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    Default Stardust Overdrive - Thread

    In Japan ist schon der nächste Pack angekündigt.

    Stardust Overdrive (606)


    Release Date: 18th July 2009
    Price: 150 yen (inc. tax)

    5 cards per pack, 30 packs per box

    Includes 80 cards total:
    5 Ultra Rare
    9 Super Rare
    18 Rare
    48 Common
    (Ultra Rare also as Ultimate Rare available, 1 of 80 cards also as Holographic Rare)

    Features:
    - Includes Yusei's new card "Savior Star Dragon" and many more cards from Crow, Kiryu, Ruka, Carly, Ludger, Misty and Godwin
    - Includes more of the anime's "Earthbound God" keycard series
    - Many cards that work together with existing themes and the upcoming Structure Deck "Warrior's Strike" in June
    - Cover monster is "Savior Star Dragon"


    SOVR-JP001
    Salvation Dragon Savior Dragon
    LIGHT/Dragon - Tuner/1/0/0
    If this card is used as a Synchro Material Monster, it cannot be for anything other than the Synchro Summon of a "Savior" monster.
    Rare


    SOVR-JP002
    Stardust Xiaolong
    LIGHT/Dragon - Effect/1/100/100
    When you Synchro Summon a "Stardust Dragon", you can Special Summon this card from your Graveyard in face-up Attack Position. This card cannot be destroyed by battle once per turn.


    SOVR-JP003
    Max Warrior
    WIND/Warrior - Effect/4/1800/800
    If this card attacks a monster of your opponent's, it gains 400 ATK for the duration of the Damage Step. If this card destroys a monster of your opponent's by battle, its Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase.
    Super Rare


    SOVR-JP004
    Quick Synchron
    WIND/Machine - Tuner/5/700/1400
    You can Special Summon this card from your hand by sending 1 monster from your hand to the Graveyard. This card can be used instead of a "Synchron" Tuner when used as a Synchro Material Monster. If this card is used as a Synchro Material Monster, it cannot be for anything other than the Synchro Summon of a monster that lists a "Synchron" Tuner as a Synchro Material Monster.


    SOVR-JP005
    Level Stealer
    DARK/Insect - Effect/1/600/0
    If this card is in your Graveyard, activate by selecting 1face-up Level 5 or higher monster you control. By decreasing the Level of the selected monster by 1, you can Special Summon this card from your Graveyard. This card cannot be Released except for an Advanced Summon.
    Rare


    SOVR-JP006
    Zero Gardna
    EARTH/Warrior - Effect/4/0/0
    Activate by Releasing this card. During this turn, monster you control cannot be destroyed by battle, and Battle Damage as a result of battles with opponent's monsters becomes 0. This effect can be activated during your opponent's turn.


    SOVR-JP007
    Regulus
    LIGHT/Beast/4/1700/1000
    Activate by selecting 1 Field Magic Card in your Graveyard. Return the selected card to your deck. This effect can only be used once per turn.


    SOVR-JP008
    Infernity Necromancer
    DARK/Demon - Effect/3/0/2000
    When this card is Normal Summoned, it is changed to Defense Position. If there are no cards in your hand, this card gains the following effect. Once per turn, you can Special Summon 1 "Infernity" monster other than "Infernity Necromancer" from your Graveyard.


    SOVR-JP009
    Fortune Lady Windy
    WIND/Spellcaster - Effect/3/?/?
    This card's ATK and DEF become equal to its Level x 300. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). When this card is Normal Summoned, you can destroy a number of Magic and Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.
    Rare


    SOVR-JP010
    Fortune Lady Watery
    WATER/Spellcaster - Effect/4/?/?
    This card's ATK and DEF become equal to its Level x 300. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). If you control a face-up "Fortune Lady" monster other than "Fortune Lady Watery" when this card is Special Summoned, draw 2 cards.
    Rare


