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Duelist Pack - Judai 2 (DP03)
Duelist Pack - Hell Kaiser (DP04)
Duelist Pack - Edo (DP05)
Veröffentlichungdatum: 26 Oktober 2006
5 Karten pro Booster
15 Booster pro Box
1 Booster: 150 Yen
5 Neue Karten
je 30 verschiedene Karten, davon:
2 x Ultra Rares
4 x Super Rares
7 x Rares
17x Commons
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DP03-JP001
E-Hero Neos
DP03-JP002
E-Hero Edge Man
Rare
Bild
DP03-JP003
E-Hero Wild Man
Bild
DP03-JP004
Hero Kids
Bild
DP03-JP005
Neo Spacian Aqua Dolphin
Rare
Bild
DP03-JP006
Neo Spacian Flare Scarab
Rare
Bild
DP03-JP007
Neo Spacian Black Panther
Rare
Bild
DP03-JP008
C*Dolphin
Bild
DP03-JP009
Card Gunner
Earth/Machine/3/400/400
Send the top three cards from your deck to the graveyard. For each card send to the graveyard, increase this card ATK by 500 until the end of the turn. This effect can only be used once per turn. If this card is sent form the field to the graveyard, draw 1 card from your deck.
Ultra Rare
DP03-JP010
E-Hero Wild Jaggyman
Rare
Bild
DP03-JP011
E-Hero Wild Wingman
DP03-JP012
E-Hero Aqua Neos
Rare
DP03-JP013
E-Hero Flare Neos
Rare
DP03-JP014
E-Hero Black Neos
Darkness/Warrior - Fusion/7/2500/2000
[E-Hero Neos] + [N* Spacian Black Panther]
This card can only be special summoned by returning the above mentioned monsters from your side of the field to your deck (The card [Fusion] is not needed). Select 1 Effect monster face-up in attack position on the field. If this card is in face-up attack position on your side of the field, the effect of the chosen face-up monster is nullified until it leaves the field. (Only one monster can be selected with this effect). This card returns to the fusion deck at the end phase.
Super Rare
DP03-JP015
Cyclone Boomerang
DP03-JP016
H - Heat Heart
DP03-JP017
E - Emergency Call
DP03-JP018
R - Right Justice
DP03-JP019
O - Over Soul
DP03-JP020
Hero Flash!!
DP03-JP021
Contact
DP03-JP022
Fake Hero
DP03-JP023
Soul Share - Common Soul
DP03-JP024
Neo Space
DP03-JP025
Light Erazer
Equip Magic
This card can only be equipped to a Light Warrior monster. Monsters battling with the monster equipped with this card are removed from game at the end of the Damage Step.
DP03-JP026
Burial from another Dimension
Quick-Play Magic
Choose three cards that are removed from game except monster cards and put them back into the graveyard.
Ultra Rare
DP03-JP027
Hero Barrier
DP03-JP028
Miracle Kids
DP03-JP029
Edge Hammer
Normal Trap
Sacrifice 1 [E-HERO Edgeman] face-up on your Field. Destroy 1 of your opponent's Monsters face-up on the Field and do damage to the controller equal to the attack strength of the Monster.
DP03-JP030
Kids Guard
Normal Trap
Tribute 1 [Hero Kids] on your side of the field. Negate the attack of an opponent’s monster, and add one card with [E-HERO] in its name from your deck to your hand.
<hr>
DP04-JP001
Cyber Dragon
Rare
DP04-JP002
Cyber Barrier Dragon
Rare
DP04-JP003
Cyber Laser Dragon
Rare
DP04-JP004
Proto Cyber Dragon
DP04-JP005
Cyber Giraffe
DP04-JP006
Cyber Phoenix
DP04-JP007
Cyber Dark Horn
DP04-JP008
Cyber Dark Edge
DP04-JP009
Cyber Dark Keel
DP04-JP010
Hell Dragon
Dark/Dragon/4/2000/0
When this card attacks, it is destroyed and sent to the Graveyard during the End Phase. When this card is destroyed and sent to the Graveyard, by Tributing 1 monster you can Special Summon this card on your side of the field.
