In Japan ist schon der nächste Pack angekündigt.
Stardust Overdrive (606)
Release Date: 18th July 2009
Price: 150 yen (inc. tax)
5 cards per pack, 30 packs per box
Includes 80 cards total:
5 Ultra Rare
9 Super Rare
18 Rare
48 Common
(Ultra Rare also as Ultimate Rare available, 1 of 80 cards also as Holographic Rare)
Features:
- Includes Yusei's new card "Savior Star Dragon" and many more cards from Crow, Kiryu, Ruka, Carly, Ludger, Misty and Godwin
- Includes more of the anime's "Earthbound God" keycard series
- Many cards that work together with existing themes and the upcoming Structure Deck "Warrior's Strike" in June
- Cover monster is "Savior Star Dragon"
SOVR-JP001
Salvation Dragon Savior Dragon
LIGHT/Dragon - Tuner/1/0/0
If this card is used as a Synchro Material Monster, it cannot be for anything other than the Synchro Summon of a "Savior" monster.
Rare
SOVR-JP002
Stardust Xiaolong
LIGHT/Dragon - Effect/1/100/100
When you Synchro Summon a "Stardust Dragon", you can Special Summon this card from your Graveyard in face-up Attack Position. This card cannot be destroyed by battle once per turn.
SOVR-JP003
Max Warrior
WIND/Warrior - Effect/4/1800/800
If this card attacks a monster of your opponent's, it gains 400 ATK for the duration of the Damage Step. If this card destroys a monster of your opponent's by battle, its Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase.
Super Rare
SOVR-JP004
Quick Synchron
WIND/Machine - Tuner/5/700/1400
You can Special Summon this card from your hand by sending 1 monster from your hand to the Graveyard. This card can be used instead of a "Synchron" Tuner when used as a Synchro Material Monster. If this card is used as a Synchro Material Monster, it cannot be for anything other than the Synchro Summon of a monster that lists a "Synchron" Tuner as a Synchro Material Monster.
SOVR-JP005
Level Stealer
DARK/Insect - Effect/1/600/0
If this card is in your Graveyard, activate by selecting 1face-up Level 5 or higher monster you control. By decreasing the Level of the selected monster by 1, you can Special Summon this card from your Graveyard. This card cannot be Released except for an Advanced Summon.
Rare
SOVR-JP006
Zero Gardna
EARTH/Warrior - Effect/4/0/0
Activate by Releasing this card. During this turn, monster you control cannot be destroyed by battle, and Battle Damage as a result of battles with opponent's monsters becomes 0. This effect can be activated during your opponent's turn.
SOVR-JP007
Regulus
LIGHT/Beast/4/1700/1000
Activate by selecting 1 Field Magic Card in your Graveyard. Return the selected card to your deck. This effect can only be used once per turn.
SOVR-JP008
Infernity Necromancer
DARK/Demon - Effect/3/0/2000
When this card is Normal Summoned, it is changed to Defense Position. If there are no cards in your hand, this card gains the following effect. Once per turn, you can Special Summon 1 "Infernity" monster other than "Infernity Necromancer" from your Graveyard.
SOVR-JP009
Fortune Lady Windy
WIND/Spellcaster - Effect/3/?/?
This card's ATK and DEF become equal to its Level x 300. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). When this card is Normal Summoned, you can destroy a number of Magic and Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.
Rare
SOVR-JP010
Fortune Lady Watery
WATER/Spellcaster - Effect/4/?/?
This card's ATK and DEF become equal to its Level x 300. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). If you control a face-up "Fortune Lady" monster other than "Fortune Lady Watery" when this card is Special Summoned, draw 2 cards.
Rare
SOVR-JP011
Fortune Lady Darky
DARK/Spellcaster - Effect/5/?/?
This card's ATK and DEF become equal to its Level x 400. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). While you control this face-up card, when a face-up "Fortune Lady" monster you control destroys a monster of your opponent's by battle and sends it to the Graveyard, you can select 1 "Fortune Lady" monster in your Graveyard and Special Summon it.
Rare
SOVR-JP012
Fortune Lady Earthy
EARTH/Spellcaster - Effect/6/?/?
This card's ATK and DEF become equal to its Level x 400. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). When this card's Level is increased, inflict 400 damage to your opponent.
Rare
SOVR-JP013
Solitaire Magical
LIGHT/Spellcaster - Effect/4/1600/1300
Activate by selecting 1 face-up "Fortune Lady" monster you control and 1 face-up monster on the field. The selected "Fortune Lady" monster's Level is decreased by 3, and the other selected monster is destroyed. This effect can only be used once per turn.