    SOVR-JP011
    Fortune Lady Darky
    DARK/Spellcaster - Effect/5/?/?
    This card's ATK and DEF become equal to its Level x 400. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). While you control this face-up card, when a face-up "Fortune Lady" monster you control destroys a monster of your opponent's by battle and sends it to the Graveyard, you can select 1 "Fortune Lady" monster in your Graveyard and Special Summon it.
    Rare


    SOVR-JP012
    Fortune Lady Earthy
    EARTH/Spellcaster - Effect/6/?/?
    This card's ATK and DEF become equal to its Level x 400. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). When this card's Level is increased, inflict 400 damage to your opponent.
    Rare


    SOVR-JP013
    Solitaire Magical
    LIGHT/Spellcaster - Effect/4/1600/1300
    Activate by selecting 1 face-up "Fortune Lady" monster you control and 1 face-up monster on the field. The selected "Fortune Lady" monster's Level is decreased by 3, and the other selected monster is destroyed. This effect can only be used once per turn.


    SOVR-JP014
    Witch of Catoblepas and Fate
    EARTH/Spellcaster - Effect/4/1800/0
    When your opponent Special Summons a monster, by removing from play 1 monster in your Graveyard with ? ATK, destroy that Special Summoned monster.
    Super Rare


    SOVR-JP015
    Dark Spider
    DARK/Insect - Effect/1/0/0
    Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2 until the End Phase.


    SOVR-JP016
    Grand Spider
    EARTH/Insect - Effect/4/0/1500
    If you control this face-up Defense Position card when your opponent Normal or Special Summons a monster, you can change that monster to Defense Position. This effect can only be used once per turn.


    SOVR-JP017
    Sacrifice Spider
    EARTH/Insect - Effect/2/300/500
    Activate if there are 4 or more Insect-Type monsters in your Graveyard by Releasing this card. Destroy all face-up Defense Position monsters your opponent controls.


    SOVR-JP018
    Spyder Spider
    EARTH/Insect - Effect/4/1500/1000
    If this card destroys a Defense Position monster your opponent controls by battle, you can select 1 Level 4 or lower Insect-Type monster in your Graveyard and Special Summon it.
    Rare


    SOVR-JP019
    Mother Spider
    DARK/Insect - Effect/6/2300/1200
    If the only monsters in your Graveyard are Insect-Type monsters, you can Special Summon this card from your hand by sending 2 face-up Defense Position monsters your opponent controls to the Graveyard.
    Rare


    SOVR-JP020
    Reptiless Gorgon
    DARK/Reptile - Effect/3/1400/1400
    After damage calculation when this card attacked, the ATK of the monster this card battled with becomes 0 and it cannot change its battle position.
    Rare


    SOVR-JP021
    Reptiless Medusa
    DARK/Reptile - Effect/6/2200/800
    Activate by sending 1 card from your hand to the Graveyard and selecting 1 face-up monster your opponent controls. Its ATK becomes 0, and its battle position becomes unable to be changed.


    SOVR-JP022
    Reptiless Scylla
    DARK/Reptile - Effect/4/1800/1200
    If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard in face-up Defense Position. Its effect(s) is negated.


    SOVR-JP023
    Reptiless Viper
    DARK/Reptile - Tuner/2/0/0
    When this card is Normal Summoned, you can select 1 face-up monster your opponent controls with 0 ATK and take control of it.


    SOVR-JP024
    Earthbound God Ccarayhua
    DARK/Reptile - Effect/10/2800/1800
    Only 1 "Earthbound God" monster can be face-up on the field. If there is no face-up Field Magic Card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect other than its own, destroy all cards on the field.
    Ultra/Ultimate Rare


    SOVR-JP025
    Earthbound God Uru
    DARK/Insect - Effect/10/3000/3000
    Only 1 "Earthbound God" monster can be face-up on the field. If there is no face-up Field Magic Card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, by Releasing 1 other monster you control, select 1 face-up monster your opponent controls, and gain control over it until this turn's End Phase.
    Ultra/Ultimate Rare


