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Thread: The Shining Darkness - Thread

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    Default The Shining Darkness - Thread

    Nun auch sicher.

    608 - The Shining Darkness

    Release Date: 20th of February 2010
    Price: 150 yen (inc. tax)

    5 cards per pack, 30 packs per box

    Features 80 cards:
    - 5 Ultra Rare cards
    - 9 Super Rare cards
    - 18 Rare cards
    - 44 Normal cards
    - 4 Normal Rare cards


    (The Ultra Rare cards are also available in Ultimate Rare form, and one card in the set is available in Holographic Rare form.)

    - Introducing the 8th set in the 6th series of Yu-Gi-Oh! Official Card Game booster packs!
    - Now, the new trump card of the anime character Crow - "Blackfeather Dragon" - is the focus, with many cards used by Jack, Yusei, Aki, Kiryu, Rua, and Ruka also being featured!
    - Features cards that reinforce and support the "Core Chimail" and "Black Feather" themes, as well as existing theme Decks.


    TSHD-JP001
    Black Feather - Ghibli the Hot Wind
    DARK/Bird - Effect/3/0/1600
    When your opponent declares a Direct Attack with a monster, you can Special Summon this card from your hand. Once per turn, you can switch this card's original ATK and DEF until the End Phase.


    TSHD-JP002
    Black Feather - Gust the Adverse Wind
    DARK/Bird - Effect/2/900/1400
    If you control no cards, you can Special Summon this card from your hand. While you control this face-up card, if an opponent's monster attacks a "Black Feather" monster you control, that attacking monster loses 300 ATK until the End of the Damage Step.
    Rare


    TSHD-JP003
    Black Feather - Breeze the Gentle Wind
    DARK/Bird - Tuner/3/1100/300
    If this card is added from your deck to your hand by the effect of a Magic, Trap or Effect Monster card, you can Special Summon this card to your field. If this card is used as Synchro Material, it can only be for the Synchro Summon of a "Black Feather" monster.
    Super Rare


    TSHD-JP004
    Change Synchron
    DARK/Machine - Tuner/1/0/0
    If this card is used in the Synchro Summon of a Synchro Monster and sent to the Graveyard, select 1 monster your opponent controls and change its battle position.


    TSHD-JP005
    Card Breaker
    LIGHT/Warrior - Effect/2/100/900
    This card cannot be Normal Summoned or Set. This card can only be Special Summoned in face-up Attack Position by sending 1 card in your Magic & Trap Card Zone to the Graveyard.
    Rare


    TSHD-JP006
    Second Booster
    FIRE/Machine - Effect/3/1000/500
    Activate by Releasing this card, and selecting 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase.


    TSHD-JP007
    Intercept Daemon
    DARK/Demon - Effect/4/1400/1600
    While you control this face-up card, when an opposing monster attacks, inflict 500 damage to your opponent.


    TSHD-JP008
    Dread Dragon
    FIRE/Dragon - Tuner/2/1100/400
    When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Dragon-Type monster from your Deck to your hand.
    Rare


    TSHD-JP009
    Trust Guardian
    LIGHT/Angel - Tuner/3/0/800
    This card cannot be used as Synchro Material except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, the Synchro Monster this card was used as Synchro Material for cannot be destroyed by battle. At the end of the Damage Step this effect was used, that Synchro Monster loses 400 ATK and DEF.
    Super Rare


    TSHD-JP010
    Flare Resonator
    FIRE/Demon - Tuner/3/300/1300
    The Synchro Monster this card is used as a Synchro Material Monster for gains 300 ATK.


    TSHD-JP011
    Synchro Magnetor
    EARTH/Machine - Tuner/3/1000/600
    This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.


    TSHD-JP012
    Infernity Mirage
    DARK/Demon - Effect/1/0/0
    This card cannot be Special Summoned from the Graveyard. If there are no cards in your hand, activate by Releasing this card, and selecting 2 "Infernity" monsters in your Graveyard. Special Summon the selected monsters.