SOVR-JP014
Witch of Catoblepas and Fate
EARTH/Spellcaster - Effect/4/1800/0
When your opponent Special Summons a monster, by removing from play 1 monster in your Graveyard with ? ATK, destroy that Special Summoned monster.
Super Rare
SOVR-JP015
Dark Spider
DARK/Insect - Effect/1/0/0
Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2 until the End Phase.
SOVR-JP016
Grand Spider
EARTH/Insect - Effect/4/0/1500
If you control this face-up Defense Position card when your opponent Normal or Special Summons a monster, you can change that monster to Defense Position. This effect can only be used once per turn.
SOVR-JP017
Sacrifice Spider
EARTH/Insect - Effect/2/300/500
Activate if there are 4 or more Insect-Type monsters in your Graveyard by Releasing this card. Destroy all face-up Defense Position monsters your opponent controls.
SOVR-JP018
Spyder Spider
EARTH/Insect - Effect/4/1500/1000
If this card destroys a Defense Position monster your opponent controls by battle, you can select 1 Level 4 or lower Insect-Type monster in your Graveyard and Special Summon it.
Rare
SOVR-JP019
Mother Spider
DARK/Insect - Effect/6/2300/1200
If the only monsters in your Graveyard are Insect-Type monsters, you can Special Summon this card from your hand by sending 2 face-up Defense Position monsters your opponent controls to the Graveyard.
Rare
SOVR-JP020
Reptiless Gorgon
DARK/Reptile - Effect/3/1400/1400
After damage calculation when this card attacked, the ATK of the monster this card battled with becomes 0 and it cannot change its battle position.
Rare
SOVR-JP021
Reptiless Medusa
DARK/Reptile - Effect/6/2200/800
Activate by sending 1 card from your hand to the Graveyard and selecting 1 face-up monster your opponent controls. Its ATK becomes 0, and its battle position becomes unable to be changed.
SOVR-JP022
Reptiless Scylla
DARK/Reptile - Effect/4/1800/1200
If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard in face-up Defense Position. Its effect(s) is negated.
SOVR-JP023
Reptiless Viper
DARK/Reptile - Tuner/2/0/0
When this card is Normal Summoned, you can select 1 face-up monster your opponent controls with 0 ATK and take control of it.
SOVR-JP024
Earthbound God Ccarayhua
DARK/Reptile - Effect/10/2800/1800
Only 1 "Earthbound God" monster can be face-up on the field. If there is no face-up Field Magic Card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect other than its own, destroy all cards on the field.
Ultra/Ultimate Rare
SOVR-JP025
Earthbound God Uru
DARK/Insect - Effect/10/3000/3000
Only 1 "Earthbound God" monster can be face-up on the field. If there is no face-up Field Magic Card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, by Releasing 1 other monster you control, select 1 face-up monster your opponent controls, and gain control over it until this turn's End Phase.
Ultra/Ultimate Rare
SOVR-JP026
Earthbound God Wiraqocha Rasca
DARK/Bird - Effect/10/100/100
Only 1 "Earthbound God" monster can be face-up on the field. If there is no face-up Field Magic Card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 other cards you control to the Deck, randomly discard a number of cards from your opponent's hand equal to the number of cards returned, and this card gains ATK equal to the number of cards discarded x 1000.
Ultra/Ultimate Rare
SOVR-JP027
Core-Chimail Seapanther
WATER/Sea-Serpent/4/1900/1200
The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a WATER monster in their hand during each of their End-Phases. If you don't do either, this card is destroyed. Once per turn, by sending 1 "Core-Chimail's Steel Core" from your hand to the Graveyard, select 1 Magic Card in your Graveyard and place it on top of your deck.
Rare
SOVR-JP028
Core-Chimail Rooklord
EARTH/Warrior - Effect/7/2800/2200
The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a Warrior-Type monster in their hand during each of their End-Phases. If you don't do either, this card is destroyed. This card can be Advanced Summon with 1 "Core-Chimail" monster as Release. When this card is successfully Normal Summoned, you can destroy up to 2 cards your opponent controls by removing from play 1 "Core-Chimail" card in your Graveyard.
Super Rare
SOVR-JP029
Tuned Magician
WIND/Spellcaster - Dual/4/1800/1600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ● While this card is face-up on the field, it is treated as a Tuner.
SOVR-JP030
Crusader of Endymion
LIGHT/Spellcaster - Dual/4/1900/1200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ● Once per turn, you can place 1 Spell Counter on 1 face-up card on the field that Spell Counters can be placed on. Until the End Phase of a turn in which a Spell Counter is placed by this effect, this card gains 600 ATK.