    SOVR-JP026
    Earthbound God Wiraqocha Rasca
    DARK/Bird - Effect/10/100/100
    Only 1 "Earthbound God" monster can be face-up on the field. If there is no face-up Field Magic Card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 other cards you control to the Deck, randomly discard a number of cards from your opponent's hand equal to the number of cards returned, and this card gains ATK equal to the number of cards discarded x 1000.
    Ultra/Ultimate Rare


    SOVR-JP027
    Core-Chimail Seapanther
    WATER/Sea-Serpent/4/1900/1200
    The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a WATER monster in their hand during each of their End-Phases. If you don't do either, this card is destroyed. Once per turn, by sending 1 "Core-Chimail's Steel Core" from your hand to the Graveyard, select 1 Magic Card in your Graveyard and place it on top of your deck.
    Rare


    SOVR-JP028
    Core-Chimail Rooklord
    EARTH/Warrior - Effect/7/2800/2200
    The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a Warrior-Type monster in their hand during each of their End-Phases. If you don't do either, this card is destroyed. This card can be Advanced Summon with 1 "Core-Chimail" monster as Release. When this card is successfully Normal Summoned, you can destroy up to 2 cards your opponent controls by removing from play 1 "Core-Chimail" card in your Graveyard.
    Super Rare


    SOVR-JP029
    Tuned Magician
    WIND/Spellcaster - Dual/4/1800/1600
    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ● While this card is face-up on the field, it is treated as a Tuner.


    SOVR-JP030
    Crusader of Endymion
    LIGHT/Spellcaster - Dual/4/1900/1200
    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ● Once per turn, you can place 1 Spell Counter on 1 face-up card on the field that Spell Counters can be placed on. Until the End Phase of a turn in which a Spell Counter is placed by this effect, this card gains 600 ATK.
    Super Rare


    SOVR-JP031
    Woodland Archer
    EARTH/Beast-Warrior - Effect/3/1400/1300
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while there are 2 or more Normal Monsters in your Graveyard. By Releasing this card, add 1 Dual Monster from your Deck to your hand.


    SOVR-JP032
    Crimson Demon's Fighter
    FIRE/Warrior - Effect/6/2100/1800
    If there are exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters in your Graveyard. Once per turn, you can select 1 Level 4 or lower Normal Monster in your Graveyard and Special Summon it.


    SOVR-JP033
    Energy Brave
    LIGHT/Warrior - Effect/4/1700/1200
    While you control this face-up card, face-up Dual Monsters you control that have been Second Summoned cannot be destroyed by card effects.


    SOVR-JP034
    Ogre Frog
    WATER/Aqua - Effect/2/1000/500
    You can Special Summon this card from your hand by discarding 1 WATER monster. When this card is Normal, Flip, or Special Summoned, you can select 1 Level 2 or lower WATER Aqua-Type monster from your Deck or that you control and send it to the Graveyard. Once per turn, by returning 1 monster you control to the hand, you can Normal Summon 1 "Frog" monster other than "Ogre Frog" in addition to your Normal Summon for the turn during this turn.


    //"Frog" monster = "Gaeru" monster

    SOVR-JP035
    Lord British
    LIGHT/Machine - Effect/4/1200/800
    If this card destroys a monster of your opponent's by battle, select and activate 1 of the following effects. ● This card can attack once again in a row. ● Select 1 Set card on the field and destroy it. ● Special Summon 1 "Multiple Token" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200).
    Rare


    SOVR-JP036
    Oshaleon
    WATER/Reptile - Effect/3/1400/800
    While you control this face-up Attack Position card, your opponent cannot select a monster other than "Oshaleon" as attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand.


    SOVR-JP037
    Ritual Devil Releaser
    DARK/Demon - Effect/3/1200/2000
    If you Ritual Summon a Ritual Monster, you can remove from play this card in your Graveyard to treat it as 1 monster for the required Level of that Ritual Summon. While the Ritual Monster this card was used in the Ritual Summon for is face-up on the field, your opponent cannot Special Summon monsters.


    SOVR-JP038
    Ritual Devil Presider
    DARK/Demon - Effect/4/1800/1400
    If you Ritual Summon a Ritual Monster, you can remove from play this card in your Graveyard to treat it as 1 monster for the required Level of that Ritual Summon. If the Ritual Monster his card was used in the Ritual Summon for destroys a monster by battle, the controller of that Ritual Monster draws 1 card.


