Structure Deck - Pulse of Dinosaurs (SD09)
Releasing Date : 22nd June 2006
Price: 1050 Yen (7,50€ )
Content:
Deck (40 cards)
Rulebook
Field
Play Guide
- Dino sub-type monster Structure deck
- Include "8" new cards use by Tyranno Kenzan
SD09-JP001
Super Conductor Tyranno
Light/Dinosaur/8/3300/1400
Sacrifice one monster on your side of the field to inflict damage of 1000 points to your opponents life points. You can only use this effect once per turn, if you use this effect in addition this card can not attack this turn.
<a href="http://i17.photobucket.com/albums/b90/shriek2/sd09/01.jpg" target="_blank"><img src="http://i17.photobucket.com/albums/b90/shriek2/sd09/th_01.jpg" /></a>
SD09-JP002
Kabazauls
Water/Dinosaur/4/1700/1500
Normal Monster
SD09-JP003
Sabersaurus
Earth/Dinosaur/4/1900/500
Normal Monster
SD09-JP004
Mad Sword Beast
Earth/Dinosaur/4/1400/1200
When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
SD09-JP005
Gilasaurus (x2)
Earth/Dinosaur/3/1400/400
You can treat the Normal Summon of this card as a Special Summon. If you select Special Summon, your opponent can Special Summon 1 monster from their Graveyard.
SD09-JP006
Dark Driceratops
Earth/Dinosaur/6/2400/1500
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
SD09-JP007
Hyper Hammerhead (x2)
Earth/Dinosaur/4/1500/1200
When this monster battles an opponent's monster, if the opponent's monster is not destroyed as a result of the battle, the opponent's monster is returned to its owner's hand at end of the Damage Step.
SD09-JP008
Black Tyranno
Earth/Dinosaur/7/2600/1800
If the only cards on your opponent's side of the field are Defense Position Monster Cards, this card can attack your opponent's Life Points directly.
SD09-JP009
Tyranno Infinity
Earth/Dinosaur/4/0/0
The original ATK of this card becomes the number of your Dinosaur-Type monsters that are removed from play x 1000 points.
SD09-JP010
Hydrogeddon (x2)
Water/Dinosaur/4/1600/1000
When this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, you can Special Summon 1 "Hydrogeddon" from your Deck.
SD09-JP011
Oxygeddon
Water/Dinosaur/4/1500/800
When this card is destroyed as a result of battle with a Pyro-Type monster and sent to the Graveyard, inflict 800 points of damage to both players' Life Points.
SD09-JP012
Dark Ptera
Wind/Dino/3/1000/500
When this card is destroy and send to Graveyard from the field outside of result of battle, return this card into owner's hand.
SD09-JP013
Dark Stego
Earth/Dinosaur/4/1200/2000
When this card becomes the target of an attack, it is changed to Defense Position.
SD09-JP014
Ultimate Tyranno
Earth/Dinosaur/8/3000/2200
If this card in attack postion at the start of your Battle Phase, it must attack each of your opponent's monsters once.
SD09-JP015
Jiera Shitsuku - Egg of Miracle
Earth/Dinosaur/4/0/2000
When this card is face-up on your side of the field, this card cannot be removed from game. In addition, whenever a Dinosaur-subtype monster is send to your graveyard, place two counters on this card. By sacrificing this face-up card, you can Special Summon one Dinosaur-subtype monster with a level lower than the number of counters placed on this card from your deck.
SD09-JP016
Baby Kerasaurus
Earth/Dinosaur/2/500/500
If this card is destroyed by a card effect and send to the graveyard, select one Dinosaur-subtype monster with level 4 or less from your deck and special summon it to your side of the field.
SD09-JP017
Great Evolution Pill
Normal Spell
Offer one dinosaur-type monster on your side of the field to activate this card. This card remains on the field for three of your opponents turns. If this card is face up sacrifice for a dinosaur-type monster is not needed.
<a href="http://i17.photobucket.com/albums/b90/shriek2/sd09/17.jpg" target="_blank"><img src="http://i17.photobucket.com/albums/b90/shriek2/sd09/th_17.jpg" /></a>
SD09-JP018
Tail Swing
Normal Magic
You can only activate this card when you select 1 face-up Dinosaur-type Monster with Level 5 or more on your side of the Field. Select up to two face-down Monster(s) or Monster(s) with Level lower than the selected Dinosaur-type Monster from your opponent's field and give them back to your opponent's hand.
