rare
FOTB-JP008
Volcanic Devil
Fire/Pyro/8/3000/1800
This card cannot be Normal Summoned. This card cannot be special summon outside of by sending a face-up [Blaze Cannon Trident] on your field to Graveyard. When there's monster in attack position on opponent's field during Battle Phase of opponent's turn, opponent must attack this card. When this card destroy a monster and sent it to Graveyard, destroy all monsters on opponent's field, and deal 500 damages to opponent for each monster.
Ultra/Ultimate Rare
FOTB-JP009
Volcanic Bullet
FIre/Pyro/1/100/0
??
FOTB-JP010
Volcanic Edge
Fire/Pyro/4/1800/1200
???
FOTB-JP037
Guide of Crystal
Magic - Normal
When there's 2 or more [Crystal Beast] cards in your Magic/Trap card zone, special summon a [Crystal Beast] monster from your deck.
FOTB-JP038(?)
Fire Soul
Magic - Normal
FOTB-JP039
Crazy Fire
Magic - Quickplay
FOTB-JP040
Blaze Cannon
Magic - Continuous
FOTB-JP041
Blaze Cannon Trident
Magic - Continuous
FOTB-JP043
Rare Value
This card can only be activate when there're more than 2 [Crystal Beast] monsters in your Magic/Trap card zone. Choose and send a [Crystal Beast] monster from your Magic/Trap card zone to Graveyard, then draw 2 cards from your deck.
Ultra/Ultimate Rare
FOTB-JP045
Rainbow Ruin
Magic - Field
This card gains the following effect(s) according to number of [Crystal Beast] monsters in your Magic/Trap card zone.
- 1 or more: THis card cannot be destroy by effect of card
- 2 or more: ONce per turn you can halved the battle damages done to a player
- 3 or more: You can send a [Crystal Beast] monster from your field to Graveyard, negate the activation of a Magic or Trap card and destroy it.
- 4 or more: Once per turn at your Main Phase you can draw a card from your deck.
- 5 or more: Once per turn during your Main Phase you can special summon a [Crystal Beast] card from your Magic/Trap card zone.
FOTB-JP046
Triggering Summon
Trap - Normal
Can be activate when a monster is special summon to opponent's field. Both player can special summon a monster with level 4 or less from hand.
FOTB-JP047
Last Resort
Trap - Normal
Can be activate when opponent's monster declare attack. Choose a [Rainbow Ruin] in your deck to activate. If so, if opponent is activating a Field Magic, opponent can draw a card.
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AW: Force of the Breaker - Thread
Also die "Volcanic"cards gefallen mir, allen voran Volcanic Devil, mit denen lässt sich bestimmt ein gutes Burnerdeck bauen.
ps: Finds gut, das mal die Burnerdecks Boost erhalten, und nich wieder Herocards erscheinen.
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AW: Force of the Breaker - Thread
klasse Sache die Volcanic Karten gefallen mir und dieseBeasts auch.
Bin schon auf die anderen Karten gespannt und hoffe das irgendwann auch mal die Toy Soldier Karten veröffendlicht werden.
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AW: Force of the Breaker - Thread
so, nun gibts noch ein paar größere bilder der bisher bekannten karten
das artwork der karten in letzter zeit wird immer besser
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AW: Force of the Breaker - Thread
noch ein paar karten sind bekannt
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AW: Force of the Breaker - Thread
FOTB-JP0??
Demon God Enrise
LIGHT/Angel – Effect/8/2400/1500
This card can only be Special Summoned by removing 3 LIGHT Angel-Type monsters and 1 DARK Demon-Type monster from your Graveyard from the game. Once per turn you can remove a face-up monster on the field from play.
FOTB-JP0??
Demon God Nohreras
DARK/Demon – Effect/8/2400/1500
This card can only be Special Summoned by removing 3 DARK Demon-Type monsters and 1 LIGHT Angel-Type monster from your Graveyard from the game. By paying 1000 Lifepoints send all cards in both players hands and on the field to the Graveyard, afterwards draw 1 card.
>> Oh mein Gott. Chaos wurde neu erfunden. Diesmal schwerer rauszuschicken, aber gerade bei Nohreras wird das krasse Konsequenzen haben o_O
FOTB-JP0??
Wind Emperor Raiser
WIND/Bird – Effect/6/2400/1000
When this card is successfully Tribute Summoned, return 1 card on the field to the top of the owner’s deck.
>>Ein Wind-Monarch mit einem weniger tollem Effekt! :)
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AW: Force of the Breaker - Thread
sin einige interresante karten drin, obwohl ich gedacht habe das das da eher magier drin sin weil ja schon der name mit breaker einen straken magier enthält.
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AW: Force of the Breaker - Thread
Tja, die Aliens, die Warmasters und die Dark realmw werden geboostet, find ich gut.
Wind Emperor Raiser, wird warscheinlich der Windmonarch, dann fehlt wohl nur noch die Finsternis Monarch Karte.
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AW: Force of the Breaker - Thread
Hallo,
ich überlege ernsthaft ein Deck um die neuen Chaos-Monster zu bauen.
Ist ein DEMON Monster ein UNTERWELTLER??
Ich dachte die heissen FIEND.