    SOVR-JP039
    Norsewemko, Beautiful Goddess of Salvation
    LIGHT/Spellcaster - Ritual - Effect/7/2900/1200
    This card can only be Ritual Summoned with the Ritual Magic Card, "Ritual of Salvation". When this card is Ritual Summoned, activate by selecting a number of other face-up cards up to the number of monsters used in the Ritual Summon of this card. While the selected card(s) are face-up on the field, this card cannot be destroyed by card effects.
    Super Rare


    SOVR-JP040
    Savior Star Dragon
    WIND/Dragon - Synchro - Effect/10/3800/3000
    "Savior Dragon" + "Stardust Dragon" + 1 non-Tuner monster
    When your opponent activates the effect of a Magic, Trap, or Effect Monster Card, you can Release this card to negate that activation, and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster of your opponent's until the End Phase. Also, you can treat the effect(s) of that monster that was negated as this card's effect(s) and activate it once. During the End Phase, return this card to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.
    Ultra/Ultimate/Holographic Rare


    SOVR-JP041
    Black Feather - Silver Wind of the Isolated
    DARK/Bird - Synchro - Effect/8/2800/2000
    1 "Black Feather" Tuner + 2 or more non-Tuner monsters
    When this card is Synchro Summoned, you can select up to 2 face-up monsters on the field with DEF lower than this card's ATK and destroy them. During the turn in which this effect is activated, you cannot conduct your Battle Phase. Also, once during your opponent's turn, while you control this face-up card, "Black Feather" monsters you control cannot be destroyed by battle.
    Ultra/Ultimate Rare


    SOVR-JP042
    Reptiless Lamia
    DARK/Reptile - Synchro - Effect/6/2100/1500
    1 "Reptiless" Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, destroy all face-up monsters your opponent controls with 0 ATK, and draw a number of cards equal to the number of monsters destroyed.


    SOVR-JP043
    Black Bulldrago
    FIRE/Dragon - Synchro - Effect/8/3000/2600
    1 Tuner + 1 or more non-Tuner Dual Monsters
    Once per turn, by sending 1 Dual Monster from your hand to the Graveyard, select 1 Magic or Trap Card your opponent controls and destroy it. When this card is destroyed and sent to the Graveyard, you can select 1 Dual Monster in your Graveyard and Special Summon it. It is treated as having been Second Summoned.
    Super Rare


    SOVR-JP044
    Explosive Magician
    LIGHT/Spellcaster - Synchro - Effect/6/2500/1800
    1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
    By removing 2 Magic Counters from your side of the field, destroy 1 Magic or Trap Card your opponent controls.
    Super Rare


    SOVR-JP045
    Spider Web
    Field Magic Card
    If a monster declared an attack, that monster is changed to Defense Position at the end of the Damage Step, and cannot change its Battle Position until the next turn's End Phase of that monster's controller.


    SOVR-JP046
    Earthbound Whirlwind
    Normal Magic Card
    Activate only if you control a face-up "Earthbound God" monster. Destroy all Magic and Trap Cards your opponent controls.


    SOVR-JP047
    Savage Colosseum
    Field Magic Card
    If a monster on the field attacks, its controller gains 300 Life Points at the end of the Damage Step. While this card is on the field, monsters that can attack must attack. During the End Phase, the face-up Attack Position monsters the turn player controls that did not declare an attack are all destroyed.


    SOVR-JP048
    Attack Pheromone
    Continuous Magic Card
    If a Reptile-Type monster you control attacks a Defense Position monster, that monster is changed to face-up Attack Position at the end of the Damage Step.


    SOVR-JP049
    Molting Escape
    Equip Magic Card
    Equip only to a Reptile-Type monster. Once per turn, the equipped monster is not destroyed by battle. At the end of the Damage Step you used this effect, the equipped monster gains 300 ATK.


