In Japan erscheint bald wieder ein neues Pack.
Yu-Gi-Oh OCG Extra Pack
Release: 13 September 2008
Price: 300 Yen per pack
32 card total (10 cards per pack):
2 Ultra Rare
4 Super Rare
6 Rares
1 Normal Rare
19 Commons
- Cards former available only for the TCG now become available for Japan too
- Pack Cover is "Darklord Zerato"
- 1 Box contains 10 Packs
(Included cards probably from the TCG releases of Tactical Evolution, Gladiator's Assault and Phantom Darkness. Additionally, reprints of the former exclusive, other 2 Sneak promos are likely.)
Ultra Rare (2)
EXP1-JP001 Grandmaster of the Six Samurai
EXP1-JP024 Fallen Angel Zerato
Super Rare (4)
EXP1-JP013 Gladial-Beast Oktavius
EXP1-JP020 Flame Emperor Imperial Guard
EXP1-JP027 Allure of Darkness
EXP1-JP030 Material Dragon
Rare (6)
EXP1-JP002 Volcanic Rocket
EXP1-JP012 Blazing Bewildering Butterfly, Willps
EXP1-JP015 Slave Tiger
EXP1-JP019 Screech
EXP1-JP025 Dark Perseus
EXP1-JP031 Lonefire Blossom
Normal Rare (1)
EXP1-JP022 Security Ball
Common (20)
EXP1-JP003 Dual Summoner
EXP1-JP004 Ocean's Oopa
EXP1-JP005 Tousand Eyes Fish
EXP1-JP006 Mother Brain
EXP1-JP007 Deep-Sea King Devil Shark
EXP1-JP008 Morm
EXP1-JP009 Mammo Fossil
EXP1-JP010 Dragonic Phantomfish Ray Bronto
EXP1-JP011 Gate Watcher of Hell Ill Blood
EXP1-JP014 Gladial-Beast Torakes
EXP1-JP016 Defensive Tactics
EXP1-JP017 Dragon Ice
EXP1-JP018 Tongue Twister
EXP1-JP021 Jet-Black Curtain
EXP1-JP023 Dark Grepher
EXP1-JP026 Grand Eel of the Deep Sea
EXP1-JP028 Metabo Sucker
EXP1-JP029 Light-Scale Flying Fish
EXP1-JP032 Giant Worm
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EXP1-JP001
Grandmaster of the Six Samurai
EARTH/Warrior - Effect/5/2100/800
You can only have 1 "Grandmaster of the Six Samurai" monster on your side of the field. While you control a face-up "Six Samurai" monster, you can Special Summon this card from your hand. When this card is destroyed by your opponent's card effect, add 1 "Six Samurai" monster from your Graveyard to your hand.
Ultra Rare
EXP1-JP002
Volcanic Rocket
FIRE/Pyro - Effect/4/1900/1400
When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can add 1 "Blaze Cannon" card from your Deck or your Graveyard to your hand.
Rare
EXP1-JP003
Dual Summoner
WATER/Spellcaster - Dual/4/1500/0
Once per turn, during your opponent's End Phase, you can pay 500 Life Points to Normal Summon or Set 1 Dual monster from you hand or Normal Summon 1 face-up Dual monster on the field. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.)
Common
EXP1-JP004
Ocean's Oopa
WATER/Fish - Effect/3/1500/1200
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card is destroyed by battle, add 1 "Tousand Eyes Fish" or 1 "Mother Brain" from your Deck to your hand.
EXP1-JP005
Tousand Eyes Fish
WATER/Fish - Effect/5/300/2100
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 "Ocean's Oopa". Your opponent must play with their hand revealed.
EXP1-JP006
Mother Brain
WATER/Fish - Effect/6/2400/1000
You can Special Summon this card by Releasing 1 "Ocean's Oopa". You can discard 1 WATER monster to the Graveyard to destroy 1 face-down card.
EXP1-JP007
Deep-Sea King Devil Shark
WATER/Fish - Effect/4/1700/600
Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.
EXP1-JP008
Morm
EARTH/Rock - Effect/4/1000/900
You can Release 1 EARTH Monster to destroy all face-up monsters with DEF equal to or less than the ATK of the Released card.
EXP1-JP009
Mammo Fossil
EARTH/Rock - Effect/4/1800/0
When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 400 damage to your opponent.
EXP1-JP010
Dragonic Phantomfish Ray Bronto
WATER/Fish - Dual/4/1500/1000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
- The original ATK of this card becomes 2300. If this card attacks, it is switched to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except by card effects.