ANGEL ist demnach wohl FEE, aber FEE ist ja übersetzt FAIRY
lg
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AW: Force of the Breaker - Thread
In Japan heulen die Soccermoms nicht so herum, wenn auf den Spielkarten ihrer Kinder Dämon oder Engel draufsteht.
Also wurden sie umbenannt... IN AMERICA!
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AW: Force of the Breaker - Thread
Aloha,
wollte nur sichergehen das Demon Unterweltler sind und nicht, zb Ungeheuer Karten oder so.
Denn ich überlege mir schon wie so ein Deck rund um diese Chaoskarten ausschauen könnte.
lg
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AW: Force of the Breaker – Thread
WOW Chaos is zurück und es gibt endlich den Windmonarch. Freu.
Die Monster die die Feldzauber suchen sind auch spitze, da fehlen aber noch die Schicksalsheld und Grabwächter Versionen, na evtl kommen die noch.
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AW: Force of the Breaker – Thread
Tja, diese Erweiterung is die erste, die mir seit langem mal gefällt, ich werd villeicht um den "Volcanic Devil" ein Burnerdeck bauen
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AW: Force of the Breaker – Thread
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AW: Force of the Breaker – Thread
so, komplette liste is da
auch wenn einige effekte noch nicht 100% sind un noch namen fehlen .."
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AW: Force of the Breaker – Thread
1.hmm bin am überlegen ob ich schon ein chaosdeck oder pyrodeck machen soll...
2.shriek du bist einfach genial XD mach weiter so
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AW: Force of the Breaker – Thread
1. Danke für die Info Shriek
2. Ich sehe es nur als ein weiteres Set, was Geld in mancherlei Kassen bringt.
Entschuldigt diese Ansichten, aber irgendwie kommt immer mehr Kram heraus..
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AW: Force of the Breaker – Thread
Mh. Dieser Don Zaloog-Verschnitt kann durchaus interessant werden. Wie ist das beim heutigem Spiel? Hat man da viele Handkarten? Ich finds toll.
Der neue Archfiend und der neue Gravekeeper gefallen mir. Letzterer ist überraschend ein Erde-Monster. o.o'
Und ich mag Hard-Seller Goblin & Zombie, alleine wegen dem Artwork. Übrhaupt zeigt diese Serie wieder Meilensteine der Zeichnungen auf. ...außer die Pyromonster. <.<
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AW: Force of the Breaker – Thread
also ich finde diese jewel beasts echt cool. vlcht bau ich mir ein deck um sie, kommt drauf an wie dieser rainbow dragon soo wird, der hofftl bald darauf herrauskommt. also ich finde diese erweiterung echt gut
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AW: Force of the Breaker – Thread
Yay, die Harpien-Königin schaut ja niedlich aus.^_^
Allen anscheins schaut dieses Booster sehr vielversprechend aus. Ich werd mir auf jeden Fall ein paar Booster davon kaufen.:3
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AW: Force of the Breaker – Thread
weiss jemand von euch ob auch dark world karten dabei sind oder kommen ausser strike of neos
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AW: Force of the Breaker – Thread
Quote:
Originally Posted by
Azrail 94 weiss jemand von euch ob auch dark world karten dabei sind oder kommen ausser strike of neos
Elemental Energie?oô
Daran schon mal gedacht?
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AW: Force of the Breaker – Thread
Quote:
Originally Posted by
Azrail 94 weiss jemand von euch ob auch dark world karten dabei sind oder kommen ausser strike of neos
Zu faul sich die Liste anzuschauen?
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AW: Force of the Breaker – Thread
Quote:
Originally Posted by
Rattara Mh. Dieser Don Zaloog-Verschnitt kann durchaus interessant werden. Wie ist das beim heutigem Spiel? Hat man da viele Handkarten? Ich finds toll.
Der neue Archfiend und der neue Gravekeeper gefallen mir. Letzterer ist überraschend ein Erde-Monster. o.o'
Und ich mag Hard-Seller Goblin & Zombie, alleine wegen dem Artwork. Übrhaupt zeigt diese Serie wieder Meilensteine der Zeichnungen auf. ...außer die Pyromonster. <.<
Zustimmung, außer das mir die Pyros auch sehr gut gefallen vom Artwork.
Die Feldzauberkarten schützende Zauberkarte hats in sich, das wird zu sammen mit den neuen Monstern einige Themendecks tüchtig puschen.
Die Harpien Königin wird natürlich vom Artwork her zensiert, genau wie die anderen harpien :D Aber klasse sieht sie definitiv aus. Und man hat endluch dazu gelernt und Ihr Effekt das sie wie Harpie vom Namen behandelt wird aktiviert sich erst wenn sie im Friedhof oder auf dem Feld ist. Hoffendlich kommen da noch paar Harpienkarten mit diesem Effekt raus.
Alles in allem eine geniale Booster Edition so das mir jetzt schon schwer fällt zu sagen welche Edi besser is Die oder Strike of Neos. Hmmm..... mal schaun was noch so kommt. dieses Jahr
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AW: Force of the Breaker – Thread
weiß einer ob noch d-heros rauskommen werden(ausgennomen in spielen enthalten)???