<a href="http://i17.photobucket.com/albums/b90/shriek2/sd09/18.jpg" target="_blank"><img src="http://i17.photobucket.com/albums/b90/shriek2/sd09/th_18.jpg" /></a>
SD09-JP019
Jurassic World
Field Magic
Increase the ATK and DEF of all face-up dinosaur-type Monsters by 300 Points.
<a href="http://i17.photobucket.com/albums/b90/shriek2/sd09/19.jpg" target="_blank"><img src="http://i17.photobucket.com/albums/b90/shriek2/sd09/th_19.jpg" /></a>
SD09-JP020
Sebek's Blessing
Quick-Play Magic
You can only activate this card when a monster attacks your opponent's Life Points directly. Increase your Life Points by an amount equal to the Battle Damage that the monster inflicted to your opponent's Life Points.
SD09-JP021
Riryoku
Normal Spell
Halve the ATK of 1 face-up monster and add the same amount to the ATK of another face-up monster, until the end of this turn.
SD09-JP022
Mesmeric Control
Normal Magic
During your opponent's next turn after you activate this card, your opponent cannot change the battle positions of monsters, except with a card effect.
SD09-JP023
Mystical Space Typhoon
Quick-Play Magic
Destroy 1 Spell or Trap Card on the field.
SD09-JP024
Megamorph
Equipment Magic
While your Life Points are lower than your opponent's, double the original ATK of a monster equipped with this card. While your Life Points are higher, halve the original ATK.
SD09-JP025
Heavy Storm
Normal Magic
Destroy all Spell and Trap Cards on the field.
SD09-JP026
Lightning Vortex
Normal Magic
Discard 1 card from your hand. Destroy all face-up monsters on your opponent's side of the field.
SD09-JP027
Magical Mallet (x2)
Normal Magic
Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck.
SD09-028
Hunting Instinct
Normal Trap
You can activate this card when the opponent special summon a monster. Special summon 1 Dinosaur Sub-type monster from your hand.
<a href="http://i17.photobucket.com/albums/b90/shriek2/sd09/28.jpg" target="_blank"><img src="http://i17.photobucket.com/albums/b90/shriek2/sd09/th_28.jpg" /></a>
SD09-JP029
Survival instinct
Normal Trap
Remove a number of Dinosaur-type monster from you graveyard, increase your Life Points by 400 for every Dinosaur removed this way.
SD09-JP030
Large Eruption
Normal Trap
When [Jurassic World] is face-up on the field you can activate this card in your End Phase. All cards on the field are destroyed.
<a href="http://i17.photobucket.com/albums/b90/shriek2/sd09/30.jpg" target="_blank"><img src="http://i17.photobucket.com/albums/b90/shriek2/sd09/th_30.jpg" /></a>
SD09-JP031
Big Earthquake
Continuous Trap
You can only activate this card when a dinosaur-type Monster from your field is destroyed and send to the graveyard. Choose 3 magic/trap card zones from your opponent. The select zones can not be used. All place(s) with cards cannot be choosen. This card is destoryed in your third Stand-by Phase after activation. When this card is detroyed through it's own effect you can add 1 dinosaur-type Monster from your graveyard to your hand.
<a href="http://i17.photobucket.com/albums/b90/shriek2/sd09/31.jpg" target="_blank"><img src="http://i17.photobucket.com/albums/b90/shriek2/sd09/th_31.jpg" /></a>
SD09-JP032
Magical Arm Shield
Normal Trap
You can only activate this card when your opponent declares an attack. Take control of 1 of your opponent's face-up monsters, except the attacking monster, and this monster is attacked instead. At the end of the Battle Phase, return control of this monster to your opponent.
SD09-JP033
Negate Attack
Counter Trap
When your opponent attacks with a monster, negate the attack and make your opponent's Battle Phase end.
SD09-JP034
Goblin out of the Frying Pan
Counter Trap
Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand.
SD09-JP035
Malfunction
Counter Trap
Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.
SD09-JP036
Fossile Excavation
Continuous Trap
Discard one card from your hand. Special summon one Dinosaur-subtype monster from your graveyard. The effect of the special summoned monster is nullified by this card. If this card leaves the field, the monster is destroyed. If the monster is destroyed, this card is destroyed.