    TSHD-JP013
    Infernity Reloader
    DARK/Warrior - Effect/1/900/0
    If there are no cards in your hand, once per turn, you can draw 1 card. Reveal the card drawn this way to your opponent, and if it is a Monster Card, inflict damage to your opponent equal to its Level x 200. If it is a Magic or Trap Card, take 500 damage.


    TSHD-JP014
    Infernity Beetle
    DARK/Insect - Tuner/2/1200/0
    If there are no cards in your hand, you can Release this card and Special Summon up to 2 "Infernity Beetles" from your Deck.


    TSHD-JP015
    Infernity Revenger
    DARK/Demon - Tuner/1/0/0
    If this card is in the Graveyard, and there are no cards in your hand, when a monster you control other than "Infernity Revenger" is destroyed by battle by an opposing monster and sent to the Graveyard, you can Special Summon this card from the Graveyard. The Level of this card Special Summoned this way becomes equal to the Level of the monster of yours destroyed by the opposing monster.
    Rare


    TSHD-JP016
    Revival Rose
    DARK/Plant - Effect/4/1300/1300
    When a Level 5 or higher Plant-Type monster you control is destroyed, you can Special Summon this card in your Graveyard to your field.
    Rare


    TSHD-JP017
    Deformer Cleanen
    WIND/Machine - Effect/1/0/0
    This card gains the appropriate effect based on its battle position:
    ● Attack Position: Once per turn you can send 1 Equip Card equipped to this card to the Graveyard to inflict 800 Damage to your opponent's Lifepoints
    ● Defense Position: Once per turn, you can equip 1 face-up Attack Position monster your opponent controls to this card treated as Equip Card. (You can only equip 1 monster at a time to this card.)
    Rare


    TSHD-JP018
    Rose Bird
    WIND/Plant - Effect/4/1800/1500
    When this face-up Attack Position card is destroyed by the attack of an opponent's monster and sent to the Graveyard, you can Special Summon 2 Plant-Type Tuner monster from your Deck to your field in Defense Position.
    Super Rare


    TSHD-JP019
    Spore
    WIND/Plant - Tuner/1/400/800
    Activate when this card is in your Graveyard by removing from play 1 Plant-Type monster other than this card. Special Summon this card from the Graveyard and this card gains the Level of the removed monster. The effect of "Spore" can only be activated once per duel.


    TSHD-JP020
    Fairy Archer
    LIGHT/Fairy - Effect/3/1400/600
    During your Main Phase you can inflict 400 Damage to your opponent's Life Points for each face-up LIGHT monster you control. This card cannot attack during the turn you activated this effect. The effect of "Fairy Archer" can only be activated once per turn.


    TSHD-JP021
    Bio-Falcon
    LIGHT/Machine - Effect/4/1700/1200
    While this card is face-up on the field, when a Machine-Type monster is destroyed by battle and sent to the Graveyard, you can add 1 Machine-Type monster with 1000 ATK or less from your deck to your hand.


    TSHD-JP022
    Petit Inmato
    DARK/Plant - Tuner/2/700/400
    When this card is destroyed by battle and sent to the Graveyard, you can Special Summon up to 2 "Inmato" monsters from your deck. The monster(s) Special Summoned by this effect cannot be used as Synchro Material during this turn.


    TSHD-JP023
    Magidog
    LIGHT/Spellcaster - Effec/4/1700/1000
    When this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro monster, you can select and add 1 Field Magic Card in your Graveyard to your hand.


    [B]TSHD-JP024
    Raina the Light Charmer
    LIGHT/Spellcaster - Effect/3/500/1500
    FLIP: Take control of 1 LIGHT monster on your opponent's side of the field for as long as this card remains face-up on the field.


    TSHD-JP025
    Elecgiraffe
    LIGHT/Thunder - Effect/4/1200/100
    This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, your opponent cannot activate the effects of any Magic, Trap, or Effect Monster Cards until the End Phase of this turn.
    Super Rare


    TSHD-JP026
    Elecfox
    LIGHT/Thunder - Tuner/2/800/100
    When this card is destroyed by your opponent, your opponent cannot Special Summon nor activate the effect(s) of Magic, Trap or Effect Monster Cards during that turn.