    SOVR-JP050
    Reptiless Spawn
    Normal Magic Card
    Activate by removing from play 1 "Reptiless" monster in your Graveyard. Special Summon 2 "Reptiless Token" (Reptile-Type/EARTH/1/0 ATK/0 DEF) to your field.


    SOVR-JP051
    Fortune Future
    Normal Magic Card
    Return 1 removed from play "Fortune Lady" monster to the Graveyard. Then, draw 2 cards.


    SOVR-JP052
    Time Passage
    Quick-Play Magic Card
    Increase the Level of 1 face-up "Fortune Lady" monster you control by 3 until the End Phase.


    SOVR-JP053
    Steel Core Harvest
    Equip Magic Card
    Equip only to a "Core-Chimail" monster. The ATK of an opponent's monster battling with the equipped monster is reduced by 100 Points x the Level of the equipped monster during Damage Calculation only. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.


    SOVR-JP054
    Indestructible True Strength
    Continuous Magic Card
    If your opponent controls a monster(s), and you control no monster, you can Special Summon 1 Level 4 or lower Dual Monster from your hand. This effect can only be used once per turn.


    SOVR-JP055
    Dual Spark
    Quick-Play Magic Card
    Activate by Releasing 1 face-up Level 4 or lower Dual Monster you control, and selecting 1 card on the field. Destroy the selected card, and draw 1 card.
    Rare


    SOVR-JP056
    Ritual of Salvation
    Ritual Magic Card
    This card is used to Ritual Summon "Norsewemko, Beautiful Goddess of Salvation". You must also Release monsters whose total Levels equal 7 or more from the field or your hand. By removing from play this card in your Graveyard, 1 face-up Ritual Monster you control cannot be targeted by the effects of Magic, Trap, or Effect Monster Cards during this turn.


    SOVR-JP057
    Preparations for the Ritual
    Normal Magic Card
    Add 1 Level 7 or lower Ritual Monster from your Deck to your hand. Then, you can add 1 Ritual Magic Card from your Graveyard to your hand.
    Rare


    SOVR-JP058
    Eel of Greed
    Normal Magic Card
    Return 2 WATER monster from your hand to your deck. Draw 3 cards from your deck.


    SOVR-JP059
    Spiritual Forest
    Continuous Magic Card
    A face-up Plant-Type, Beast-Type and Beast-Warrior-Type monster you control is not destroyed by battle once. This effect can only be used once per turn.


    SOVR-JP060
    Crazy Plant Flood
    Quick-Play Magic Card
    Face-up Plant-Type monster you control gain 300 ATK for each Plant-Type monster in your Graveyard until the End Phase of this turn. At the End Phase of this turn, destroy all face-up Plant Type monster you control.
    Rare


    SOVR-JP061
    Insect Cage
    Continuous Magic Card
    When the attack of an opponent's monster is declared, negate that attack by removing from play 1 Insect-Type monster in your Graveyard.


    SOVR-JP062
    Tribute to the Devil
    Normal Magic Card
    Send 1 monster on the field that was Special Summoned to the Graveyard and Special Summon 1 Level 4 or lower Normal Monster from your hand.


    SOVR-JP063
    Slip Summon
    Normal Trap Card
    Activate when your opponent Normal, Flip, or Special Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. The monster Special Summoned by this effect is returned to its owner's hand during the End Phase.
    Rare


    SOVR-JP064
    Synchro Barrier
    Normal Trap Card
    Activate by Releasing 1 Synchro Monster you control. Until your next turn's End Phase, all Damage you take becomes 0.


    SOVR-JP065
    Prophecy of a Future King
    Normal Trap Card
    Activate only if Spellcaster-Type monster attacked and destroyed an opponent's monster by battle at the end of that Damage Step. That monster can attack once again in a row. During the turn you activated this card, you cannot Normal Summon, Flip Summon, or Special Summon.


    SOVR-JP066
    Twist of Fate
    Counter Trap Card
    Activate if the only face-up monsters you control are "Fortune Lady" monsters. Negate 1 of either the activation of a Magic or Trap Card, or the Normal Summon of a monster, and remove from play that card. During the End Phase of this turn, the card removed from play by this effect is returned to its owner's hand.