Super Rare
SOVR-JP031
Woodland Archer
EARTH/Beast-Warrior - Effect/3/1400/1300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while there are 2 or more Normal Monsters in your Graveyard. By Releasing this card, add 1 Dual Monster from your Deck to your hand.
SOVR-JP032
Crimson Demon's Fighter
FIRE/Warrior - Effect/6/2100/1800
If there are exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters in your Graveyard. Once per turn, you can select 1 Level 4 or lower Normal Monster in your Graveyard and Special Summon it.
SOVR-JP033
Energy Brave
LIGHT/Warrior - Effect/4/1700/1200
While you control this face-up card, face-up Dual Monsters you control that have been Second Summoned cannot be destroyed by card effects.
SOVR-JP034
Ogre Frog
WATER/Aqua - Effect/2/1000/500
You can Special Summon this card from your hand by discarding 1 WATER monster. When this card is Normal, Flip, or Special Summoned, you can select 1 Level 2 or lower WATER Aqua-Type monster from your Deck or that you control and send it to the Graveyard. Once per turn, by returning 1 monster you control to the hand, you can Normal Summon 1 "Frog" monster other than "Ogre Frog" in addition to your Normal Summon for the turn during this turn.
//"Frog" monster = "Gaeru" monster
SOVR-JP035
Lord British
LIGHT/Machine - Effect/4/1200/800
If this card destroys a monster of your opponent's by battle, select and activate 1 of the following effects. ● This card can attack once again in a row. ● Select 1 Set card on the field and destroy it. ● Special Summon 1 "Multiple Token" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200).
Rare
SOVR-JP036
Oshaleon
WATER/Reptile - Effect/3/1400/800
While you control this face-up Attack Position card, your opponent cannot select a monster other than "Oshaleon" as attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand.
SOVR-JP037
Ritual Devil Releaser
DARK/Demon - Effect/3/1200/2000
If you Ritual Summon a Ritual Monster, you can remove from play this card in your Graveyard to treat it as 1 monster for the required Level of that Ritual Summon. While the Ritual Monster this card was used in the Ritual Summon for is face-up on the field, your opponent cannot Special Summon monsters.
SOVR-JP038
Ritual Devil Presider
DARK/Demon - Effect/4/1800/1400
If you Ritual Summon a Ritual Monster, you can remove from play this card in your Graveyard to treat it as 1 monster for the required Level of that Ritual Summon. If the Ritual Monster his card was used in the Ritual Summon for destroys a monster by battle, the controller of that Ritual Monster draws 1 card.
SOVR-JP039
Norsewemko, Beautiful Goddess of Salvation
LIGHT/Spellcaster - Ritual - Effect/7/2900/1200
This card can only be Ritual Summoned with the Ritual Magic Card, "Ritual of Salvation". When this card is Ritual Summoned, activate by selecting a number of other face-up cards up to the number of monsters used in the Ritual Summon of this card. While the selected card(s) are face-up on the field, this card cannot be destroyed by card effects.
Super Rare
SOVR-JP040
Savior Star Dragon
WIND/Dragon - Synchro - Effect/10/3800/3000
"Savior Dragon" + "Stardust Dragon" + 1 non-Tuner monster
When your opponent activates the effect of a Magic, Trap, or Effect Monster Card, you can Release this card to negate that activation, and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster of your opponent's until the End Phase. Also, you can treat the effect(s) of that monster that was negated as this card's effect(s) and activate it once. During the End Phase, return this card to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.
Ultra/Ultimate/Holographic Rare
SOVR-JP041
Black Feather - Silver Wind of the Isolated
DARK/Bird - Synchro - Effect/8/2800/2000
1 "Black Feather" Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned, you can select up to 2 face-up monsters on the field with DEF lower than this card's ATK and destroy them. During the turn in which this effect is activated, you cannot conduct your Battle Phase. Also, once during your opponent's turn, while you control this face-up card, "Black Feather" monsters you control cannot be destroyed by battle.
Ultra/Ultimate Rare
SOVR-JP042
Reptiless Lamia
DARK/Reptile - Synchro - Effect/6/2100/1500
1 "Reptiless" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, destroy all face-up monsters your opponent controls with 0 ATK, and draw a number of cards equal to the number of monsters destroyed.
SOVR-JP043
Black Bulldrago
FIRE/Dragon - Synchro - Effect/8/3000/2600
1 Tuner + 1 or more non-Tuner Dual Monsters
Once per turn, by sending 1 Dual Monster from your hand to the Graveyard, select 1 Magic or Trap Card your opponent controls and destroy it. When this card is destroyed and sent to the Graveyard, you can select 1 Dual Monster in your Graveyard and Special Summon it. It is treated as having been Second Summoned.