    TSHD-JP027
    Elecpecker
    LIGHT/Thunder - Effect/3/1000/100
    This card can attack twice per Battle Phase. Monsters that battled with this card cannot change their Battle Position.


    TSHD-JP028
    Core-Chimail Sandman
    EARTH/Rock - Effect/4/1900/1200
    This card's controller either sends 1 "Core Chimail's Iron Core" from their hand to the Graveyard or reveals 1 Rock-Type monster in their hand to their opponent during each of their End Phases. Otherwise, this card is destroyed. When your opponent activates a Trap Card, you can Release this card to negate the activation and destroy that card.
    Rare


    TSHD-JP029
    Memory Crush King
    DARK/Demon - Effect/5/2000/0
    When this card inflicts Battle Damage to our opponent's Life Points by attacking directly, remove from play all Synchro Monster in your opponent's Graveyard, and inflict 1000 Damage for each card removed that way.


    TSHD-JP030
    Delta-Tri
    LIGHT/Machine - Effect/4/1200/1000
    If this card destroys an opponent's monster by battle, activate by selecting 1 of the following effects: ● Select 1 equippable Union Monster in your Graveyard and equip it to this card. ● Select 1 face-up LIGHT Machine-Type monster you control, return it to the owner's deck, and draw 1 card.


    TSHD-JP031
    Trigon
    FIRE/Dragon - Union/3/500/1700
    Once per turn, during your Main Phase, if you control this card, you can equip it to a Machine-type monster on your side of the field treated as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, if the equipped monster destroys a monster by battle, select 1 Level 4 or lower LIGHT Machine-Type monster from your Graveyard and Special Summon it. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed, destroy this card instead.)


    TSHD-JP032
    The Turtle Once Called God
    WATER/Aqua - Effect/1/0/1800
    While this card is face-up on the field, neither player can Special Summon monster(s) with 1(6/8?)00 ATK or more.


    TSHD-JP033
    Revenantoad
    WATER/Aqua - Effect/2/100/2000
    While this card is face-up on the field, its name is treated as "Death Frog". Remove from play 1 "Frog" monster in your Graveyard to Special Summon this card in your Graveyard to your field. This card cannot be used as Synchro Material.
    Rare


    TSHD-JP034
    Batteryman Triple-A
    LIGHT/Thunder - Effect/4/0/0
    When this card is Normal Summoned or Flip Summoned successfully, you can Special Summon 1 "Batteryman Triple-A" from your hand or Graveyard.


    TSHD-JP035
    Fuel-Cell Batteryman
    LIGHT/Thunder - Thunder/6/2100/0
    If you control 2 or more face-up "Batteryman" monster, you can Special Summon this card from your hand. Once per turn, you can select and return 1 card your opponent controls to the owner's hand by releasing 1 "Batteryman" monster other than this card.
    Rare


    TSHD-JP036
    Keymouse
    EARTH/Beast - Tuner/1/100/100
    When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your deck to your hand.


    TSHD-JP037
    Ally of Justice Core-Destroy
    DARK/Machine - Effect/3/1200/200
    If this card battles with a LIGHT monster, destroy that monster without applying Damage Calculation.


    TSHD-JP038
    Darkness Hunter
    LIGHT/Beast-Warrior - Effect/4/1700/1000
    If your opponent controls 2 or more face-up monster, and the Type of all these monsters is the same, send 1 card from your hand to the Graveyard to select 1 face-up monster your opponent controls and destroy it.


    TSHD-JP039
    Perfect Declarer
    LIGHT/Angel - Ritual - Effect/6/1800/2800
    This card can only be Ritual Summoned with the Ritual Magic Card, "Declarer Prophecy". Activate by sending 1 Angel-Type monster from your hand to the Graveyard. Negate the activation of an opposing activated Effect Monster's effect, Magic, or Trap Card, and destroy it.
    Super Rare


    TSHD-JP040
    Blackfeather Dragon
    DARK/Dragon - Synchro - Effect/8/2800/1600
    1 Tuner + 1 or more Non-Tuner monster
    If you would take Damage from a card effect, place 1 Blackened Feather Counter on this card instead. This card loses 700 ATK for each Blackened Feather Counter on this card. Once per turn, you can remove all Blackened Feather Counter from this card to reduce the ATK of 1 face-up monster your opponent controls by 700 Points for each Counter removed, and inflict Damage to your opponent's Life Points equal to the value reduced this way.
    Ultra/Ultimate/Holographic Rare


    Black Feather, Blackfeather, Blackened Feather are not the same, as they are written different in Japanese, but to stay close to the original they're are written only slightly different.