    SOVR-JP067
    Fortune Inherit
    Normal Trap Card
    Activate during a turn in which a face-up "Fortune Lady" monster you control is destroyed. You can Special Summon up to 2 "Fortune Lady" monsters from your hand during your next Standby Phase.


    SOVR-JP068
    Spider Egg
    Normal Trap Card
    Activate only when your opponent declares a Direct Attack, and if you have 3 or more Insect-Type monsters in your Graveyard. Negate that monster's attack, and Special Summon 3 "Spider Tokens" (Insect-Type/EARTH/1/100 ATK/100 DEF) to your field in Attack Position.


    SOVR-JP069
    The Reality of Nonresistance
    Normal Trap Card
    When you take Battle Damage as a result of a monster of your opponent's attacking you directly, activate by revealing 1 Level 1 monster in your hand to your opponent. Special Summon it and 1 monster from your Deck with the same name.


    SOVR-JP070
    Grand Wave
    Counter Trap Card
    Activate only if you control a face-up "Earthbound God" monster. Negate the activation of an opponent's Magic or Trap Card and destroy it.


    SOVR-JP071
    Roar of the Earthbound God
    Continuous Trap Card
    When the attack of an opponent's monster is declared, if the ATK of the attacking monster is lower than the ATK of a face-up "Earthbound God" you control, destroy that 1 attacking monster and deal damage to your opponent equal to half the ATK of the destroyed monster. This effect can only be used once per turn.


    SOVR-JP072
    Impulse to the Limit
    Normal Trap Card
    Activate by sending 2 cards in your hand to the Graveyard. Special Summon 2 "Soul Token" (Demon-Type/DARK/1/0 ATK/0 DEF) to your field. These Token cannot be Released, except for an Advanced Summon.


    SOVR-JP073
    Infernity Force
    Normal Trap Card
    If there are no cards in your hand, activate when an "Infernity" monster is selected as an attack target. Destroy the attacking monster, and select 1 "Infernity" monster in your Graveyard and Special Summon it.


    SOVR-JP074
    Ability Absorption Core
    Counter Trap Card
    Activate only if you control a face-up "Core-Chimail" monster and there is a "Core-Chimail's Steel Core" in your Graveyard. Negate the activation of an Effect Monster's effect and destroy it.
    Rare


    SOVR-JP075
    Victim Counter
    Counter Trap Card
    Change 1 face-up Dual Monster you control to face-down Defense Position, and negate the activation of an opponent's Magic Card and destroy it.
    Rare


    SOVR-JP076
    Dual Booster
    Normal Trap Card
    After activation, this card becomes an Equip Card that increases ATK by 700, and is equipped to 1 Dual Monster you control. When this card being treated as an Equip Card is destroyed and sent to the Graveyard, select 1 face-up Dual Monster on the field, and Second Summon it.


    SOVR-JP077
    Ritual Buster
    Normal Trap Card
    Activate when a Ritual Monster is Ritual Summoned. Until the Standby Phase of your next turn, your opponent cannot use or activate the effects of any Magic or Trap Cards.


    SOVR-JP078
    Devillian Song
    Continuous Trap Card
    While this card is on the field, the Levels of all face-up monsters your opponent controls are decreased by 1.


    SOVR-JP079
    Seal of Crushing Evil
    Continuous Trap
    Once during each of your opponent's Standby Phases, select 1 face-up card on the field. During this turn, the effect of the selected card is negated. The controller of this card has to pay 500 Life Points during each of your Standby Phases. Or, if the 500 Life Points are not paid, destroy this card.
    Super Rare


    SOVR-JP080
    Crimson Designator
    Normal Trap
    Activate by paying 2000 Lifepoints, and revealing all cards in your hand to your opponent. Look in your opponent's hand and select 1 card. Until your opponent's next End Phase, the selected card is removed from play.
    Normal Rare
    Last edited by shriek; 17.07.2009 at 19:31.
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