EXP1-JP011
Gate Watcher of Hell Ill Blood
DARK/Undead - Dual/6/2100/800
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
- Once per turn, you can Special Summon 1 Undead-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Undead-Type monsters Special Summoned by this effect.
EXP1-JP012
Blazing Bewildering Butterfly, Willps
FIRE/Insect - Dual/4/1500/1500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
- You can Release this card to Special Summon 1 Dual monster from your Graveyard except "Blazing Bewildering Butterfly, Willps". A Dual monster Special Summoned by this effect is treated as an Effect Monster and gains its effect.
Rare
EXP1-JP013
Gladial-Beast Oktavius
LIGHT/Winged-Beast - Effect/7/2500/1200
When this card is Special Summoned by the effect of a "Gladial-Beast" monster, destroy 1 face-down Spell or Trap Card. At the end of your Battle Phase, if this card attacked or was attacked, return this card to the Deck unless you discard 1 card.
Super Rare
EXP1-JP014
Gladial-Beast Torakes
WATER/Fish - Effect/3/1400/400
If this card was Special Summoned by the effect of a "Gladial-Beast" monster, at the end of any Battle Phase that this card attacked or was attacked, you can return it to the Deck to draw 1 card.
EXP1-JP015
Slave Tiger
EARTH/Beast - Effect/3/600/600
If you control a "Gladial-Beast" monster, you can special summon this card. You can release this card to return 1 "Gladial-Beast" monster you control to the deck, and Special Summon 1 "Gladial-Beast" from your deck. The Special Summoned monster is treated as if it was Special Summoned by the effect of a "Gladial-Beast".
Rare
EXP1-JP016
Defensive Tactics
Normal Trap
Activate only if you control a "Gladial-Beast" monster. Monsters you control cannot be destroyed by battle this turn, and any Battle Damage you take is reduced to 0. Put this card on the bottom of your Deck.
EXP1-JP017
Dragon Ice
EXP1-JP018
Tongue Twister
DARK/Demon - Effect/6/400/300
If this card was Advanced Summoned, when it is sent from the field to the Graveyard, draw 2 cards and remove this card from play.
EXP1-JP019
Screech
WATER/Reptile - Effect/4/1500/400
When this card is destroyed by battle, select 2 WATER monsters from your Deck and send them to the Graveyard.
Rare
EXP1-JP020
Flame Emperor Imperial Guard
FIRE/Pyro - Effect/4/1700/1200
When this card is Normal Summoned, select 4 Pyro-Type monsters in your Graveyard. Return those cards to your Deck, then draw 2 cards.
Super Rare
EXP1-JP021
Jet-Black Curtain
Permanent Magic
During your Draw Phase, if you draw a DARK monster, you can reveal it and send it to the Graveyard to draw 1 more card.
EXP1-JP022
Security Ball
Normal Rare
EXP1-JP023
Dark Grepher
DARK/Warrior - Effect/4/1700/1600
You can discard 1 Level 5 or higher DARK monster to Special Summon this card from your hand. Once per turn, you can discard 1 DARK monster to send 1 DARK monster from your Deck to the Graveyard.
EXP1-JP024
Fallen Angel Zerato
DARK/Angel - Effect/8/2800/2300
If there are 4 or more DARK monsters with different names in your Graveyard, you can Advance Summon this monster by releasing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard to destroy all monsters your opponent controls. If you activate this effect, destroy this card during the End Phase of this turn.
Ultra Rare
EXP1-JP025
Dark Perseus
DARK/Angel - Effect/5/1900/1400
When this card destroys an opponent's monster, you can remove from play one DARK monster from your Graveyard to draw one card. This card gains 100 ATK for each DARK monster in your Graveyard.
Rare
EXP1-JP026
Grand Eel of the Deep Sea
EXP1-JP027
Allure of Darkness
Normal Magic
Draw 2 cards, then remove from play 1 DARK monster from your hand. If you don't have any DARK monsters in your hand to remove, send all cards in your hand to the Graveyard.
Super Rare
EXP1-JP028
Metabo Sucker
EXP1-JP029
Light-Scale Flying Fish
LIGHT/Fish - Effect/4/1700/1000
You can Release 1 other Fish-Type monster to destroy 1 card on the field.
EXP1-JP030
Material Dragon
Super Rare
EXP1-JP031
Lonefire Blossom
FIRE/Plant - Effect/3/500/1400
Once per turn, you can Tribute 1 face-up Plant-Type monster to Special Summon 1 Plant-Type monster from your Deck.
Rare
EXP1-JP032
Giant Worm