    TSHD-JP041
    Daemon Chaos King
    DARK/Demon - Synchro - Effect/7/2600/2600
    1 Demon-Type Tuner + 1 or more non-Tuner monsters
    When this card attacks, you can switch the ATK and DEF of all face-up monsters your opponent controls until the end of the Battle Phase.
    Ultra/Ultimate Rare


    TSHD-JP042
    Infernity Death Dragon
    DARK/Dragon - Synchro - Effect/8/3000/2400
    1 DARK Tuner + 1 or more non-Tuner monsters
    Once per turn, activate by selecting 1 monster your opponent controls if there are no cards in your hand. Destroy the selected monster, and inflict damage to your opponent equal to half its ATK. This card cannot attack during the turn in which this effect is activated.
    Ultra/Ultimate Rare


    TSHD-JP043
    Splendid Rose
    WIND/Plant - Synchro - Effect/6/2200/2000
    1 Tuner + 1 or more Non-Tuner monster
    Once per turn you can remove from play 1 Plant-Type monster in your Graveyard to halve the ATK of 1 face-up monster your opponent controls until the End Phase of that turn. Also by removing from play 1 Plant-Type monster in your Graveyard during a Battle-Phase this card attacked, this card's ATK is halved until the End Phase and it can attack once again in a row.
    Ultra/Ultimate Rare


    TSHD-JP044
    Chaos Goddess
    LIGHT/Angel - Synchro - Effect/8/2500/1800
    1 LIGHT Tuner + 2 or more non-Tuner DARK monsters
    Once per turn, activate by sending 1 LIGHT monster from your hand to the Graveyard, and selecting 1 Level 5 or higher DARK monster in your Graveyard. Special Summon the selected monster. It cannot be used as a Synchro Material Monster.
    Ultra/Ultimate Rare


    TSHD-JP045
    Blackfeather Shoot
    Normal Magic Card
    Activate by sending 1 "Black Feather" monster in your hand to the Graveyard, and selecting 1 Defense Position monster your opponent controls. The selected monster is sent to the Graveyard.


    TSHD-JP046
    Blackened Feather Treasure
    Normal Magic Card
    Activate by removing from play 1 "Black Feather" monster in your hand. Draw 2 cards. During the Turn your activated this card, you cannot Special Summon monster. You can only activate 1 "Blackened Feather Treasure" per turn.
    Rare


    TSHD-JP047
    ZERO - MAX
    Normal Magic Card
    Activate by selecting 1 "Infernity" monster in your Graveyard if there are no cards in your hand. Special Summon the selected monster, and destroy all face-up monsters on the field with lower ATK than it. During the turn in which this card is activated, you cannot conduct your Battle Phase.
    Rare


    TSHD-JP048
    Infernity Gun
    Continuous Magic Card
    Once per turn, you can send 1 "Infernity" monster from your hand to the Graveyard. If there are no cards in your hand, by sending this card on the field to the Graveyard, select up to 2 "Infernity" monsters in your Graveyard and Special Summon them.


    TSHD-JP049
    Nihilistic Purgatory
    Normal Magic Card
    Activate only if you habe 3 or more cards in your hand. Draw 1 card, and discard your whole hand during this turn's End Phase.
    Rare


    TSHD-JP050
    Scrambler Wave
    Quick-Play Magic Card
    Change all Synchro Monster on the field to Defense Position, and during the End Phase, return all Synchro Monster face-up on the field to the Extra Deck.
    Super Rare


    TSHD-JP051
    Miracle Pyramid
    Continuous Magic Card
    Face-up Undead-Type monster you control gain 200 ATK for each monster your opponent controls. When 1 face-up Undead-Type monster you control would be destroyed, you can send this card to the Graveyard instead.