Super Rare
SOVR-JP044
Explosive Magician
LIGHT/Spellcaster - Synchro - Effect/6/2500/1800
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
By removing 2 Magic Counters from your side of the field, destroy 1 Magic or Trap Card your opponent controls.
Super Rare
SOVR-JP045
Spider Web
Field Magic Card
If a monster declared an attack, that monster is changed to Defense Position at the end of the Damage Step, and cannot change its Battle Position until the next turn's End Phase of that monster's controller.
SOVR-JP046
Earthbound Whirlwind
Normal Magic Card
Activate only if you control a face-up "Earthbound God" monster. Destroy all Magic and Trap Cards your opponent controls.
SOVR-JP047
Savage Colosseum
Field Magic Card
If a monster on the field attacks, its controller gains 300 Life Points at the end of the Damage Step. While this card is on the field, monsters that can attack must attack. During the End Phase, the face-up Attack Position monsters the turn player controls that did not declare an attack are all destroyed.
SOVR-JP048
Attack Pheromone
Continuous Magic Card
If a Reptile-Type monster you control attacks a Defense Position monster, that monster is changed to face-up Attack Position at the end of the Damage Step.
SOVR-JP049
Molting Escape
Equip Magic Card
Equip only to a Reptile-Type monster. Once per turn, the equipped monster is not destroyed by battle. At the end of the Damage Step you used this effect, the equipped monster gains 300 ATK.
SOVR-JP050
Reptiless Spawn
Normal Magic Card
Activate by removing from play 1 "Reptiless" monster in your Graveyard. Special Summon 2 "Reptiless Token" (Reptile-Type/EARTH/1/0 ATK/0 DEF) to your field.
SOVR-JP051
Fortune Future
Normal Magic Card
Return 1 removed from play "Fortune Lady" monster to the Graveyard. Then, draw 2 cards.
SOVR-JP052
Time Passage
Quick-Play Magic Card
Increase the Level of 1 face-up "Fortune Lady" monster you control by 3 until the End Phase.
SOVR-JP053
Steel Core Harvest
Equip Magic Card
Equip only to a "Core-Chimail" monster. The ATK of an opponent's monster battling with the equipped monster is reduced by 100 Points x the Level of the equipped monster during Damage Calculation only. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.
SOVR-JP054
Indestructible True Strength
Continuous Magic Card
If your opponent controls a monster(s), and you control no monster, you can Special Summon 1 Level 4 or lower Dual Monster from your hand. This effect can only be used once per turn.
SOVR-JP055
Dual Spark
Quick-Play Magic Card
Activate by Releasing 1 face-up Level 4 or lower Dual Monster you control, and selecting 1 card on the field. Destroy the selected card, and draw 1 card.
Rare
SOVR-JP056
Ritual of Salvation
Ritual Magic Card
This card is used to Ritual Summon "Norsewemko, Beautiful Goddess of Salvation". You must also Release monsters whose total Levels equal 7 or more from the field or your hand. By removing from play this card in your Graveyard, 1 face-up Ritual Monster you control cannot be targeted by the effects of Magic, Trap, or Effect Monster Cards during this turn.
SOVR-JP057
Preparations for the Ritual
Normal Magic Card
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand. Then, you can add 1 Ritual Magic Card from your Graveyard to your hand.
Rare
SOVR-JP058
Eel of Greed
Normal Magic Card
Return 2 WATER monster from your hand to your deck. Draw 3 cards from your deck.
SOVR-JP059
Spiritual Forest
Continuous Magic Card
A face-up Plant-Type, Beast-Type and Beast-Warrior-Type monster you control is not destroyed by battle once. This effect can only be used once per turn.
SOVR-JP060
Crazy Plant Flood
Quick-Play Magic Card
Face-up Plant-Type monster you control gain 300 ATK for each Plant-Type monster in your Graveyard until the End Phase of this turn. At the End Phase of this turn, destroy all face-up Plant Type monster you control.
Rare
SOVR-JP061
Insect Cage
Continuous Magic Card
When the attack of an opponent's monster is declared, negate that attack by removing from play 1 Insect-Type monster in your Graveyard.
SOVR-JP062
Tribute to the Devil
Normal Magic Card
Send 1 monster on the field that was Special Summoned to the Graveyard and Special Summon 1 Level 4 or lower Normal Monster from your hand.
SOVR-JP063
Slip Summon
Normal Trap Card
Activate when your opponent Normal, Flip, or Special Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. The monster Special Summoned by this effect is returned to its owner's hand during the End Phase.