Ultra Rare
DP04-JP011
Cyber Twin Dragon
Rare
DP04-JP012
Cyber End Dragon
Rare
DP04-JP013
Chimeratech Over Dragon
Rare
DP04-JP014
Cyber Dark Dragon
Dark/Machine - Fusion/8/1000/1000
[Cyber Dark Horn] + [Cyber Dark Edge] + [Cyber Dark Keel]
This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, choose 1 Dragon-Type monster in your Graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. Increase this card's ATK by 100 points for every Monster Card in your Graveyard. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
Super Rare
DP04-JP015
Cyclone
DP04-JP016
Limiter Removal
DP04-JP017
De-Fusion
DP04-JP018
Creature Swap
DP04-JP019
Time Capsule
DP04-JP020
Power Bond
Rare
DP04-JP021
Photon Generator Unit
DP04-JP022
Overload Fusion
DP04-JP023
Future Fusion
DP04-JP024
Free Kill
Normal Magic
Choose and sent one monster from your field to the graveyard, your opponent randomly selects 1 card in his hand and sends it to the graveyard.
Super Rare
DP04-JP025
Call of the Haunted
DP04-JP026
Trap jammer
DP04-JP027
Attack Reflector Unit
DP04-JP028
Return Soul
Normal Trap
This card can be activated during the End Phase. You can return up to 3 monsters destroyed this turn from the Graveyard to their owner's decks. (Shuffling your deck afterwards is obvious)
Super Rare
DP04-JP029
Damage Polarilizer
Counter Trap
This card can be activated when you would take damage from an effect.Activate only when an effect that inflicts damage is activated.draw 1 card from their respective Decks.
Ultra Rare
DP04-JP030
Fusion Guard
Counter Trap
Activate only when an effect that inflicts damage is activated. Negate the activation of the effect, and send one card randomly from your Fusion deck to the graveyard.
Super Rare
<hr>
DP05-JP001
D-Hero Devilguy
DP05-JP002
D-Hero Diehard Guy
DP05-JP003
D-Hero Diamondguy
DP05-JP004
D-Hero Dreadguy
Rare
DP05-JP005
D-Hero Double Guy
Rare
DP05-JP006
D-Hero Defend Guy
Rare
DP05-JP007
D-Hero Dogma Guy
Rare
DP05-JP008
D-Hero Dagger Guy
DP05-JP009
D-Hero Doom Guy
Rare
DP05-JP010
D-Hero Dash Guy
DP05-JP011
D-Hero Diabolic Guy
Dark/Warrior/6/800/800
Remove this card in your graveyard from play. Special Summon a [D-Hero Diabolic Guy] from your deck to your side of the field.
Ultra Rare
DP05-JP012
E-Hero Phoenix Guy
Rare
DP05-JP013
E-Hero Shining Phoenix Guy
Fire/Warrior - Fusion/8/2500/2000
[E-Hero Sparkman] + [E-Hero Phoenixguy]
This card can only be special summon by Fusion Summon. Increase this card's attack strength by 300 for each monster with [E-Hero] in its name in your Graveyard. This card cannot be destroy as result of battle.
Super Rare
DP05-JP014
Misfortune
DP05-JP015
Guard Penalty
DP05-JP016
Clocktower of Seclusion
Rare
DP05-JP017
D Spirits
DP05-JP018
Cyclone Blade
DP05-JP019
Dark City
DP05-JP020
Destiny Draw
Normal spell
Discard a [D-Hero] card from your hand. Draw two card from your deck.
Ultra Rare
DP05-JP021
Over Destiny
Normal Spell
Choose 1 [D-Hero] monster from your grave. Special Summon on Monster with D-Hero in its name with level half of the selected monster from your deck. The monster special summoned by this effect is destroyed during the End Phase of this turn.
Super Rare
DP05-JP022
Elemental Charge
DP05-JP023
Destiny Destroy
DP05-JP024
Destiny Signal
DP05-JP025
D-Time
DP05-JP026
D-Shield
DP05-JP027
Destiny Mirage
DP05-JP028
D-Chain
DP05-JP029
D-Counter
Normal Trap
This card can be activated, if a face-up [D-Hero] monster is chosen as the target of an attack. Destroy the attacking monster.
Super Rare
DP05-JP030
Eternal Dread
Normal Trap
Put 2 Time Counters on a [Clock Tower Prison]
Super Rare