    TSHD-JP052
    Spring in the Sky
    Continuous Magic Card
    When LIGHT monster is destroyed by battle and sent to your Graveyard, remove from play that 1 monster and gain Life Points equal to that monster's ATK.


    TSHD-JP053
    Dragon Laser
    Quick-Play Magic Card
    Send 1 "Trigon" equipped to a "Deltatry" you control to the Graveyard. Destroy all monsters your opponent controls.


    TSHD-JP054
    Elecube
    Equip Magic Card
    Equip only to a Thunder-Type monster. The equipped monster gains 100 ATK for each Thunder-Type monster in your Graveyard. Also, by sending this face-up card you control to the Graveyard, 1 face-up Thunder-Type monster you control gains 1000 ATK.


    TSHD-JP055
    Electromagnetic Shield
    Continuous Magic Card
    Level 3 or lower face-up Defense Position Thunder-Type monster you control cannot be destroyed by battle. If you control a monster in face-up Attack Position, destroy this card.


    TSHD-JP056
    Worm Call
    Continuous Magic Card
    If your opponent controls a monster(s), and you control no monster, you can Special Summon 1 "Worm" Reptile-Type monster from your hand in face-down Defense Position. This effect can only be used once per turn.


    TSHD-JP057
    Triangular Formation of the Ice Barrier
    Normal Magic Card
    Activate by revealing 3 different "Ice Barrier" monsters in your hand to your opponent, and selecting 1 card your opponent controls. Destroy the selected card, and Special Summon 1 "Ice Barrier" monster from your hand.


    TSHD-JP058
    Core Chimail Initialize
    Quick-Pplay Magic Card
    Activate by Releasing 1 "Core Chimail" monster you control. Add 1 "Core Chimail's Steel Core" from your Deck or Graveyard to your hand.


    TSHD-JP059
    Declarer Prophecy
    Ritual Magic Card
    This card is used to Ritual Summon "Perfect Declarer". You must also Release monster(s) whose total Level equals 6 from the field or your hand. When "Perfect Declarer" is summoned by the effect of this card, you can remove from play this card in your Graveyard to select 1 of the released monster for this Ritual Summon, and add it from your Graveyard to your hand.


    TSHD-JP060
    Graveyard Seal
    Quick-Play Magic Card
    Activate by discarding 1 card. During this turn, effects that activate in the Graveyard are negated.
    Rare


    TSHD-JP061
    Shining Absorb
    Normal Magic Card
    Activate by selecting 1 face-up LIGHT monster your opponent controls. All face-up Attack Position monster you control gain ATK equal to the ATK of the selected monster until the End-Phase.


    TSHD-JP062
    Corridor of Suffering
    Continuous Magic Card
    While this card is face-up on the field, monster(s) Special Summoned from the Deck while face-up on the field cannot activated their effects, have their effects negated, and cannot attack.


    TSHD-JP063
    Power Frame
    Normal Trap Card
    Activate only when a face-up monster you control is selected as attack target by a monster with higher ATK than itself. Negate that attack, and equip this card to the monster that was the attack target. The equipped monster gains ATK equal to the difference of the attacking monster's ATK and the ATK of the monster that was selected as attack target.


    TSHD-JP064
    Black Feather - Backflash
    Normal Trap Card
    Activate only when there are 5 or more "Black Feather" monsters in your Graveyard when your opponent declares a Direct Attack with a monster. Destroy all monster your opponent controls.


    TSHD-JP065
    Black Feather - Anchor
    Normal Trap Card
    Activate by Releasing 1 "Black Feather" monster, and select 1 face-up Synchro Monster you control. Until the End Phase the selected Monster gains ATK equal to the ATK of the monster released for the activation of this card.


    TSHD-JP066
    Black Thunder
    Normal Trap Card
    Activate when a "Black Feather" monster you control is destroyed by battle and sent to the Graveyard. For each card your opponent controls, inflict 400 Damage to your opponent's Life Points.