Rare
SOVR-JP064
Synchro Barrier
Normal Trap Card
Activate by Releasing 1 Synchro Monster you control. Until your next turn's End Phase, all Damage you take becomes 0.
SOVR-JP065
Prophecy of a Future King
Normal Trap Card
Activate only if Spellcaster-Type monster attacked and destroyed an opponent's monster by battle at the end of that Damage Step. That monster can attack once again in a row. During the turn you activated this card, you cannot Normal Summon, Flip Summon, or Special Summon.
SOVR-JP066
Twist of Fate
Counter Trap Card
Activate if the only face-up monsters you control are "Fortune Lady" monsters. Negate 1 of either the activation of a Magic or Trap Card, or the Normal Summon of a monster, and remove from play that card. During the End Phase of this turn, the card removed from play by this effect is returned to its owner's hand.
SOVR-JP067
Fortune Inherit
Normal Trap Card
Activate during a turn in which a face-up "Fortune Lady" monster you control is destroyed. You can Special Summon up to 2 "Fortune Lady" monsters from your hand during your next Standby Phase.
SOVR-JP068
Spider Egg
Normal Trap Card
Activate only when your opponent declares a Direct Attack, and if you have 3 or more Insect-Type monsters in your Graveyard. Negate that monster's attack, and Special Summon 3 "Spider Tokens" (Insect-Type/EARTH/1/100 ATK/100 DEF) to your field in Attack Position.
SOVR-JP069
The Reality of Nonresistance
Normal Trap Card
When you take Battle Damage as a result of a monster of your opponent's attacking you directly, activate by revealing 1 Level 1 monster in your hand to your opponent. Special Summon it and 1 monster from your Deck with the same name.
SOVR-JP070
Grand Wave
Counter Trap Card
Activate only if you control a face-up "Earthbound God" monster. Negate the activation of an opponent's Magic or Trap Card and destroy it.
SOVR-JP071
Roar of the Earthbound God
Continuous Trap Card
When the attack of an opponent's monster is declared, if the ATK of the attacking monster is lower than the ATK of a face-up "Earthbound God" you control, destroy that 1 attacking monster and deal damage to your opponent equal to half the ATK of the destroyed monster. This effect can only be used once per turn.
SOVR-JP072
Impulse to the Limit
Normal Trap Card
Activate by sending 2 cards in your hand to the Graveyard. Special Summon 2 "Soul Token" (Demon-Type/DARK/1/0 ATK/0 DEF) to your field. These Token cannot be Released, except for an Advanced Summon.
SOVR-JP073
Infernity Force
Normal Trap Card
If there are no cards in your hand, activate when an "Infernity" monster is selected as an attack target. Destroy the attacking monster, and select 1 "Infernity" monster in your Graveyard and Special Summon it.
SOVR-JP074
Ability Absorption Core
Counter Trap Card
Activate only if you control a face-up "Core-Chimail" monster and there is a "Core-Chimail's Steel Core" in your Graveyard. Negate the activation of an Effect Monster's effect and destroy it.
Rare
SOVR-JP075
Victim Counter
Counter Trap Card
Change 1 face-up Dual Monster you control to face-down Defense Position, and negate the activation of an opponent's Magic Card and destroy it.
Rare
SOVR-JP076
Dual Booster
Normal Trap Card
After activation, this card becomes an Equip Card that increases ATK by 700, and is equipped to 1 Dual Monster you control. When this card being treated as an Equip Card is destroyed and sent to the Graveyard, select 1 face-up Dual Monster on the field, and Second Summon it.
SOVR-JP077
Ritual Buster
Normal Trap Card
Activate when a Ritual Monster is Ritual Summoned. Until the Standby Phase of your next turn, your opponent cannot use or activate the effects of any Magic or Trap Cards.
SOVR-JP078
Devillian Song
Continuous Trap Card
While this card is on the field, the Levels of all face-up monsters your opponent controls are decreased by 1.
SOVR-JP079
Seal of Crushing Evil
Continuous Trap
Once during each of your opponent's Standby Phases, select 1 face-up card on the field. During this turn, the effect of the selected card is negated. The controller of this card has to pay 500 Life Points during each of your Standby Phases. Or, if the 500 Life Points are not paid, destroy this card.
Super Rare
SOVR-JP080
Crimson Designator
Normal Trap
Activate by paying 2000 Lifepoints, and revealing all cards in your hand to your opponent. Look in your opponent's hand and select 1 card. Until your opponent's next End Phase, the selected card is removed from play.
Normal Rare