    TSHD-JP067
    Bomb Guard
    Normal Trap Card
    Activate only when a card with an effect is activated that would destroy 1 monster you control. Negate the activation of that card and destroy it. Then inflict 500 Damage to your opponent's Life Points.
    Rare


    TSHD-JP068
    Infernity Reflector
    Normal Trap Card
    Activate by discarding your whole hand when an "Infernity" monster you control is destroyed by battle and sent to the Graveyard. Special Summon that 1 monster from your Graveyard, and inflict 1000 Damage to your opponent's Life Points.


    TSHD-JP069
    Infernity Break
    Normal Trap Card
    Activate only if you have no cards in your hand.Select and remove from play 1 "Infernity" card in your Graveyard, and select and destroy 1 card your opponent controls.


    TSHD-JP070
    Damage Gate
    Normal Trap Card
    Activate only when you take Battle Damage. Special Summon 1 monster from your Graveyard with an ATK equal to or less the Battle Damage you took.


    TSHD-JP071
    Infernity Inferno
    Normal Trap Card
    Discard up to 2 cards from your hand. Send a number of "Infernity" cards from your deck to the Graveyard equal to the number of cards discarded.
    Rare


    TSHD-JP072
    Handless Fake
    Continuous Trap Card
    If you control a face-up "Infernity" monster, once per turn, you can remove from play your entire hand face-down until your next Standby Phase.


    TSHD-JP073
    Assault Spirits
    Normal Trap Card
    After activation, this card becomes an Equip Card and is equipped to 1 monster you control. If that monster attacks, by sending 1 monster with 1000 or less ATK from your hand to the Graveyard during the Damage Step, it gains ATK equal to the ATK of the monster sent to the Graveyard until the End Phase. This effect can only be used once per turn.


    TSHD-JP074
    Blossom Bomber
    Normal Trap Card
    Activate only when a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the Graveyard. Inflict Damage to your opponent's Life Points equal to the ATK of the monster destroyed in that battle.


    TSHD-JP075
    Deformer Scramble
    Normal Trap Card
    Activate only when your opponent declares a direct attack, and you control no monster. Negate that attack and Special Summon 1 "Deformer" monster from your hand.


    TSHD-JP076
    Power Break
    Normal Trap Card
    Activate only if you control a face-up "Power Tool Dragon". Return up to 3 Equip Cards from your field or Graveyard to your deck, and inflict 500 Damage to your opponent's Life Points for each card returned this way.


    TSHD-JP077
    Core-Chimail's Barrier
    Normal Trap Card
    If there are 2 or more "Core-Chimail's Iron Core" in your Graveyard, you can activate this card when your opponent declares an attack with their monster, and destroy all face-up Attack Position monster your opponent controls.


    TSHD-JP078
    Crack to the Different Dimension
    Normal Trap
    Activate by declaring 1 Attribute, and selecting 2 monster of the declared Attribute in either player's Graveyard. Remove the selected monsters from play.
    Rare


    TSHD-JP079
    Synchro Ejection
    Normal Trap Card
    Select 1 face-up Synchro Monster your opponent controls and remove it from play, and your opponent draws 1 card.


    TSHD-JP080
    Chaos Hole
    Counter Trap Card
    Activate by paying 2000 Life Points. Negate the Normal Summon, Flip Summon or Special Summon of a LIGHT or DARK monster and remove it from play.
    Last edited by shriek; 19.02.2010 at 20:14.

  2. #2
    shriek's Avatar
    shriek is offline がうな
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    Default AW: The Shining Darkness - Thread

    The Shining Darkness - TCG

    In response to requests from Duelists around the world, we’ve made it easier than ever to pull Secret Rare cards from packs, starting with The Shining Darkness!

    The Shining Darkness includes 8 Secret Rare cards just like previous sets, but we’ve increased the chances to get these highly sought-after cards by over 30%.
    Let loose with a barrage of new cards that are beaming with power! You’ll be amazed by the new monsters, Spells, and Traps available for your Deck from this set.
    Blackwings soared from the skies in 2009 and stormed the field, with big monsters, fast Summons, and awesome card effects. Now Blackwings get their biggest boost yet with The Shining Darkness, including 9 new Blackwing-themed cards. If you’ve got a Blackwing Deck or have just wanted to try them out, this set has the cards you’re looking for!
    While the Blackwings continue to rule the skies, the Infernity monsters are rising up from the depths! Only a couple Infernity monsters have been available until now, but the Infernity Deck gets 15 new cards in The Shining Darkness, to bring it up to First Class competitive status. Infernities are almost sure to be the next big thing, so don’t miss out on your chance to get them!

    The Shining Darkness contains 100 new cards, so get ready to make your Deck sparkle and shine – with the power of darkness!

    The Shining Darkness contains 100 cards:
    48 Common Cards (8:1)
    20 Rare Cards (1:1)
    14 Super Rare Cards (1:5)
    10 Ultra Rare Cards (1:12)
    8 Secret Rare Cards (1:23)

    Release: 11th May 2010
    Konami Tournament Legal Date: 11th May 2010
    Last edited by shriek; 11.02.2010 at 19:53.
    Meine Beiträge sind mein geistiges Eigentum. Nicht erlaubtes Kopieren in irgendeiner Form ist explizit VERBOTEN


  3. #3
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    Default AW: The Shining Darkness - Thread

    Black-Feather Dragon

    Die Karte kann sicher alles.!
    Haves & Wants

    Verkaufe all meine Haves und noch etliche Karten mehr! Interesse ---> PN.

  4. #4
    Chrisixx's Avatar
    Chrisixx is offline HYDROGEDDDDDOOOOOON!!!!
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    Default Re: The Shining Darkness - Thread

    Lol keine neuen Nachrichten xD Naja.... Schwarzflügel - Drache wird sicher witzig =D Ghost Rare Blackwingz ftw!!!
    I'm thinking.....

  5. #5
    Zyrax is offline Registrierter Benutzer
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    Default Re: The Shining Darkness - Thread

    Dann is das 5D's-Set ja komplett

  6. #6
    Joey Barten's Avatar
    Joey Barten is offline Red Nova Warrior
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    Default AW: The Shining Darkness - Thread

    Na ich glaub das er sicher übel wird der Black Feather Dragon aber wahrscheinlich nur im Black Feather Spielbar wegen dem Synchromaterial aber sehen wir ja dann wen der Kartentext offiziel is oder sie im Anime vorkommt
    When all the Flames of Hope merge together, a Fire will be created that enlights the entire Universe!
    Synchro Summoning! Roar and take flight! Scar Red Nova Dragon!




    Wer ein Duel möchte, meine Skype Name findet ihr im Profil sonst PN an mich. Hab noch keine Cam werd ich aber ändern

  7. #7
    Revenant's Avatar
    Revenant is offline A Nightmare on Elm Street
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    Default AW: The Shining Darkness - Thread

    Das Cover Monster wird bestimmt toll aussehen
    Blubb

  8. #8
    Chrisixx's Avatar
    Chrisixx is offline HYDROGEDDDDDOOOOOON!!!!
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    Default Re: The Shining Darkness - Thread

    Info Zur Übersetzung des Namens vom Englischen Forum!!

    Der Drache Heisst übersetzt Schwarzer Federdrache nicht Schwarzflügel/Feder Drache. Er hat zwar was mit den Blackwings zu tun, nutzt aber nicht die Effekte von Kalut und Sirocco etc.
    I'm thinking.....

  9. #9
    Cursed's Avatar
    Cursed is offline 52. Platz DM 2011
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    Default AW: The Shining Darkness - Thread

    Ich liebe den Namen.

    Zum ersten mal freu ich mich auf Informationen.

  10. #10
    Join Date
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    Default AW: The Shining Darkness - Thread

    Shriek, schick mir bitte eine PN, wenn mehr Infos vorhanden sind, ich öffne den Thread dann wieder.
    Ein Diskutieren ist meiner Meinung nach... naja. xD Über die Coverkarte und den Namen des Sets brauch man nicht zu diskutieren.

    So far.
    N/A

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